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Alliance change tokens

frostz417
frostz417
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Why isn’t this a thing, and will it in the future?
Put it in the crownstore with the race/appearance change tokens. Zos would make a lot of money out of this.
Why do you ask?
Well I as well as many others have friends who play different factions.
Example: most of my pvp characters are DC. They’re extremely high ranks with a lot of achievements etc. I meet new people and they’re mostly are on AD, since most of the DC friends I knew quit. what would be the issue with alliance changing?
I don’t want to make a new character that’s the exact same class/race and have to grind undaunted and the achievements etc. Don’t get me started on the mount training since going into cyro with no mount speed is a meme, undaunted is also a nightmare.
I’d like to keep my high ranks and achievements while enjoying PvP with others.
I don’t exactly understand why it would be an issue to put an alliance change token in the crownstore. Hell race changes are in there, why not add alliance?
  • VaranisArano
    VaranisArano
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    I wish it did. I have an AD and a DC character I made before One Tamriel that I'd love to make EP to match all my other characters.

    Blood for the Pact!
  • TheShadowScout
    TheShadowScout
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    As I said the last time this came up...
    I would like to see alliance change... If Done RIGHT!
    And by that I mean, it ought to be more then just a... "poof, you are somehow magically member of a new alliance" token!

    I mean, it ought to be an epic storyline, some DLC (see ZOS, you -can- make profit from this idea!) with an "cloak and dagger" (Well, maybe "hood and dagger" for ESO) theme, and a "faction loyalty called in question" storyline, where at some point in the story you get to make a -big- choice for your character - stay loyal and find out who framed you, or defect to a different alliance!
    With the rest of the DLC going different ways depending on what you choose - either you hunt after the true culprit, dodge agents sent to bring you in for treason, find the evidence you need to restore your good name and emerge victorious... or... you dodge the agents sent to bring you in for treason while making contact with one of the other alliances, preparing your escape and grabbing some juicy secrets on your way out...
    Such a story could take a character all over their original alliance, and other places as well, possibly centering on some neutral city-state or something where spies from all factions meet to spy hard (think like cold war era vienna...); reusing old maps from bygone questings with new mobs, and giving out nifty titles depending on your characters fate... like "[original faction] Loyalist" or "[original faction] Defector"...

    It would even be an opportunity to introduce new "post-graduate" alliance options, like being able to join new factions that are not available as questline... become a "mercenary" that is neutral to any alliance in cyrodil (yellow, non-hostile but attackable) but invited by none (cannot use any faction doors, spawns in a off the way but undefended location), or an faction hostile to all three (imperial remnant, perhaps? With all the imperial NPCs going non-hostile while spawning at a random imperial NPC camp?)

    Naturally it would make very much sense to make completion of cadwells a prerequesite for this, to avoid any mainstory entanglements brought on by an alliance change... (not like characters who have not yet done a lot of questing need this, since those can just be delered and rerolled in another faction anyhow) Although I suppose it would not be that big of an issue ever since one tamriel...

    And there could be more! Whenever the topic comes up some people worry about PvP impact, in an "Oh, everyone will want to join the winning side" kind of way... (not that people do something like that anyhow by picking their campaigns... tho since it has not -that- much impact there, well...) but that could be balanced by making defection have consequences in the alliance war. Like...
    ...maybe earning only half AP for six months as your new allies only slowly start to trust the "defector"
    ...or perhaps even earning no new AP until you re-earned your old PvP rank?
    ...and there definitely ought to be increased rewards for people from your original faction if they take you down on the battlefield, because...
    WearyFixedGharial-size_restricted.gif
    ;)

  • therift
    therift
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    Because race change is cosmetic, while alliance change requires resetting quests
  • frostz417
    frostz417
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    therift wrote: »
    Because race change is cosmetic, while alliance change requires resetting quests

    The only quests I can think of that are to be reset are the main story quest such as harborage. That only applies to the location due to the fact that the harborage is based off your home alliance starter town. Other than that I cannot see anything else. I’m pretty sure zos can aquire enough collective brain cells to simply move that or if anything just leave everything as it is if it gets too complicated.
  • frostz417
    frostz417
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    As I said the last time this came up...
    I would like to see alliance change... If Done RIGHT!
    And by that I mean, it ought to be more then just a... "poof, you are somehow magically member of a new alliance" token!

    I mean, it ought to be an epic storyline, some DLC (see ZOS, you -can- make profit from this idea!) with an "cloak and dagger" (Well, maybe "hood and dagger" for ESO) theme, and a "faction loyalty called in question" storyline, where at some point in the story you get to make a -big- choice for your character - stay loyal and find out who framed you, or defect to a different alliance!
    With the rest of the DLC going different ways depending on what you choose - either you hunt after the true culprit, dodge agents sent to bring you in for treason, find the evidence you need to restore your good name and emerge victorious... or... you dodge the agents sent to bring you in for treason while making contact with one of the other alliances, preparing your escape and grabbing some juicy secrets on your way out...
    Such a story could take a character all over their original alliance, and other places as well, possibly centering on some neutral city-state or something where spies from all factions meet to spy hard (think like cold war era vienna...); reusing old maps from bygone questings with new mobs, and giving out nifty titles depending on your characters fate... like "[original faction] Loyalist" or "[original faction] Defector"...

    It would even be an opportunity to introduce new "post-graduate" alliance options, like being able to join new factions that are not available as questline... become a "mercenary" that is neutral to any alliance in cyrodil (yellow, non-hostile but attackable) but invited by none (cannot use any faction doors, spawns in a off the way but undefended location), or an faction hostile to all three (imperial remnant, perhaps? With all the imperial NPCs going non-hostile while spawning at a random imperial NPC camp?)

    Naturally it would make very much sense to make completion of cadwells a prerequesite for this, to avoid any mainstory entanglements brought on by an alliance change... (not like characters who have not yet done a lot of questing need this, since those can just be delered and rerolled in another faction anyhow) Although I suppose it would not be that big of an issue ever since one tamriel...

    And there could be more! Whenever the topic comes up some people worry about PvP impact, in an "Oh, everyone will want to join the winning side" kind of way... (not that people do something like that anyhow by picking their campaigns... tho since it has not -that- much impact there, well...) but that could be balanced by making defection have consequences in the alliance war. Like...
    ...maybe earning only half AP for six months as your new allies only slowly start to trust the "defector"
    ...or perhaps even earning no new AP until you re-earned your old PvP rank?
    ...and there definitely ought to be increased rewards for people from your original faction if they take you down on the battlefield, because...
    WearyFixedGharial-size_restricted.gif
    ;)

    It’s a good idea. However I think it should just cost crowns. Why?
    Well because it shouldn’t be easily accessible due to alliances hoppers who just join the winning faction.
    There also shouldn’t be a silly penalty like rank reset or reduced Alliance Point gain for X amount of time.
    The quest idea is a good one but it may seem to be too easily accessible with the penalties just too strict and absurd.
    The main point is that I want to keep my high rank. Which took months to get.
    Maybe a good middle ground would be complete a story like as you mentioned to give access to the alliance change option but make it cost something. Such as maybe gold or alliance points, or crowns. If it was to cost gold or Alliance points it should be a very high price so it’s not easily accessible.
    It can turn into a slippery slope if not done correctly which zos is known for always screwing things up
  • idk
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    frostz417 wrote: »
    Why isn’t this a thing, and will it in the future?

    The answer to the first question is because Zos has chosen to not provide it. For the second question that would be a no until and unless Zos decides otherwise.

    The way I see it, when revenues start drooping below a certain level we will see things like this added to the crown store to keep the money flowing. Until they Zos has no reason to rock the boat.
  • therift
    therift
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    frostz417 wrote: »
    therift wrote: »
    Because race change is cosmetic, while alliance change requires resetting quests

    The only quests I can think of that are to be reset are the main story quest such as harborage. That only applies to the location due to the fact that the harborage is based off your home alliance starter town. Other than that I cannot see anything else. I’m pretty sure zos can aquire enough collective brain cells to simply move that or if anything just leave everything as it is if it gets too complicated.

    Could it be done? Sure. Is it as simple as swapping cosmetics? No.

    I couldn't care less about alliance change, personally. I merely make the point that alliance change has more potential points of impact than changing ears from rounded to pointy.
  • Rake
    Rake
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    game change tokens?
  • JumpmanLane
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    I wish it did. I have an AD and a DC character I made before One Tamriel that I'd love to make EP to match all my other characters.

    Blood for the Pact!

    Me too! I was on my AD crafter (first character) late last night and asked the AD Zergling emp for a 1v1. I told him, no problemo, I’ll hop on my EP. Meet me at Chal. Emp wouldn’t come. Said he’s s busy drinking coffee irl.

    I can’t run with these dudes! I wish I could make my AD first character EP. I’d happily pay crowns! Lol.
    Edited by JumpmanLane on December 16, 2018 12:22AM
  • AndyMac
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    I would love to see this - I think my stamplar would be fun in Cyro - but right now he's AD :(

    So yeah, nah - won't be PvPing on him as is.

    Noob mistake when I first started in beta which I would like to fix by signing him up for the Pact.
    Andymac - Magicka DK - EP Grand Overlord - Flawless Conqueror
  • Hoolielulu
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    I'd love to make my DC and EP both AD.

    I'm loyal to my Queen.
  • Rygonix
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    It took awhile before WoW offered faction change services, perhaps this game is following a similar path.
    Ceres Des Mortem-Dark Elf Templar, EP
    PC-NA
  • FinneganFroth
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    I really wish I could change the alliance of my guild...
  • Sylvermynx
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    Eh, no interest here. I don't care what my girls are.... They all just do whatever, play whatever. The only real thing would be for pvp, and there is NO WAY IN HELL I'm ever going there.

    Thankfully, with 1Tam, I don't have to worry about it.
  • frostz417
    frostz417
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    Sylvermynx wrote: »
    Eh, no interest here. I don't care what my girls are.... They all just do whatever, play whatever. The only real thing would be for pvp, and there is NO WAY IN HELL I'm ever going there.

    Thankfully, with 1Tam, I don't have to worry about it.

    Since you don’t PvP then this will affect you in no way possible.
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