TimeViewer wrote: »Sorry if this is an old gripe but all this event is doing is pointing out the flawed rewards system, healers and tanks get nothing from WB fights with so many people fighting at them.
Before someone says it, yes I've heard the "so play a DPS" enough times to gag on it, that's just sidestepping the issue, the system is flawed, punishing someone for their role is flawed, why bother even having roles if all you're going to do is punish someone for playing it?
In the words of the immortal Philip J. Fry "FIX IT FIX IT FIX IT"
Oreyn_Bearclaw wrote: »The roles of healer and tank only apply in organized group content. If you are not doing that, then why are you spec'ing as one? I mean I really dont get it. Do you run around overland content taunting enemies and holding block hoping someone else will show up?
It is just not that difficult in this game to spec for a bit of damage when you need to. Not saying you have to go full glass cannon, but you need to be able to reasonably kill stuff in this game unless you have group support.
Oreyn_Bearclaw wrote: »The roles of healer and tank only apply in organized group content. If you are not doing that, then why are you spec'ing as one? I mean I really dont get it. Do you run around overland content taunting enemies and holding block hoping someone else will show up?
It is just not that difficult in this game to spec for a bit of damage when you need to. Not saying you have to go full glass cannon, but you need to be able to reasonably kill stuff in this game unless you have group support.
@Kanar and @Oreyn_Bearclaw So, what you're saying is, tank and healer playing people should just suck it up and fork out money for dps equipment in case of event, while dps playing people can just go about their usual business.
Sounds like a problem to me.
@Kanar and @Oreyn_Bearclaw So, what you're saying is, tank and healer playing people should just suck it up and fork out money for dps equipment in case of event, while dps playing people can just go about their usual business.
Sounds like a problem to me.
@Kanar and @Oreyn_Bearclaw So, what you're saying is, tank and healer playing people should just suck it up and fork out money for dps equipment in case of event, while dps playing people can just go about their usual business.
Sounds like a problem to me.
What money? It's not hard to put together an acceptable solo setup. For world bosses you want something closer to a vMA (solo) build, not a DPS build.
I main DPS, but I carry tank gear for when I want to do dungeons through the finder. What's the difference? I have to do that but you can't be bothered to throw on Hunding's and spriggan's?
What money? It's not hard to put together an acceptable solo setup. For world bosses you want something closer to a vMA (solo) build, not a DPS build.
Are you sincerely trying to tell me that a vMA setup doesn't require in-game gold ? Because if so, I'd like to kindly remind you that money is relative, and thus a casual or beginner player or even a player who's more into furnishing and RP than anything else might not have it just lying around.I main DPS, but I carry tank gear for when I want to do dungeons through the finder. What's the difference? I have to do that but you can't be bothered to throw on Hunding's and spriggan's?
Good for you ! And that is your choice ! What people are pointing out here is that in this game it's a necessity to carry different sets in order to participate in events.
On a final note, I'm not interested in arguing with you. From the tone of your message, you believe people should struggle past the game's problems and unbalances and if you did it then so should everyone else, and I believe problems should be noted and fixed so that everybody can enjoy the game. We're looking at this issue from different perspectives. Let us not waste each other's time.
DocFrost72 wrote: »VaranisArano, are you positive the 12 person limit still exists? It certainly used to, but my healer that does no damage gets rewards from world bosses. Iirc, the simalcrum (sp?) Of Molag Bal might still use the 12 rule, but how recently have you tested the regular base game world bosses?
Not entire correct healers are very nice in pvp zergs.Oreyn_Bearclaw wrote: »The roles of healer and tank only apply in organized group content. If you are not doing that, then why are you spec'ing as one? I mean I really dont get it. Do you run around overland content taunting enemies and holding block hoping someone else will show up?
It is just not that difficult in this game to spec for a bit of damage when you need to. Not saying you have to go full glass cannon, but you need to be able to reasonably kill stuff in this game unless you have group support.
Oreyn_Bearclaw wrote: »The roles of healer and tank only apply in organized group content. If you are not doing that, then why are you spec'ing as one? I mean I really dont get it. Do you run around overland content taunting enemies and holding block hoping someone else will show up?
It is just not that difficult in this game to spec for a bit of damage when you need to. Not saying you have to go full glass cannon, but you need to be able to reasonably kill stuff in this game unless you have group support.
This. There's zero reason to spec as tank or healer for world bosses.
@Kanar and @Oreyn_Bearclaw So, what you're saying is, tank and healer playing people should just suck it up and fork out money for dps equipment in case of event, while dps playing people can just go about their usual business.
Sounds like a problem to me.
@Kanar and @Oreyn_Bearclaw So, what you're saying is, tank and healer playing people should just suck it up and fork out money for dps equipment in case of event, while dps playing people can just go about their usual business.
Sounds like a problem to me.
Read above: low DPS like fresh characters also have problems to do enough damage to get a tick when there is too many high damage DPSer around. This isn't an isolated problem to healer or tanks, but also for those that have a new toon for the first time.