ZOS will continue to make wide sweeping changes because of 2 main reasons i see:
They are trying to balance PvE and PvP at the same time, cannot work.
They have run out of content. Why create new content, when you can drastically change the current and have sheep farm, farm and farm just to keep up with incompetent changes.
ZOS will continue to make wide sweeping changes because of 2 main reasons i see:
They are trying to balance PvE and PvP at the same time, cannot work.
They have run out of content. Why create new content, when you can drastically change the current and have sheep farm, farm and farm just to keep up with incompetent changes.
it's hard being a sheep in this game.
Joosef_Kivikilpi wrote: »All the nerf bat swings have really taken a toll on me. I used to love this game and it still has potential but it seems every time I make a build gear it out and start enjoying it; then bam a update comes and kills the gear sets and all the time and coin put into it. I am left back to drawing bord as a new carrot on a stick is introduced only to be nerfed in future. Games in past have done this to me and it makes it easy to jump ship when time comes but only to have them do same crap at some point. Is this just the life of mmos? Will there ever be a developer that makes surgical tweeks for balance insteat of a bludgeoning nerf bat?
I feel ur pain, i don't even run meta stuff and every change i manage to hold down - that setup then gets it in the knee next patch annoying.com
Seriously, I also run a non-meta build and it has endured through so many of the changes, the nerfs, even getting buffed at some times with everything going to crap. I don't like following meta due to time investment vs risk of loss for that specific set and use. It isn't fun for me when I invest tons of gold and time into getting a build set up and get to use for two weeks or two days... then nerfed to oblivion by 40-60%. I'm looking at you, Swift. So grateful I didn't invest personally into you while it lasted.
I don't despair at the changes in the game. The people who cry the most are the ones who run setups, particularly certain sets, which are obviously unbalanced at release, then throw a tantrum when they're brought back in line with the others. My solution is simple: I don't run those kind of sets. For example I never bothered crafting Sload's. Instead I run sets that give constantly high stats, which are useful for the type of content. For example if you combo 2 out of 3: Burning Spellweave, Law of Julianos, Mother's Sorrow (and even Infallible Mage if you're running solo or in less optimized groups) with a monster set of your choice on a PvE magicka DD you're probably within 2-3% of the maximum DPS output you could be doing as long as you're doing the rotation and the mechanics properly. Similarly in PvP, if you run a sustain set, a mitigation and/or damage one and a monster set you're quite effective if you know what you're doing. Slap something like 5 Bone Pirate 5 Veiled Heritance 2 Bloodspawn on a stamina char and you'll be set to go. When it comes to class skills, or broader changes, people will learn and adapt. If they fail to adapt it means they're too attached to a certain play style - often a skill-less one like pet sorc in PvE or brainless rune prison sorc in PvP - and they are unable to think of and learn something more effective. Good players will always find a way. bad ones who just copy what they hear it's META and don't put effort into understanding how builds work, won't.
I don’t think the majority of complainers care a thing about changing old sets. Heck, half the fun left in this game is trying out new sets and combinations. I think that most of the complaints stem from such heavy-handed changes all at once, forcing people to change entire play styles, or be left behind. And even that wouldn’t be so bad if everyone had to adapt in this manner. However, it seems that, especially with the latest changes, most magicka builds are being forced to make changes that will put them even further behind stam builds, and they weren’t meta to begin with.