I'd like to ask ZOS to have a look at itemization for armor sets. Specifically, to never put a max stat (health, stamina, magicka) modifier on the 2 or 4 piece bonus. It has always deeply bothered me that I could lose max stat simply for swapping bars.
For example, I would like to be able to run 5 pieces of Battlefield Acrobat on one bar only, but if I choose to do this, bar swap COSTS me at least 1071 stamina. This is crazy. It's even worse with a max health bonus because you run the risk of putting yourself into execute range just by bar swapping.
In general I really dislike the idea of max stats changing so rapidly in combat, especially on a mechanic that occurs as often as bar swap.
Maybe you don't have time to look at all armor sets, but maybe you would be able to at least change Battlefield Acrobat to the following:
(2) recovery
(3) max stam
(4) recovery
(50 Reduces the cost of all of your abilities by 6%
Thanks for reading.
Edited by Solariken on November 25, 2018 8:18PM