Racials in Daggerfall, Morrowind and Oblivion was primary and starting bonus to skills and attributes.AcadianPaladin wrote: »Well, stealth damage is very low value. Sure, you might get a boost during your opening burst but then the boss' remaining 1.7M hitpoints are (as always) with him in your face. The only bonuses on the list that are worthy are physical damage and magical damage.
In previous Elder Scroll games, racial bonuses were a mild flavor enhancer. They in no way drove you to excluding certain races from certain builds. My Bosmer mage did fine in Oblivion and Skyrim. Her race penalizes her (for the first time in her long Elder Scrolls career) for being a mage in ESO. Racials need change for sure but to encourage more freedom, not discourage it.
phaneub17_ESO wrote: »Bosmer and Khajiit have 10% bonus damage from Stealth.