Scarbridge wrote: »<vent>
I debated a long time whether to post this or not.
I understand the developers are always trying to "level the playing field" for everyone, which is nearly impossible when you have a game with both PvE and PvP merged together.
I started playing ESO back in early 2014, and I've invested many hours of my life in this game.
What the developers don't seem to understand (or care about) is that when you choose a character type and a style of play and you build your character, this takes a lot of time and resources.
You examine the various skill lines available, weapon types, armor, enchantments, accessories. You decide whether you're going to be magicka heavy, stamina heavy, or somewhere in between.
The beautiful thing, originally, about ESO, was that you could decide how you were going to play. You didn't have to be perfectly balanced with your stats. You could focus on one area and build that up. It takes a lot of time and investment. You have to level of course, you have to build or buy the correct type/blend of armor, same for your choice of weapons, jewelry, and all the associated enchantments, mundus stone, etc.
As I said, this takes a lot of thought and investment in time and resources. It's something you build and perfect over time.
Then, one day, you log in, and your style of play and how things work are totally changed.
This has happened to me 3 times now since 2014. For me and how I play a sorcerer, I will completely have to rebuild everything to adapt to the recent changes.
I have no interest in doing this a fourth time.
For a moment, I considered starting a brand new character and going on the journey all over again. But I have no trust in ESO that as soon as I become comfortable building up a new character and a new style of play that they won't change the rules of the game, once again. It's maddening and disappointing, especially for a game I pay to play each month.
</vent>
I know some who stubbornly refuse to believe this, but ESO is a MMO. Classes are constantly changing and "balanced". That's the nature of literally every single MMO in this genre. You are not ever going to find a MMO that doesn't do this. That's a given going in to any game in this genre....I'm always suprised at the number of people who do not understand this long standing aspect of games of this nature. Nothing is set, things will change fairly regularly.
One thing to be dissatisfied with changes, completely another to never expect them.
You don't have to like that, but it's undisputable in MMO's. Things are always changing. Can't deal with that, stop playing MMO's. Or at least, change your expectations.
Name another major MMO with such constant changes the majority hate. Past or present. Have played nearly all of them except WoW, and NONE of them have such constant and random ridiculous changes.
Where is the empirical data to support your claim that "the majority" hate this game's constant changes? Some loud voices on the forum or in zone chat don't constitute the majority of the playerbase, and a good many of those voices were equally loud 3 updates ago, then 2 updates ago, then last update and now this one. I've honestly lost count of how many times they were quitting the game for good. Even those who were quitting over strict principles with the crown crate issue are still around. I get that some people feel strongly about certain things, but the bottom line is that it's just a game - and one of many at that, so those people will either move on to a different one (most don't), or just have their say and then carry on playing as usual. Meanwhile everyone else will carry on regardless as they're either not materially affected or just accept and adapt. 'Twas ever thus in forum land.
Ohhhh, I see. You're one of those "If you don't like it, just leave" guys
Scarbridge wrote: »<vent>
I debated a long time whether to post this or not.
I understand the developers are always trying to "level the playing field" for everyone, which is nearly impossible when you have a game with both PvE and PvP merged together.
I started playing ESO back in early 2014, and I've invested many hours of my life in this game.
What the developers don't seem to understand (or care about) is that when you choose a character type and a style of play and you build your character, this takes a lot of time and resources.
You examine the various skill lines available, weapon types, armor, enchantments, accessories. You decide whether you're going to be magicka heavy, stamina heavy, or somewhere in between.
The beautiful thing, originally, about ESO, was that you could decide how you were going to play. You didn't have to be perfectly balanced with your stats. You could focus on one area and build that up. It takes a lot of time and investment. You have to level of course, you have to build or buy the correct type/blend of armor, same for your choice of weapons, jewelry, and all the associated enchantments, mundus stone, etc.
As I said, this takes a lot of thought and investment in time and resources. It's something you build and perfect over time.
Then, one day, you log in, and your style of play and how things work are totally changed.
This has happened to me 3 times now since 2014. For me and how I play a sorcerer, I will completely have to rebuild everything to adapt to the recent changes.
I have no interest in doing this a fourth time.
For a moment, I considered starting a brand new character and going on the journey all over again. But I have no trust in ESO that as soon as I become comfortable building up a new character and a new style of play that they won't change the rules of the game, once again. It's maddening and disappointing, especially for a game I pay to play each month.
</vent>
NoTimeToWait wrote: »Chicharron wrote: »
Why do they all start like that?
I started playing in 2014
I started playing since Beta
I am ESO + subscriber
Does that give more value to your opinion?
Maybe because it does? You need to consider what kind of value this introduction produces. I think, it's both negative and positive value. I mean, if you kept playing the game that much time, you have experienced a lot of different game mechanics and changes. But you also have biased opinion and sometimes nostalgic ways of looking at things.
When you read such posts, you should keep this in mind and you will gain much more value after properly evaluating the opinion.
As for ESO+ subscribers... Well, they certainly experience game from somewhat different aspect than non-ESO+ players, but can't tell, whether it is more valuable or not.
At least I can gather more information from these introductions than without them
Scarbridge wrote: »<vent>
I debated a long time whether to post this or not.
I understand the developers are always trying to "level the playing field" for everyone, which is nearly impossible when you have a game with both PvE and PvP merged together.
I started playing ESO back in early 2014, and I've invested many hours of my life in this game.
What the developers don't seem to understand (or care about) is that when you choose a character type and a style of play and you build your character, this takes a lot of time and resources.
You examine the various skill lines available, weapon types, armor, enchantments, accessories. You decide whether you're going to be magicka heavy, stamina heavy, or somewhere in between.
The beautiful thing, originally, about ESO, was that you could decide how you were going to play. You didn't have to be perfectly balanced with your stats. You could focus on one area and build that up. It takes a lot of time and investment. You have to level of course, you have to build or buy the correct type/blend of armor, same for your choice of weapons, jewelry, and all the associated enchantments, mundus stone, etc.
As I said, this takes a lot of thought and investment in time and resources. It's something you build and perfect over time.
Then, one day, you log in, and your style of play and how things work are totally changed.
This has happened to me 3 times now since 2014. For me and how I play a sorcerer, I will completely have to rebuild everything to adapt to the recent changes.
I have no interest in doing this a fourth time.
For a moment, I considered starting a brand new character and going on the journey all over again. But I have no trust in ESO that as soon as I become comfortable building up a new character and a new style of play that they won't change the rules of the game, once again. It's maddening and disappointing, especially for a game I pay to play each month.
</vent>
Wait, you're disappointed that your build was destroyed only 3 times since 2014? It happens to me every patch on Templar and DK, and on every hybrid build I use... This time I literally have no idea what I will do with 8/9 of my chars
Kiralyn2000 wrote: »I know some who stubbornly refuse to believe this, but ESO is a MMO. Classes are constantly changing and "balanced". That's the nature of literally every single MMO in this genre. You are not ever going to find a MMO that doesn't do this.
I know, right? I think back to what I went through, playing a Hunter in WoW from vanilla through Cataclysm.... the pendulum swings were amazing.
God, really? MMO is a huge business, is it so difficult to understand? Despite everything you still play andIt's not about trust and feelings. It's about a balance between income and investments developers and managers make into this game.pay to play each month