gimpdrb14_ESO wrote: »no thank you, like it just the way it is.
Also turning Costumes into Outfit Styles would make the dedicated Costume tab in the Collections menu obsolete, though I don't see this much as a downside. Really the Costume tab would just be moved from Appearance into Armor Styles.
There's another downside:
Most costumes are actually missing one or more "slots".
As an extreme example, the Nord Bather's Towel costume has "invisible" head, shoulders, bracers and boots (and chest for females).
Turning it into outfit styles would either make people able to go almost naked with different pants by adding "invisible" styles (not bad IMHO, but I don't think it's going to happen.) or make them unable to wear just the towel unless they are actually not wearing any armor (not good).
There's another downside:
Most costumes are actually missing one or more "slots".
As an extreme example, the Nord Bather's Towel costume has "invisible" head, shoulders, bracers and boots (and chest for females).
Turning it into outfit styles would either make people able to go almost naked with different pants by adding "invisible" styles (not bad IMHO, but I don't think it's going to happen.) or make them unable to wear just the towel unless they are actually not wearing any armor (not good).
I don't believe there's such a thing as invisible armor pieces. Costumes like the bather's towel would only have pieces for slots that it visually exists on, and in that case, it'd either be just Chest or Robe. You wouldn't be able to go into the station and select "Bather's Towel Legs" and have your legs be uncovered.
Costumes with full body pieces would have pieces for all slots. Costumes that don't would only have pieces for the slots they actually cover.
Kiralyn2000 wrote: »Sooooo.... instead of having people able to pick & dye dozens of costumes and also have an Outfit.... you want to cut up the costumes (even all the ones that won't cut up well) into outfit pieces; destroy any costumes that have bare parts (since you can't make an outfit with no shoulders/gloves/etc); and force people to buy piles of expensive Outfit slots to even be able to equip more than one Outfit/Costume?
And how is this an improvement?
Kiralyn2000 wrote: »Sooooo.... instead of having people able to pick & dye dozens of costumes and also have an Outfit.... you want to cut up the costumes (even all the ones that won't cut up well) into outfit pieces; destroy any costumes that have bare parts (since you can't make an outfit with no shoulders/gloves/etc); and force people to buy piles of expensive Outfit slots to even be able to equip more than one Outfit/Costume?
And how is this an improvement?
Force to get more outfit slots? Why do people believe having more than the one is a necessity, ive been making do with the one slot just fine. If you want to change your outfit just go back to the station.
I gave a visual example how it would be an improvement. Not everyone wants to wear the full costume, being able to break them up to combine them with other styles will give players more opportunity to achieve the desired look they want.
Kiralyn2000 wrote: »Sooooo.... instead of having people able to pick & dye dozens of costumes and also have an Outfit.... you want to cut up the costumes (even all the ones that won't cut up well) into outfit pieces; destroy any costumes that have bare parts (since you can't make an outfit with no shoulders/gloves/etc); and force people to buy piles of expensive Outfit slots to even be able to equip more than one Outfit/Costume?
And how is this an improvement?
Force to get more outfit slots? Why do people believe having more than the one is a necessity, ive been making do with the one slot just fine. If you want to change your outfit just go back to the station.
I gave a visual example how it would be an improvement. Not everyone wants to wear the full costume, being able to break them up to combine them with other styles will give players more opportunity to achieve the desired look they want.
The way some people, including me, are interpreting your suggestion is that the current costume system would be removed and instead any costumes would become outfit skins.
Which would enable mix-and-match but would lose the current functionality where you can switch to any costume you have unlocked at any time for free. For people who currently use costumes that's a big loss of functionality - my current choices are my armour, an outfit or any of 20 costumes. Under the new system my choices would be 1 armour set or 1 outfit and if I want to keep using my costumes as they are now I'd have to buy extra outfit slots to do it.
Now maybe that's not what you intended and costumes would still be available to use as they are now, as well as becoming outfit skins. If so it would be helpful to clarify that's what you meant, as your idea would get a lot more support that way.
As I said elsewhere:I wear costumes so I don't have to have a shoulder piece showing. If they would hide shoulders I would be very happy and play elder fashion online.
TheShadowScout wrote: »The most reasonable thing we can expect...
...is for them to sell "invisible armor" motiv pages in the crown store.
I mean, the suits in charge certainly won't send a code-jockey to spend their paid time programming the hide function for all outfit slots without wanting to see some profit, right?
But selling people the option... that would appeal to their shriveled greedy little hearts, right?
As for the lore... well, I already said it. "Invisible Armor". Enchanting your sturdy armor with an invisibility spell, to lure your foe into a false sense of security...
I mean, look at this guy: