Moving your character in this game is incredibly frustrating. It's not only irritating to use, but it's annoying to watch in ESO streams and videos. I was wondering why it's so less fluid and gives you so less feel of control over your character's movement than in other mmo's I play and then it dawned on me. My character's movement is behaving as though it's being played on a console with a controller. Is this yet another example of console considerations undermining good game design?
Moving long distances is fine, except when stopping from a run. It's just jarring and nausea inducing. I'm not sure what it is, since in other games when you let go of the run forward key you stop instantly. I think it's the actual motion of your camera and character when you come to a stop that does this. There is some camera movement from forward movement to stopping. You can see this effect easier from walk mode. That might be what creates the nausea. Also his foot and body movement when stopping. Maybe that looks more realistic, but it just feels irritating. Especially if you are moving and stopping frequently. And it happens, even if you move a couple steps. Always like you're stopping from a run.
A bigger issue is movement when you are stopped and trying to move in a small space, approaching an NPC or trying to fine tune the positioning of your character which is hideously bad. You can't step backwards (unless you have a weapon drawn, for some reason you are allowed to walk backwards then, but not outside of that mode). In first person you can walk backwards but if you leave 1st person you see your character is actually facing his direction of travel. The same thing goes for strafing (moving left or right while facing forward).
Also, this is more of a feature suggestion. If you are in walk mode. You can't "walk faster" when you hit Shift for sprint. You go from slowly walking to sprinting. Maybe some people want that, but I'd actually like to be able to walk faster if I hit that modifier, since sometimes you'd like to walk fast, but the standard walk speed is very slow. Of course walking fast should not use stamina. It's more of an RP use issue.
I'd love to at least see options to allow players to use these, what I consider to be preferable, character movements. And if it has to be an option not available for consoles, so be it.
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PC/NA