So...as long as a player has equal or greater attribute points in Magicka as Health, uses a blue or purple max level food, and has one piece of max level large gear or jewelry, they will be at the 40% shield cap.
The bar for hitting this cap is so low, it will easily be hit by any Magicka player without even trying.
The problem in optimising a build, though, is figuring out how not to waste max mag by exceeding the cap..
I wish I knew exactly how big a shield (regardless of cap) X magicka would give -for each of the magicka based shields.
Lightspeedflashb14_ESO wrote: »The problem in optimising a build, though, is figuring out how not to waste max mag by exceeding the cap..
I wish I knew exactly how big a shield (regardless of cap) X magicka would give -for each of the magicka based shields.
The cap for the ward is 39% of your magic. After that, it is 40/50% of your health.
Lightspeedflashb14_ESO wrote: »The problem in optimising a build, though, is figuring out how not to waste max mag by exceeding the cap..
I wish I knew exactly how big a shield (regardless of cap) X magicka would give -for each of the magicka based shields.
The cap for the ward is 39% of your magic. After that, it is 40/50% of your health.
Is that for all wards? (given they all have different tooltips) hardened being bigger than conjured, dampen bigger than harness, healing being tiny of health is high etc...