Nothing about ESO's PVP is fun, rewarding, engaging or, most importantly balanced...
First of all, Battlegrounds-... I was excited when I heard they were coming. I was tired of the senseless zerging in Cyrodiil and the constant threat of being overwhelmed by larger numbers and people in min-maxed gear / builds who could wreck you blindfolded.
Turns out, none of that disappeared in BGs.
Why on earth, Zenimax, why on earth did you think you had to continue the 3 Teams thing from the Faction War into Battlegrounds??? It's not NECESSARY, because hey, this isn't Cyrodiil, we don't need a Team for the Daggerfall, Ebonheart and Aldmeri Factions, this is separate, and it should feel completely different.
Three Team Battlegrounds are the stupidest things I've heard of after the Warden Class having an entire skill line based on Morrowind's fauna (Dragon Knights are kinda dumb too but I'm gonna get off that... (DRAGON WINGS?!?! FIRE BREATH?!?! SUMMONING CLIFFRACERS AND SHALKS AND BETTY NETCHES??!?! CAN'T WE JUST HAVE A BASIC WARRIOR, MAGE, ROGUE, CLERIC KIND OF VIBE? LITTLE LESS FLASH AND GLAMOUR MORE GRITTY REALISTIC DARK FANTASY WE KNOW AND LOVE FROM THE ELDER SCROLLS?? AT LEAST TONE IT DOWN, MAKE ANIMATIONS LESS EYEBURNING!).
OKAY SORRY FOR THE DISTRACTION PAY ATTENTION:
3 Teams in one Battleground is not fun.
You know why it is not fun?
--Because there are more people against you than on your side.
--Because it isn't Team 1 or Team 2 wins, it's Team 1 or Team 2 or Team 3... essentially giving you a higher chance of losing.
--Because it's a ZERG. Just like Cyrodiil, it's absolute chaos and nonsense.
Battlegrounds should be 6v6, not 4v4v4.
Battlegrounds should have competitive gear you can easily find, access and buy with a Battleground specific currency.
Battlegrounds should be completely separate from the Alliance War. Because not everyone who likes Battleground style PVP likes the Alliance War. You want to attract people to a form of endgame and new/different play styles? Make sure they exist and can function independently. I swear the direction of this game has just been nauseating to watch at times. Content that gets slapped onto the rotting carcass of other content, failing to improve the old or properly integrate the new. Things like the Justice system and Legerdemain getting put in as CONSUMABLE story content rather than REPEATABLE / INTERACTIVE world systems... Adding in hundreds of useless baubles to be stolen and sold in a mindnumbingly boring "thief" playstyle.
YES I know this post has been impossible to follow but I'm MAD. I wanted this game more than anything when I was 14, playing Morrowind alone, wishing I could play with friends who'd help me get through the harder and scarier regions, but all these years later, so much of what ESO is and has become is just plain wrong. I do still love a lot about it, mostly story, exploring Tamriel's cultures, considerably better graphics and combat than other MMOs I've played... but it can't settle, it needs a stronger direction and a stronger sense of itself, I don't want to see it end up like Wildstar and so many other games.