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Nerf Soulgems in PvP

  • Rake
    Rake
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    ok
  • ezio45
    ezio45
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    TheDarkoil wrote: »
    ezio45 wrote: »
    they need to Also stop allowing them to resurrect at a nearby castle and even a nearby camp.
    stop resurrections completely
    please

    make resurrections available by necromancer class ONLY, should solve the problem.

    so we can have another useless class for zos to make more useless like warden, nty

    What's a warden and what role does it fill?

    a class that never should have been added and filled the role of farmer, unfortunately sorcs are now stealing their roles.... its very sad
  • KingMagaw
    KingMagaw
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    People still use soul gems to resurrect?


    That is so 2015
  • idk
    idk
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    Soleya wrote: »
    Good ideas. Cool downs on resurrection, make people have to spend even more time on horse or running to get to combat and "fun". It will make un-killable tanks even more appealing.

    Cyrodiil will be empty in no time and PVP will be dead.

    A much easier solution would be to make resurrecting interruptible with a bash.

    Do not forget the long load screens. lol

    I really do not think we have anything to worry about. Zos has enough sense, maybe, to avoid adding silly things like this that would drive more players away
  • Cadbury
    Cadbury
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    ezio45 wrote: »
    TheDarkoil wrote: »
    ezio45 wrote: »
    they need to Also stop allowing them to resurrect at a nearby castle and even a nearby camp.
    stop resurrections completely
    please

    make resurrections available by necromancer class ONLY, should solve the problem.

    so we can have another useless class for zos to make more useless like warden, nty

    What's a warden and what role does it fill?

    a class that never should have been added and filled the role of farmer, unfortunately sorcs are now stealing their sweetrolls.... its very sad

    FTFY

    latest?cb=20121009224850
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • geonsocal
    geonsocal
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    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Haashhtaag
    Haashhtaag
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    Soleya wrote: »
    Good ideas. Cool downs on resurrection, make people have to spend even more time on horse or running to get to combat and "fun". It will make un-killable tanks even more appealing.

    Cyrodiil will be empty in no time and PVP will be dead.

    A much easier solution would be to make resurrecting interruptible with a bash.

    So do you think Steve the sniping Khajiit should have infinite resurrections after being killed 3 times with 1 min at a resource? While the people on that resource are fighting 8 other people? It would actually reward good gameplay for once. Nobody is saying prevent them from rezzing just add a Rez time like forward camps have when you die so many times within a timeframe. Yeah your killing him multiple times but all it takes is 1 snipe from stealth for you to die
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