TheDarkoil wrote: »dwemer_paleologist wrote: »they need to Also stop allowing them to resurrect at a nearby castle and even a nearby camp.
stop resurrections completely
please
make resurrections available by necromancer class ONLY, should solve the problem.
so we can have another useless class for zos to make more useless like warden, nty
What's a warden and what role does it fill?
Good ideas. Cool downs on resurrection, make people have to spend even more time on horse or running to get to combat and "fun". It will make un-killable tanks even more appealing.
Cyrodiil will be empty in no time and PVP will be dead.
A much easier solution would be to make resurrecting interruptible with a bash.
TheDarkoil wrote: »dwemer_paleologist wrote: »they need to Also stop allowing them to resurrect at a nearby castle and even a nearby camp.
stop resurrections completely
please
make resurrections available by necromancer class ONLY, should solve the problem.
so we can have another useless class for zos to make more useless like warden, nty
What's a warden and what role does it fill?
a class that never should have been added and filled the role of farmer, unfortunately sorcs are now stealing their sweetrolls.... its very sad

Good ideas. Cool downs on resurrection, make people have to spend even more time on horse or running to get to combat and "fun". It will make un-killable tanks even more appealing.
Cyrodiil will be empty in no time and PVP will be dead.
A much easier solution would be to make resurrecting interruptible with a bash.