Hi Friends,
I’d like to share my builds with the community to get feedback and constructive criticism on how to improve.
Background: I play entirely no-CP pvp in both BG’s and Sotha Sil. As a result, my builds tend to focus on recovery because of the diminished state of those stats in no-CP. I also am somewhat stamina biased as this was my first toon and I struggle playing magicka in no-CP campaigns.
Stamblade: 2h/DW and 2h/Bow (both 5-1-1 medium) woodelf
The stamblade feels like it requires the 2h as it is the only reliable way to access major brutality via forward momentum and rally. I prefer a brawler playstyle but I admit that the stamblade struggles in ball group bg’s where aoe is extremely prevalent.
2h/DW build: Valkyn Skoria / Bone Pirate / Viper Battle Axe / Master’s DW axes
2h bar: carve / relentless focus / forward momentum / cloak / leeching strikes / incap
DW bar: surprise attack / steel tornado / mass hysteria / rending slashes / vigor / dawnbreaker
Notes: leeching strikes is a flex spot. I love steel tornado in a dodge roll heavy meta and against cloaks. DW attacks seem extremely fluid and forward momentum is amazing. Valkyn due to the significant amount of dots I put on target via axe bleeds, rending bleed, viper, and carve. I like that viper is basically a guaranteed proc. When I carve you – you will get the viper proc. Makes the back bar feel less RNG and more consistent.
2h/Bow build: Valkyn Skoria / Bone Pirate / Sheer Venom Battle Axe / Master’s Bow
2h bar: surprise attack / reverse slice / forward momentum / crit rush / flex / incap
Bow bar: draining shot / poison inject / relentless focus / cloak / vigor / barrier
This build has great synergy with master’s bow and sheer venom. You can place poison inject on target while SV is not active, then swap to 2h front bar SV and the dot will activate the proc. Again, it feels “guaranteed” and not like an RNG proc. A lot of pressure dmg and dots making Valkyn proc like crazy. This build feels good for open world where you can gank but somewhat clunky in BG’s.
StamDK: 2h/dw 5-1-1 medium redguard
The StamDK is a great brawler class. With one of the best CC’s in the game (fossilize) and access to some great immunities via Wings, I love this class.
2h/dw build: Thurvokun / Bone Pirate / Prisoners battle axe / master’s DW axes
2h bar: noxious breath / wings / forward momentum / fragmented shield / volatile armor / temporal guard
Dw bar: venomous claw / steel tornado / fossilize / rending slash / vigor / leap
I’m a big prisoner’s fan for the reduction in sprint cost (helping my mobility tremendously) and the return of magicka needed to rung wings, volatile, fragmented, and fossilize. Thurv is a great brawler set providing minor maim and defile on targets you fight straight up and temporal guard is a great defensive buff when on utility 2h bar.
Magplar healbot: snb/resto (5-1-1 Heavy) argonian
Build: bloodspawn / Impreg / transmutation snb / VMA resto back bar (all sturdy)
Snb bar: honor the dead / mist form / repentance / extended ritual / blazing shard / temporal guard
Resto bar: rapid regen / purifying light / meditate / healing springs / restoring focus / light’s champion
Stamina Warden: snb/dw (5-1-1 medium) redguard
Build: thurvokun / bone pirate / prisoner’s battle axe / master’s dw axes
Snb bar: bird of prey / shimmering shield / reverb / sub assault / ice fortress / permafrost
Dw bar: green lotus / steel tornado / bull netch / rending slash / vigor / dawnbreaker
Bird of prey is a great mobility skill combined with sub assault and prisoner’s to activate from range and close gap to target. From there – a reverb major defile stacked with thurv minor defile into a rending / steel / dawnbreaker is extremely deadly.
Stamina Templar: 2h/dw (5-1-1- medium) redguard
Build: blood spawn / bone pirate / ravager battle axe / masters dw axes
2h bar: jabs / reverse slice / forward momentum / extended ritual / restoring focus / empowered sweeps
Dw bar: javeling / powered light / repentance / rending / vigor / rememberance
I don’t’ have undaunted or fighters guild lvl 10 unlocked yet but would put dawnbreaker on this build when available.
Magdk: snb/resto (5-1-1 light) dark elf
Build: blood spawn / shacklebreaker / burning spell weave snb / VMA resto bar
Snb bar: flame lash / engulfing flames / fossilize / burning embers / cauterize / leap
Resto bar: rapid regen / wings / choking talons / degeneration / volatile armor / light’s champion
Magblade: destro/resto (5-1-1 light) high elf
Build: valkyn / shacklebreaker / spinners destroy / VMA resto bar
Destro bar: swallow soul / flame clench / merciless resolve / cloak / conceal weapon / soul harvest
Resto bar: rapid regen / degeneration / ward / cripple / mass hysteria / light’s champion
Magden: destro/destro (5-1-1 heavy) high elf
Build: blood spawn / winterborn / torug’s pact frost staff / VMA ice staff
Torugs bar: pulse / shimmering / blue betty / mist form / trellis / permafrost
Vma bar: WoE / winters revenge / lotus flower / ice fortress / elemental drain/ permafrost
Stamina sorc: snb/dw (5-1-1 medium) orc
Build: troll king / bone pirate / pirsoner’s snb / masters dw axes
SnB bar: ransack / hurricane / reverb / streak / dark deal / temporal guard
Dw bar: crit surge / steel tornado / bound armaments / rending / vigor / dawnbreaker