kypranb14_ESO wrote: »So my question to you, reader, is what would cause you to leave a battleground after one death?
Ok
What I see here is:
1) AMatch where almost everyone has bad scores.
2)1 guy with a lot of kills (probably Spin 2 win Spammer)
3)A guy (the OP), who subtly wants to show off that he only died once.
Your teammate on the other hand died 10 times, so you probably left him alone quite often
Looks like a potato farm
Occasionally I just leave a BGs if I’m fighting two teams using blob tactics. Not gonna sit there and break my fingers on a keyboard spamming shuffle because the ground is covered in snares while some idiot spams spin to win with a healbot blasting him to full health with earthgore. Not my idea of fun. Not saying that was the case here, but BGs has become somewhat of a *** of snares and AOE damage spam.
kypranb14_ESO wrote: »The purple team was sticking together. It was a good team comp with competent players for sure, but... You can't win if you don't try. Red Team seemed a bit disorganized, but not bad players. My team spent most of the game with 2 players because each time a third would join, they'd die once and leave.
Green Team
Magblade
StamDK
<Empty>
<Empty>
Purple Team
Templar Healer
Magden Healer/Ice
Stamden Spin2Win
Petsorc
Red Team
Pet Sorc
MagSorc
Stamblade
<Not Sure>
Here is a screenshot of the end of the battlground. My team ended up with 16 kills, 11 deaths with only 2 team members.
So my question to you, reader, is what would cause you to leave a battleground after one death?
CatchMeTrolling wrote: »Did you sit in cloak during the game? That’s a good enough reason for someone to leave because the enemy team will just focus them.
Karmanorway wrote: »kypranb14_ESO wrote: »The purple team was sticking together. It was a good team comp with competent players for sure, but... You can't win if you don't try. Red Team seemed a bit disorganized, but not bad players. My team spent most of the game with 2 players because each time a third would join, they'd die once and leave.
Green Team
Magblade
StamDK
<Empty>
<Empty>
Purple Team
Templar Healer
Magden Healer/Ice
Stamden Spin2Win
Petsorc
Red Team
Pet Sorc
MagSorc
Stamblade
<Not Sure>
Here is a screenshot of the end of the battlground. My team ended up with 16 kills, 11 deaths with only 2 team members.
So my question to you, reader, is what would cause you to leave a battleground after one death?
I Leave if i get grouped with potatoes that wont listen to me explaining tactics.. Yeah just ignore the spin2win while you u try to kill their tank. -.-
Or if 90pct is mixed with spin2win and snipe noobs. Sometimes i also Leave and go to cyro if i get group T-bagged since i prefer to play against grown ups :-)
kypranb14_ESO wrote: »
<SNIP>
So my question to you, reader, is what would cause you to leave a battleground after one death?
What’s the 27/1/7 build? I’ve run into this before and wasn’t sure which character it was. Just rolled my eyes. I was thinking it was a warden with the swirling snow that just leaves a field of dead bodies behind them. Talk about asking for a nerf.
kypranb14_ESO wrote: »
<SNIP>
So my question to you, reader, is what would cause you to leave a battleground after one death?
Maybe this;
kypranb14_ESO wrote: »So my question to you, reader, is what would cause you to leave a battleground after one death?
Not me, personally... But in my experience, people who leave after one death are either PVEers who just want to be carried for motifs, or people with extremely fragile egos who can’t handle dying to better players/groups.
kypranb14_ESO wrote: »The purple team was sticking together. It was a good team comp with competent players for sure, but... You can't win if you don't try. Red Team seemed a bit disorganized, but not bad players. My team spent most of the game with 2 players because each time a third would join, they'd die once and leave.
Green Team
Magblade
StamDK
<Empty>
<Empty>
Purple Team
Templar Healer
Magden Healer/Ice
Stamden Spin2Win
Petsorc
Red Team
Pet Sorc
MagSorc
Stamblade
<Not Sure>
Here is a screenshot of the end of the battlground. My team ended up with 16 kills, 11 deaths with only 2 team members.
So my question to you, reader, is what would cause you to leave a battleground after one death?