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ESO PSA : DUNGEON RUNS

kaiage
kaiage
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I recently started running dungeons again; here are some helpful tips that might make the experience more delightful:

If it's taking you fifteen+ minutes of effort to get to the first boss, somethings up. At this point my guess is the healer or the dps.

If people are dying, it's the healer. If the mobs aren't dying, dps is to blame.

If this is happening, don't be rude and point out that some specific person has a problem. They probably didn't mean to queue for veteran, or are anxious to try it out. Instead of calling them out in group chat, try whispering them instead and see if you can be of help... or maybe make a friend you can play with later. I know those things can be problematic for those roles and I would guess that long run after long run might make me reconsider my options if I were a tank.
an anonymous EP nightblade and Templar...
also; a warden and nightblade of the aldmeri flavour.

"there's a dragon with matches, that's loose on the town..."
"it's no easy road, this struggle and strife... we find ourselves, in the show of life" - tab @ the tab
If you've been fallen by my steel or blade - sorry there's no tomorrow for yeh!
Kidding;) don't take it so bad, I've been doing this a long time
  • MLGProPlayer
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    kaiage wrote: »
    If people are dying, it's the healer.

    Not necessarily. A healer cannot prevent someone from being 1-shot, which is the most common cause of death in dungeons. Most DPS don't pay attention to mechanics or don't burn enemies down quickly enough.

    Every DPS should also be fairly self-sufficient, slotting at least one shield or self-heal.
  • idk
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    I would disagree that just because people are dying it is the healers fault.


    This game requires much more attention to avoiding damage than simplified games like FF and WoW that telegraph anything a DPS needs to avoid. It requires players to actively defend as well, sometimes blocking, dodge rolling or shielding are requires.

    Some people react slow or other reasons and some of the damage that is not telegraphed will quickly kill player that does not react.

    This goes beyond any suggestion of what is expected of a healer.
  • Sheezabeast
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    If people are dying to mobs, it’s either dps standing in stupid, dps not killing mobs efficiently with enough aoe, or tank is not or will not provide crowd control.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • kaiage
    kaiage
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    Healers... yes some are angels but they aren't infallible either.
    an anonymous EP nightblade and Templar...
    also; a warden and nightblade of the aldmeri flavour.

    "there's a dragon with matches, that's loose on the town..."
    "it's no easy road, this struggle and strife... we find ourselves, in the show of life" - tab @ the tab
    If you've been fallen by my steel or blade - sorry there's no tomorrow for yeh!
    Kidding;) don't take it so bad, I've been doing this a long time
  • radiostar
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    lol yes, it's the lowly healer. Or it's the dps, the role that gets Everyone to help with their job even though there's 2 of them in group. precious. :smile:
    "Billions upon Billions of Stars"
  • Linaleah
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    the day I can heal through one shots.. is probably going to be the day I win a lottery jackpot. as in.. it will never happen

    if dps in this game is dying - 90% of the time its dps being stupid and/or not paying attention (same goes for healers and tanks btw). if it takes you 15 minutes to get to the first boss? its definitely dps.

    in ESO healer's primary role is not to heal. its to buff. sure, you heal people too, but mainly its to provide variety of buffs, through the combination of abilities and gear bonuses. combat prayer? primary purpose is a buff. orbs and shards? sustain/synergy. seeds - synergy. more often then not - healing springs are used to proc sets like olorime. ele drain - debuff/sustain. and I can keep going. it took me a long time to accept the way healing worked in ESO and maker knows I fought against the idea, becasue in just about every other game - primary purpose of a healer IS to heal. but... ESO is a bit of a different beast. very few fight mechanics hinge on healer's actual healing output. healing we do is mostly upkeep in between all the buffing and debuffing, as well as side effect of many of those buffs.

    is it possible that some deaths can be attributed to healers? yes. of course. some. most of the time - its up to dps to avoid damage they should be avoiding.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • starkerealm
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    Just checked the healer dump in my Imgur favorites... and none of them are suitable to post on here.

    If the DPS are dying, it's probably their fault.
  • idk
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    kaiage wrote: »
    Healers... yes some are angels but they aren't infallible either.

    We are not suggesting otherwise. However, the statement in the OP is not correct.
  • Thalidar
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    Lol. As a healer this is comical. 99.9% of time dps die because of plain stupidity on there part (outside of 1 shots). It doesn't matter how much I try I just can't heal dps through it.

    Priority for my healer is always the tank, myself then dps. I use to be last but I've learned to not rely on dps.

    Even when I switch to my tanks I constantly see dps standing in red zones seeing there health melt whilst I remain untouched. That's not the healers fault it's there issue.

    NB: If a team can't kill a boss in 15 mins its solely the dps's fault as it's clearly inadequate/inexperienced. There entire role is to kill the boss fast. Healer heal and tanks tank.

    I do agree though that rubbishing a player is a terrible thing for anyone to do. Everyone has to learn sometime.
  • FrancisCrawford
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    If somebody's health drops and stays below full for more than a second or two, the healer should respond directly, all the more if s/he's wearing Spell Power Cure. "Respond" is generally some combination of Ward Ally/Healing Ward, heals, or in some cases a purge. Otherwise, there's a rotation that blends heals, damage, buffs and Elemental Drain, the details varying by class and personal choice.
    Edited by FrancisCrawford on December 11, 2018 8:14AM
  • VaranisArano
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    If it takes you 15 minutes to make it to the first boss, you've got low group DPS. That doesnt necessarily mean you can't do the dungeon, but there's some things you need to do. My first ever run of Vet CoA 2 was with low group DPS, which I don't particularly recommend, but was slowly, so slowly doable. (It was with IRL friends over voice comms so we actually had a blast figuring out what to do to overcome our rather low group DPS.)

    Essentially, all group members need to contribute whatever damage they have to as many mobs as possible.

    Tank needs to be on point with crowd control. All of the mobs nees to be in the AOEs for maximum damage, and the heavy hitting mobs cannot be chasing the DDs. (I found that if the DDs couldn't handle the heavy hitting mobs mixed in there, I could sometimes tank them out of the group and let the DDs deal with the easier mobs, then come kill the priority ones once they werent overwhelmed.)

    The DDs have to be using their AOEs together on the same mobs as the tank and the healer. Like, everyone has to contribute. That 2k DOT the tank has? If that's 2k out of the 30k group DPS, that DOT had better be where it needs to be.

    Call your ultimates during DPS races. I'm used to dropping my ultimate when it comes up in the rotation, but with low group DPS it makes more sense to save your ultimate until you need it for a mechanic or a particular mob. On that COA run, we had to alternate Eye of the Storm and Suppresion field to beat the DPS check on Urata the Legion's adds.

    We really had to work together to pool our low DPS as much as possible on the same targets and beat Valkyn Skoria. For obvious reasons, I recommend trying this with IRL friends over voice comms where you can laugh and cry about it, not a random PUG squad :smiley:
  • NordSwordnBoard
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    @kaiage So, I can que on my tank, aggro nothing, and blame the healer for the caualties? Lol
    Fear is the Mindkiller
  • Puzzlenuts
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    Yeah could be the tank not tanking and the dps running for lives not doing damage and the healer cant keep up with the heals on the dps
    Edited by Puzzlenuts on December 11, 2018 1:13PM
  • RogueShark
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    When Wolfhunter first dropped, I got yelled at by a DPS who kept getting one-shot by an add that I shouldn't queue as a healer if I'm not a healer.

    Not always the healer's fault if DPS are dying and can't L2dodgeroll.
    PC NA
    Will heal DPS for memes.
  • Tan9oSuccka
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    I ran Vet Blessed Crucible on my healer this morning.

    Sorry, 14.4k health DPS Guy. If you stand in fire, you’ll be liquified.

    DPS was super bad. Blame the healer!!! :)
  • redspecter23
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    If a dungeon is failing, there is a weak link. Have a look around the group. If you can't spot the weak link, go find a mirror and check again.
  • Sheezabeast
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    I ran Vet Blessed Crucible on my healer this morning.

    Sorry, 14.4k health DPS Guy. If you stand in fire, you’ll be liquified.

    DPS was super bad. Blame the healer!!! :)

    Did they wipe on the incineration beetles?
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • Grimm13
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    kaiage wrote: »
    I recently started running dungeons again; here are some helpful tips that might make the experience more delightful:

    If it's taking you fifteen+ minutes of effort to get to the first boss, somethings up. At this point my guess is the healer or the dps.

    If people are dying, it's the healer. If the mobs aren't dying, dps is to blame.

    If this is happening, don't be rude and point out that some specific person has a problem. They probably didn't mean to queue for veteran, or are anxious to try it out. Instead of calling them out in group chat, try whispering them instead and see if you can be of help... or maybe make a friend you can play with later. I know those things can be problematic for those roles and I would guess that long run after long run might make me reconsider my options if I were a tank.

    Not always, sometimes it is the tactics.
    https://sparkforautism.org/

    Season of DraggingOn
    It's your choice on how you vote with your $

    PC-NA
  • Tan9oSuccka
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    I ran Vet Blessed Crucible on my healer this morning.

    Sorry, 14.4k health DPS Guy. If you stand in fire, you’ll be liquified.

    DPS was super bad. Blame the healer!!! :)

    Did they wipe on the incineration beetles?

    Oh yes. The beetles shredded them. Both of them, multiple times.

    Final boss wiped them both at least a dozen times.

    Such a stupid easy fight too with a boss tank which we had.
    Edited by Tan9oSuccka on December 11, 2018 5:03PM
  • Vuron
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    If I die as a DPS, than it's probably my fault.

    If things are taking too long to kill, than it might, or might not, be my fault.

    In today's meta of most DPS revolving around AoE and DoTs, as a tank, please stop kiting the mobs out of the AoE.
  • AcadianPaladin
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    My healer just checked her manual. It clearly says she is to take all blame for anything and everything that goes wrong. Long ago, she adjusted to that job requirement. No matter what goes wrong, she cheerfully chirps up: 'Sorry, my fault :).' You'd be surprised how much drama this short circuits. Since she never gets kicked, I guess quite a few others just realize it comes with being a healer.

    Tank drops aggro? Healer's fault.
    Tank chains in 20 banekins and runs out of blue/green juice while shards is in cool down? Healer's fault.
    DPS stands still as three red circles blossom under his feet? Healer's fault.
    DPS full red bar shows 14K. Healer: "Need food?" DPS: "Nah, I'm good." DPS dies to 15K one shot. Healer's fault.
    . . . :)
    PC NA(no Steam), PvE, mostly solo
  • Agenericname
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    My healer just checked her manual. It clearly says she is to take all blame for anything and everything that goes wrong. Long ago, she adjusted to that job requirement. No matter what goes wrong, she cheerfully chirps up: 'Sorry, my fault :).' You'd be surprised how much drama this short circuits. Since she never gets kicked, I guess quite a few others just realize it comes with being a healer.

    Tank drops aggro? Healer's fault.
    Tank chains in 20 banekins and runs out of blue/green juice while shards is in cool down? Healer's fault.
    DPS stands still as three red circles blossom under his feet? Healer's fault.
    DPS full red bar shows 14K. Healer: "Need food?" DPS: "Nah, I'm good." DPS dies to 15K one shot. Healer's fault.
    . . . :)

    See, healers are relevant after all. :)
  • Perwulf
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    kaiage wrote: »
    Instead of calling them out in group chat, try whispering them instead and see if you can be of help... or maybe make a friend you can play with later.
    zVytazU.jpg
    "Monsters doesn't exist, we create them"
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