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Bug[?] - Unrelenting grip no longer pulls players after a jump.

Sharee
Sharee
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This is either a bug or an undocumented change.

Used to be, a DK could jump off a wall, immediately use chain pull on an enemy (before the DK started falling), and the enemy would get pulled down with the DK. It no longer works - the enemy will get briefly stunned when hit by the chain, but won't be moved. This removed one of the very few mechanics that could actually hurt a "blob" group, which is unfortunate.

How it used to work:


What it does now:
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