CAN I TRANSFER MY ESO ACCOUNT AND CHARACTERS BETWEEN DIFFERENT PLATFORMS?
Updated 08/03/2018 09:55 AM
We have not built, and do not plan to build, the capability to move individual characters from platform to platform. We were only able move characters in bulk for console once on June 1st 2015 because the database tables we copied to were brand new (empty). Now that the database tables are filled with other data, the techniques we used before no longer work.
This is to to voice the concern that I would like to know why I, and everyone else having 9,000 hours on the Xbox NA megaserver can in no way can switch my account or play The Elder Scrolls Online (ESO) on PC. I am outright disgusted by this. For the last 11 months this has been on my mind and I request a way to convert to PC from an Xbox one account and hopefully PS4. I have spent nearly 1000 USD on your your companies game to only be left feeling terrible and hating myself to have all the effort on one account become entirely useless as the game is barely optimized for console. It is mortifying and is the representation of everything wrong with the company, I regret ever supporting the growth of this game and those before for years. It is sad to see the turn of the company and is the same for many I know. I plead that we all have the ability to transfer.
MLGProPlayer wrote: »The game is built on an old engine. The capability to transfer characters just isn't there and would be too expensive to implement. I don't think they planned to release the game on consoles/multiple servers when they started development.
I would love this feature too, but I don't think we'll ever get it. I just hope their next MMO project has it (therre is really no excuse not to today).
MLGProPlayer wrote: »The game is built on an old engine. The capability to transfer characters just isn't there and would be too expensive to implement. I don't think they planned to release the game on consoles/multiple servers when they started development.
I would love this feature too, but I don't think we'll ever get it. I just hope their next MMO project has it (therre is really no excuse not to today).
Not really. The engine used was heavily customized by Zos so it is not an old engine. Any major update to an engine is a heavily updated product. They rarely start from scratch when updating programs.
As for old engines not being able to handle server transfers, SWTOR is on a very old engine and it can handle server transfers.
It is simply Zos chooses not to build out what would be needed.
Edit: and as Richo pointed out agreements with the console systems may be the reason Zos is unwilling to provide transfers. It is very likely and Zos would not call out their partners over this as that would be bad business.
MLGProPlayer wrote: »MLGProPlayer wrote: »The game is built on an old engine. The capability to transfer characters just isn't there and would be too expensive to implement. I don't think they planned to release the game on consoles/multiple servers when they started development.
I would love this feature too, but I don't think we'll ever get it. I just hope their next MMO project has it (therre is really no excuse not to today).
Not really. The engine used was heavily customized by Zos so it is not an old engine. Any major update to an engine is a heavily updated product. They rarely start from scratch when updating programs.
As for old engines not being able to handle server transfers, SWTOR is on a very old engine and it can handle server transfers.
It is simply Zos chooses not to build out what would be needed.
Edit: and as Richo pointed out agreements with the console systems may be the reason Zos is unwilling to provide transfers. It is very likely and Zos would not call out their partners over this as that would be bad business.
Development of the game started as early as 2007. Any tech from that era is outdated by now.
And they could allow regional server transfers on the same platform at the very least if they're concerned about violating console partnership clauses. The game's engine simply wasn't designed from the beginning to facilitate that, most likely due to it being too difficult to program on such an old engine.
Characters are just data, and you would transfer the entire account not characters but again only data this includes houses.MLGProPlayer wrote: »The game is built on an old engine. The capability to transfer characters just isn't there and would be too expensive to implement. I don't think they planned to release the game on consoles/multiple servers when they started development.
I would love this feature too, but I don't think we'll ever get it. I just hope their next MMO project has it (therre is really no excuse not to today).
We have not built, and do not plan to build, the capability to move individual characters from platform to platform. We were only able move characters in bulk for console once on June 1st 2015 because the database tables we copied to were brand new (empty). Now that the database tables are filled with other data, the techniques we used before no longer work.
I recently switched from Xbox to PC. Through some quick research, I knew that transfers were not possible and that I had to start over. I did it anyway.
SO WORTH IT. SERVERS ARE BETTER. FPS IS BETTER. ADD-ONS.
I hit CP 160 in about two weeks. Have my crafting maxed - still researching though. For fun, I fired up the xbox version. Night and day difference. Yeah, transfers should be a thing, but (for me) it was well worth starting over.
DjMuscleboy02 wrote: »I think the only way this could be handled would be on a case by case basis. But it would still require resources. I imagine it would look something like this.
- Call the "Transfer My Account" number or something of the like.
- They validate you have a console account you would like transferred.
- You may only transfer your CP and crown store items. All gold, weapons ,armor, materials, etc will be lost in the transfer. MAYBE you can transfer characters but would have to rename them all.
- Essentially the ZOS rep creates a new account for you and gives you your requested username (or a dummy that you can easily change for free later) and gives you your CP and crown store items.
This would eliminate worry of guilds existing on both platforms, usernames, item IDs, anything of the like. However it would require resources that ZOS likely would not wish to spend as they gain next to nothing for it.
The_Brosteen wrote: »I recently switched from Xbox to PC. Through some quick research, I knew that transfers were not possible and that I had to start over. I did it anyway.
SO WORTH IT. SERVERS ARE BETTER. FPS IS BETTER. ADD-ONS.
I hit CP 160 in about two weeks. Have my crafting maxed - still researching though. For fun, I fired up the xbox version. Night and day difference. Yeah, transfers should be a thing, but (for me) it was well worth starting over.
@The_Lex Welcome home brother (i switched from xbox to pc almost a year ago). If you pvp, or just need someone to farm gear with feel free to add me ingame, @ name is br0steen.
Vicente Valtiere, Dark Brotherhood, OblivionSpill some blood for me dear brother
You do know they allowed pc players to transfer to console, right?MLGProPlayer wrote: »The game is built on an old engine. The capability to transfer characters just isn't there and would be too expensive to implement. I don't think they planned to release the game on consoles/multiple servers when they started development.
I would love this feature too, but I don't think we'll ever get it. I just hope their next MMO project has it (therre is really no excuse not to today).