The new TESVI uses the same engine as Fallout 76

Bevik
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Well lets say we better stick to TESO as that graphic is horrible in Fallout 76.

Don't spam that graphics doesn't matter. It does even though the story, other RPG elements and combat are more important it still does matter.
Edited by Bevik on November 11, 2018 12:16PM
  • MaxJrFTW
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    Heard that yesterday when i was watching Fengrush. Guess we shouldn't expect much out of TES6 then. This engine already looks dated, and feels very rough to say the least.
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  • SammyFable
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    Let's hope that mods will still be there (not from the creation club bs) and make the game look nicer.
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  • Elsonso
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    The Fallout 76 engine is nothing more than the Creation Engine from Fallout 4 and Skyrim with id's multiplayer engine bolted onto the side. If they use the same engine, it does make me think that they intend to replace ESO with a new multiplayer TES game. What is the trusted source of this news?
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  • MaxJrFTW
    MaxJrFTW
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    What is the trusted source of this news?
    Todd Howard

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  • Prof_Bawbag
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    The Fallout 76 engine is nothing more than the Creation Engine from Fallout 4 and Skyrim with id's multiplayer engine bolted onto the side. If they use the same engine, it does make me think that they intend to replace ESO with a new multiplayer TES game. What is the trusted source of this news?

    No idea why they stick with that relic of an engine. I get building a new engine from the bottom up is both time consuming and expensive, but this is Bethesda we're on about. They're not exactly a back ally tinpot dev studio.
  • RinaldoGandolphi
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    Everyone acting like this is a bad thing but it isn’t

    It keeps modding open to the community. If you modded Skyrim and FO4 you won’t have to learn a completely new development platform to mod Starfield or TES6

    Further more just because they are using the same engine doesn’t mean they haven’t made significant upgrades to that engine. In many cases it makes sense to upgrade what they have. I think the upgrades they have made(that are not present in FO76) will be very significant.

    I’m sure the engine will support 100+ FPS and many other things a few years down the road when the games come out.

    What Bethesda uses now it what allows them to release Creation kits for their games(the same to old the devs use to create the game) and allow Modder a to go wild, I don’t think they could do that if they went with another engine.

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  • Bevik
    Bevik
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    Everyone acting like this is a bad thing but it isn’t

    It keeps modding open to the community. If you modded Skyrim and FO4 you won’t have to learn a completely new development platform to mod Starfield or TES6

    Further more just because they are using the same engine doesn’t mean they haven’t made significant upgrades to that engine. In many cases it makes sense to upgrade what they have. I think the upgrades they have made(that are not present in FO76) will be very significant.

    I’m sure the engine will support 100+ FPS and many other things a few years down the road when the games come out.

    What Bethesda uses now it what allows them to release Creation kits for their games(the same to old the devs use to create the game) and allow Modder a to go wild, I don’t think they could do that if they went with another engine.

    You can't be real. Why would a community rely on modder to fix their game? Same goes to ESO though. Some add-ons are essential and yet ZOS not moving a finger to implement them. Atleast they did the research part which is still lacking of features. Just tell us the truth then. Not enough staff, console limitation etc.

    But as Bethesda don't tell me they can't afford manpower and budget wise to do a decent engine for a 2018-2019 game. We are not in the year when Skyrim was released yet FO76 looks the same or even worse.
  • todokete
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    I don't mod tho, I want a complete game not a platform the community makes the game on
  • richo262
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    I thought Todd, the E3 before, said they have plans for TES6, but the technology for their vision does not exist yet. Made it sound grandiose, so, what happened?

    I hope TES6 does not compete with ESO. I hope TES6 is primarily singleplayer and quest orientated. I do not mind multiplayer encounters here and there.

    Alternatively, port some of the new compatible technologies to ESO.

    I doubt TES6 is going to be a FO76 reskin. FO76 was sold as a multiplayer experience that will have limited quest depth (they were honest with that). The expectation of TES6 is the opposite.
    Edited by richo262 on November 11, 2018 1:21PM
  • Bevik
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    And don't forget the FO76 is like 45 GB and the Day 1 patch is 54... I mean wtf?
    Edited by Bevik on November 11, 2018 1:22PM
  • Numerikuu
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    Oh yikes, for real? There goes my hopes for the next TES. You'd think a multi-billion dollar company would invest some of what they made back into their top seller.
    Fallout 4 was an absolute mess and a nightmare to mod for when it was out, and for a long while after. 76 on the other hand suffers from the same faults that 4 had, only it's supposed to be current gen, yet looks close to a decade old :#

    If they're using their ancient, haphazardly duck-taped engine then it will suffer from all the same old bugs that have plagued both series for a long time now. Yet again relying on the hard work of modders as free labor to fix their broken ***.
    Edited by Numerikuu on November 11, 2018 2:21PM
  • WeerW3ir
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    This is nonsense
  • Cpt_Teemo
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    Skyrim didn't look that bad to me imo, actually better than FO4 for some reason but I still liked both games for there story
  • JamieAubrey
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    I don't care about graphics I play on all low settings anyway so it can have the worst graphics as long as the story is amazing
  • wolf486
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    It's not so much the graphics being an issue as much as it is performance and bugs. Skyrim unmodded looks pretty nice IMO, FO4 isn't too bad either. But the performance (more so with FO4) is awful.
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  • Cpt_Teemo
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    wolf486 wrote: »
    It's not so much the graphics being an issue as much as it is performance and bugs. Skyrim unmodded looks pretty nice IMO, FO4 isn't too bad either. But the performance (more so with FO4) is awful.

    Yeah surprising Skyrim had better performance somehow
  • Synthwavius
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    The Fallout 76 engine is nothing more than the Creation Engine from Fallout 4 and Skyrim with id's multiplayer engine bolted onto the side. If they use the same engine, it does make me think that they intend to replace ESO with a new multiplayer TES game. What is the trusted source of this news?

    Oh lol. I really hope that TES VI will have animations at least on pair with GTA V. Skyrim felt really clunky when it comes to colliding with objects, lack of climbing, horses and npcs animations.

    Inb4 thread locked coz go to bethesda forums
  • todokete
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    RIP this franchise, just like diablo
  • ATomiX96
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    downfall of the AAA publishers :trollface:
  • SpiderKnight
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    No source, and not even relevant info to Elder Scrolls Online...Why are you worrying about a game that won't release until 2024?
  • Bevik
    Bevik
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    No source, and not even relevant info to Elder Scrolls Online...Why are you worrying about a game that won't release until 2024?

    I can give you the source of the Hungarian site. Gamestar.hu.

    Anyway Elder Scrolls, relevant enough. Skyrim is one of the best game I have ever played. Morrowind, Oblivion and Skyrim had a big influence in me so that's why I'm playing ESO.
  • VaranisArano
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    Bevik wrote: »
    Everyone acting like this is a bad thing but it isn’t

    It keeps modding open to the community. If you modded Skyrim and FO4 you won’t have to learn a completely new development platform to mod Starfield or TES6

    Further more just because they are using the same engine doesn’t mean they haven’t made significant upgrades to that engine. In many cases it makes sense to upgrade what they have. I think the upgrades they have made(that are not present in FO76) will be very significant.

    I’m sure the engine will support 100+ FPS and many other things a few years down the road when the games come out.

    What Bethesda uses now it what allows them to release Creation kits for their games(the same to old the devs use to create the game) and allow Modder a to go wild, I don’t think they could do that if they went with another engine.

    You can't be real. Why would a community rely on modder to fix their game? Same goes to ESO though. Some add-ons are essential and yet ZOS not moving a finger to implement them. Atleast they did the research part which is still lacking of features. Just tell us the truth then. Not enough staff, console limitation etc.

    But as Bethesda don't tell me they can't afford manpower and budget wise to do a decent engine for a 2018-2019 game. We are not in the year when Skyrim was released yet FO76 looks the same or even worse.

    Its Bethesda. Known for buggy games that the mod community does a pretty good job of fixing. Color me unsurprised.
  • RaddlemanNumber7
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    So, modders will be able to fix all the bugs again. Good to hear.
    PC EU
  • Gargath
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    Will be very hard to beat Skyrim.
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  • starkerealm
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    richo262 wrote: »
    I thought Todd, the E3 before, said they have plans for TES6, but the technology for their vision does not exist yet. Made it sound grandiose, so, what happened?

    User-side hardware. Part of the problem for Skyrim was they were running up against hardware limits of the 360 and PS3. For example, a lot of the civil war system was supposed to be dynamic, but by the time it released, that had been culled down to script triggers, because the console hardware wasn't there.

    To be fair, this was also true for Morrowind (House Daggoth was supposed to be gathering strength as the game progressed) and Oblivion (the Daedra were supposed to be organizing and marching.)

    At the same time, TES6 is, literally, years away, so it's not like any of this matters right now.
  • ZOS_JesC
    ZOS_JesC
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    Greetings, we've closed this thread because it is not related to ESO. Please feel free to continue the discussion in the Bethesda.net forums.
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