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Dear ZOS: Please give us a $hortcut for transmute

pshift
pshift
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You give us so many cool sets to try, but it takes soooo long to grind enough transmute for a full set. I really hate the transmute system. I don't care how many people whine, please let us buy trait changes with crowns. I will pay you a lot of money to not have to grind these damned transmute stones. It really hinders our ability to try out new things.
Edited by pshift on November 24, 2018 8:02PM
  • ayu_fever
    ayu_fever
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    i am not for it or against this really.
    BUT if i could buy transmute crystals for crowns i so totally would!!!

    something like this triggers some players into it being “pay to win” but i sont see it that way.
    you already farmed the items you want.
    no shortcuts there.
    being able to buy transmute crystals with crowns is a convenience and has no negative effect on the game.

    however grinding out stones does keep people playing, and thats always a good thing.

    a few alternatives:
    add transmute crystals to daily rewards. maybe a final reward be 50 or 100.
    10% decrease in cost of transmute for eso+ subscribers.

    i love playing the game and enjoy the grind but sometimes i wish i could just reroll some traits when i wanted to.
    PS4 NA

    all characters are members of the ebonheart pact master race
    BLOOD FOR THE PACT

    main character:
    Rebekah Straight-Fire, breton templar healer: THE FATEBRINGER (dungeons, trials, pvp)
    —MERIDIA’S LUSTRANT— 1100+CP; alliance rank 21 (major grade 1); Rebekah is the most devoted and loyal follower of the lady of infinite energies and the highest ascendant of meridia’s purified legion and was forged from meridia’s brilliant radiance of purity.

    other meta toons-
    Alexa Straight-Fire, breton warden healer: THE ALCHEMIST (dungeons, trials)
    Sasha Straight-Fire, nord dragonknight tank: THE UNBREAKABLE (dungeons, trials)
    Freyja Straight-Fire, nord warden tank: THE ICEBERG (dungeons, trials)
    Ororo Straight-Fire, dark elf magsorc: THE SHOCKWAVE (dungeons, trials)
    Michonne Straight-Fire, redguard stamDK: THE EVISCERATOR (dungeons, trials)

    just for fun toons-
    Rhea Straight-Fire, wood elf warden stam healer: THE RANGER
    Shiva Straight-Fire, high elf warden ice mage: THE CRYOMANCER
    Morgana Straight-Fire, dark elf necromancer solo play: THE DEATHSINGER
    Lucille Straight-Fire, dark elf nightblade solo play: THE VOIDWALKER
    Diana Straight-Fire, nord templar tank: THE CLERIC
    Falsetto Straight-Fire, orc stamsorc werewolf: THE THUNDERHOWL
  • RoyalPink06
    RoyalPink06
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    It would be nice to also get some crystals occasionally from the daily login rewards, or maybe a crown store exclusive for ESO plus subs.

    I hate how long it takes to get enough crystals and then the meta changes and you have to start over. It’s exhausting and honestly is one of the reasons I unsubbed and gave up on the trials game.
    NA PS4
  • sedi
    sedi
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    Just make it so the pledges actually drop more then a couple on a regular basis. Maybe 10-15 every so often would be nice.
  • Waffennacht
    Waffennacht
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    I would just like an increase in amount the geodes drop.

    Especially with the jewelry traits required to be transmuted to.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Katahdin
    Katahdin
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    Just increase the damn drop rate already. The 1-4 crystals per daily in PvE is beyond rediculous.
    No need to give them ideas to charge money for something that should be able to be done in the game.

    All we do is grind to get to where we want or are required to be to play end game.
    Grind for gear, grind for upgrade mats, grind for transumute stones.
    Have you noticed that divines is rarer than unicorns in all the popular sets?
    Grind, grind, grind.
    It literally takes MONTHS if you actually have a job and a life and cant play more than a couple of hours a day.
    We dont want to grind so much to play, we WANT TO PLAY.
    Edited by Katahdin on November 24, 2018 8:45PM
    Beta tester November 2013
  • therift
    therift
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    And for contrast purposes, PvP players delete transmute geodes because we've already transmuted dozens of items, have uncracked geodes stacked on mules, and are perpetually at the crystal cap.

    The system is heavily biased towards PvP play, but most players are PvE. It doesn't make sense.
  • Caligamy_ESO
    Caligamy_ESO
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    The shortcut is Rewards of the Worthy emails in PVP, I believe when these first came out you could open one rewards of the worth email on each toon you have for the first daily bonus on each one? Dunno if it ever got changed but it seemed awfully exploity at the time.
    love is love
  • Tholian1
    Tholian1
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    therift wrote: »
    And for contrast purposes, PvP players delete transmute geodes because we've already transmuted dozens of items, have uncracked geodes stacked on mules, and are perpetually at the crystal cap.

    The system is heavily biased towards PvP play, but most players are PvE. It doesn't make sense.

    It makes sense if they are trying to encourage more PvP participation. The end of campaign reward is generous with the crystals, but the rewards of the worthy only gives me 4 crystals. Bad rng I guess.

    PS4 Pro NA
  • AlnilamE
    AlnilamE
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    therift wrote: »
    And for contrast purposes, PvP players delete transmute geodes because we've already transmuted dozens of items, have uncracked geodes stacked on mules, and are perpetually at the crystal cap.

    The system is heavily biased towards PvP play, but most players are PvE. It doesn't make sense.

    It makes sense because the idea is that PvP players don't like to spend a lot of time in PvP to get the items in the perfect traits, whereas the PvE players are playing PvE anyway, so have a better chance of getting the right pieces without needing transmute stones.
    The Moot Councillor
  • therift
    therift
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    Tholian1 wrote: »
    therift wrote: »
    And for contrast purposes, PvP players delete transmute geodes because we've already transmuted dozens of items, have uncracked geodes stacked on mules, and are perpetually at the crystal cap.

    The system is heavily biased towards PvP play, but most players are PvE. It doesn't make sense.

    It makes sense if they are trying to encourage more PvP participation. The end of campaign reward is generous with the crystals, but the rewards of the worthy only gives me 4 crystals. Bad rng I guess.
    AlnilamE wrote: »
    therift wrote: »
    And for contrast purposes, PvP players delete transmute geodes because we've already transmuted dozens of items, have uncracked geodes stacked on mules, and are perpetually at the crystal cap.

    The system is heavily biased towards PvP play, but most players are PvE. It doesn't make sense.

    It makes sense because the idea is that PvP players don't like to spend a lot of time in PvP to get the items in the perfect traits, whereas the PvE players are playing PvE anyway, so have a better chance of getting the right pieces without needing transmute stones.

    I agree with you, but I believe it is too heavily weighted towards PvP play.

    I play all game content. I quit counting the number of items I transmuted at 100 or so. I've been at 190+ crystals for weeks, and I have another 300 - 400 crystals waiting on mules.

    Granted, most of my gear transmutations were done when geodes were one per character per day, but between Shor and Vivec, a few hours a week, I'm still picking up 25 - 50 crystals per week.

    I think the PvE rewards should be buffed slightly.
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