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Total Dark bubble preventing any hard cc since Murkmire, resulting 10sec + cc immunity

  • Juhasow
    Juhasow
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    Soris wrote: »
    Juhasow wrote: »
    Lol , following this logic fear is broken because it gives almost 12 seconds CC immunity since if You'll fear someone and he wont break free Yoiu wont be able to use other stun for next 11,6 seconds...
    Great reasoning! Because fear lets you block/dodge/heal/vanish!!

    Great reasoning ! Because eclipse allows You to do dmg !!
  • Joy_Division
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    Juhasow wrote: »
    Soris wrote: »
    Juhasow wrote: »
    Lol , following this logic fear is broken because it gives almost 12 seconds CC immunity since if You'll fear someone and he wont break free Yoiu wont be able to use other stun for next 11,6 seconds...
    Great reasoning! Because fear lets you block/dodge/heal/vanish!!

    Great reasoning ! Because eclipse allows You to do dmg !!

    It does. If a low health templar puts unstable core on me, I'm going to continue to attack and she will die precisely because I still have control of my character and the ability still allows me to do damage.
    Edited by Joy_Division on November 23, 2018 2:52PM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Soris
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    Juhasow wrote: »
    Soris wrote: »
    Juhasow wrote: »
    Lol , following this logic fear is broken because it gives almost 12 seconds CC immunity since if You'll fear someone and he wont break free Yoiu wont be able to use other stun for next 11,6 seconds...
    Great reasoning! Because fear lets you block/dodge/heal/vanish!!
    Great reasoning ! Because eclipse allows You to do dmg !!
    Well i meant the guy who is feared, in a sarcastic way. You cant compare these two abilities because one completely shuts down the victim but the other lets him to do whatever he wants. And if his damage bigger than the TD heal, he will secure the kill if the templar is in execute range.
    Edited by Soris on November 23, 2018 3:32PM
    Welkynd [Templar/AD/EU]
  • danno8
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    Juhasow wrote: »
    Soris wrote: »
    Juhasow wrote: »
    Lol , following this logic fear is broken because it gives almost 12 seconds CC immunity since if You'll fear someone and he wont break free Yoiu wont be able to use other stun for next 11,6 seconds...
    Great reasoning! Because fear lets you block/dodge/heal/vanish!!

    Great reasoning ! Because eclipse allows You to do dmg !!

    Your comparison is terrible.

    You can't heal with Fear, you can with Eclipse.
    You can't move with Fear, you can with Eclipse.
    You can't block with Fear, you can with Eclipse.
    You can't dodge with Fear, you can with Eclipse.
    You can't attack with Fear, you can with Eclipse, but you will take some damage, and possibly heal the Templar.

    There is some debate as to whether Eclipse should be tied in with the CC system at all.
  • Stigant
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    Guys just be gkad it works this way. Total dark->any other hard CC resulted in unbreakabke CC in 9 out of 10 cases. What we got is better than it was
  • maxjapank
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    This Total Dark change is just stupid. Having enemy players choosing between having to break free or not was the only thing that made this spell worthwhile. When earlier Templars talked about Eclipse giving out free cc immunity, this is exactly what it has become now. I'm honestly fed up with you Devs at making unnecessary changes. No one complained about Total Dark as it was before.
  • Koolio
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    @Joy_Division

    Any word on this?
  • Solariken
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    This skill is such a turd.

    Just reduce the damage and healing and remove the CC mechanic entirely!

    Then it's just a decent DOT + HOT that is even useful against PvE mobs and bosses.

    Let's uncomplicate this skill and broaden its practical scope.
    Edited by Solariken on March 8, 2019 7:15PM
  • Ragnarock41
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    Great, screw total dark. Broken ability in so many ways.
  • Rikumaru
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    Solariken wrote: »
    This skill is such a turd.

    Just reduce the damage and healing and remove the CC mechanic entirely!

    Then it's just a decent DOT + HOT that is even useful against PvE mobs and bosses.

    Let's uncomplicate this skill and broaden its practical scope.

    So would it still reflect your own projectiles on yourself? And I'm assuming if there's no CC mechanic you can just have a 100% uptime on the skill? If that's the case that would be awful to play against. At least vs wings you can just switch targets to someone else.
    Overload rework. Power Overload now does physical damage and grants you the power of a tornado: You throw a brick at the target with a light attack, and you hammer your head into that brick with every heavy attack. We have decreased its Ultimate cost, but increased the chance that you get stuck in the animation.
  • Minno
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    Solariken wrote: »
    This skill is such a turd.

    Just reduce the damage and healing and remove the CC mechanic entirely!

    Then it's just a decent DOT + HOT that is even useful against PvE mobs and bosses.

    Let's uncomplicate this skill and broaden its practical scope.

    I agree, I am starting to think this should be done with a multitude of abilities in the game, including defensive spells that outright avoid dmg.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Solariken
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    Rikumaru wrote: »
    Solariken wrote: »
    This skill is such a turd.

    Just reduce the damage and healing and remove the CC mechanic entirely!

    Then it's just a decent DOT + HOT that is even useful against PvE mobs and bosses.

    Let's uncomplicate this skill and broaden its practical scope.

    So would it still reflect your own projectiles on yourself? And I'm assuming if there's no CC mechanic you can just have a 100% uptime on the skill? If that's the case that would be awful to play against. At least vs wings you can just switch targets to someone else.

    Yeah it would still trigger in the same way. Therefore it should still be stronger than a normal damage over time effect since the target has control over whether it deals damage or not. But it wouldn't be so strong that you would feel like you couldn't attack for fear of murdering yourself.
    Edited by Solariken on March 9, 2019 12:03AM
  • Juhasow
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    Juhasow wrote: »
    Soris wrote: »
    Juhasow wrote: »
    Lol , following this logic fear is broken because it gives almost 12 seconds CC immunity since if You'll fear someone and he wont break free Yoiu wont be able to use other stun for next 11,6 seconds...
    Great reasoning! Because fear lets you block/dodge/heal/vanish!!

    Great reasoning ! Because eclipse allows You to do dmg !!

    It does. If a low health templar puts unstable core on me, I'm going to continue to attack and she will die precisely because I still have control of my character and the ability still allows me to do damage.

    It was irony... Also if low health stamblade fear me then after I break free there is high possibility I'll continue to execute him if he was not healing himself after fearing me. What is Your argument even , that ability is weak in general because it can be situationaly not as strong as You want it to be ?
    Edited by Juhasow on March 9, 2019 2:22AM
  • Joy_Division
    Joy_Division
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    Koolio wrote: »
    @Joy_Division

    Any word on this?

    Nope.
    Juhasow wrote: »
    Juhasow wrote: »
    Soris wrote: »
    Juhasow wrote: »
    Lol , following this logic fear is broken because it gives almost 12 seconds CC immunity since if You'll fear someone and he wont break free Yoiu wont be able to use other stun for next 11,6 seconds...
    Great reasoning! Because fear lets you block/dodge/heal/vanish!!

    Great reasoning ! Because eclipse allows You to do dmg !!

    It does. If a low health templar puts unstable core on me, I'm going to continue to attack and she will die precisely because I still have control of my character and the ability still allows me to do damage.

    It was irony... Also if low health stamblade fear me then after I break free there is high possibility I'll continue to execute him if he was not healing himself after fearing me. What is Your argument even , that ability is weak in general because it can be situationaly not as strong as You want it to be ?

    That's precisely the deference between the two abilities. Fear means I lose control of my character, which gives the NB a window of opportunity. The target does not need to break free with Total Dark.

    It's not just "my" argument. ZOS treats this ability as a CC, which it's not.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • technohic
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    Rikumaru wrote: »
    Solariken wrote: »
    This skill is such a turd.

    Just reduce the damage and healing and remove the CC mechanic entirely!

    Then it's just a decent DOT + HOT that is even useful against PvE mobs and bosses.

    Let's uncomplicate this skill and broaden its practical scope.

    So would it still reflect your own projectiles on yourself? And I'm assuming if there's no CC mechanic you can just have a 100% uptime on the skill? If that's the case that would be awful to play against. At least vs wings you can just switch targets to someone else.

    It doesn't reflect any more. It just does damage to the affected or heal the templar when the affected attacks. It literally is not CC at all any more. Its damage triggered by attacks. Yet it still gives CC immunity
  • Juhasow
    Juhasow
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    Koolio wrote: »
    @Joy_Division

    Any word on this?

    Nope.
    Juhasow wrote: »
    Juhasow wrote: »
    Soris wrote: »
    Juhasow wrote: »
    Lol , following this logic fear is broken because it gives almost 12 seconds CC immunity since if You'll fear someone and he wont break free Yoiu wont be able to use other stun for next 11,6 seconds...
    Great reasoning! Because fear lets you block/dodge/heal/vanish!!

    Great reasoning ! Because eclipse allows You to do dmg !!

    It does. If a low health templar puts unstable core on me, I'm going to continue to attack and she will die precisely because I still have control of my character and the ability still allows me to do damage.

    It was irony... Also if low health stamblade fear me then after I break free there is high possibility I'll continue to execute him if he was not healing himself after fearing me. What is Your argument even , that ability is weak in general because it can be situationaly not as strong as You want it to be ?

    That's precisely the deference between the two abilities. Fear means I lose control of my character, which gives the NB a window of opportunity. The target does not need to break free with Total Dark.

    It's not just "my" argument. ZOS treats this ability as a CC, which it's not.
    Koolio wrote: »
    @Joy_Division

    Any word on this?

    Nope.
    Juhasow wrote: »
    Juhasow wrote: »
    Soris wrote: »
    Juhasow wrote: »
    Lol , following this logic fear is broken because it gives almost 12 seconds CC immunity since if You'll fear someone and he wont break free Yoiu wont be able to use other stun for next 11,6 seconds...
    Great reasoning! Because fear lets you block/dodge/heal/vanish!!

    Great reasoning ! Because eclipse allows You to do dmg !!

    It does. If a low health templar puts unstable core on me, I'm going to continue to attack and she will die precisely because I still have control of my character and the ability still allows me to do damage.

    It was irony... Also if low health stamblade fear me then after I break free there is high possibility I'll continue to execute him if he was not healing himself after fearing me. What is Your argument even , that ability is weak in general because it can be situationaly not as strong as You want it to be ?

    That's precisely the deference between the two abilities. Fear means I lose control of my character, which gives the NB a window of opportunity. The target does not need to break free with Total Dark.

    It's not just "my" argument. ZOS treats this ability as a CC, which it's not.

    As You said previously there are situations where You can ignore bubble and do not break free from it but it's not general rule. 90% of a time when You're in offense and sometimes even if defense on certain classes You'll want to break free instantly from bubble. Argument that You dont need to break free when situation doesnt require that can be used also against many classic CCs like for example "I wont break free from javelin knockback if I am full health and without any danger of being one shotted".
    Edited by Juhasow on March 9, 2019 8:26PM
  • ChunkyCat
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    What really erks my twerks is when a new BG match starts up and the Templar on my team opens up the first attack with his bubble.

    Bro, now I can’t CC, thanks

    >,>
  • danno8
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    I recently changed my Templar build to include no reflectable single target skills (except staff light attacks of course). I no longer have to break free from TD or UC at all and simply forgo light attacks while it is running.

    The extra 7 seconds of cc immunity is great.

    Skill could use a rework.
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