Main game designers

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Maggi12
Maggi12
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Who is main designers of this game? i mean gameplay/mechanics.

For ex, here is the list of famous (it is my list) game designers:
Spoiler
Sid Meier (civilization, ..)
Hidetaka Miyazaki (Dark souls, ...)
David W. Bradley (dungeon lords)
Jeff Kaplan (overwatch)
Gabe Newell (hl2, cs)

Why people always, everywhere writes something like "What happened? lets ask Gina Bruno", "why is this not working properly/nerfed? Gina, help us", Gina, Gina.... she is community manager as far as i know. Where is real game developers? can we see them?

Why ppl on overwatch forum (for ex) ask directly Jeff Kaplan, not community managers? they even dont know who they are!
Edited by Maggi12 on November 4, 2018 10:19PM
  • oxygen_thief
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    as i remember cs was a third party mod for half life which was bought by valve later
  • Ruinhorn
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    Maggi12 wrote: »
    Who is main designers of this game? i mean gameplay/mechanics.

    For ex, here is the list of famous (it is my list) game designers:
    Spoiler
    Sid Meier (civilization, ..)
    Hidetaka Miyazaki (Dark souls, ...)
    David W. Bradley (dungeon lords)
    Jeff Kaplan (overwatch)
    Gabe Newell (hl2, cs)

    Why people always, everywhere writes something like "What happened? lets ask Gina Bruno", "why is this not working properly/nerfed? Gina, help us", Gina, Gina.... she is community manager as far as i know. Where is real game developers? can we see them?

    Why ppl on overwatch forum (for ex) ask directly Jeff Kaplan, not community managers? they even dont know who they are!

    I know who is "balance-designer" here.
    Should we ask him directly? *kappa*
  • Danikat
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    People ask Gina for information because sharing information with players is her job and as a result she's far more likely to answer than anyone else. I know it sounds strange but most game studios tend to like the developers to work on the game rather than spend time on the forum justifying previous decisions.
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  • Shadow-Fighter
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    There must be a button like credits :)
    Natch Potes is like a box of chocolates - you never know what you're gonna get
  • Anotherone773
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    Danikat wrote: »
    People ask Gina for information because sharing information with players is her job and as a result she's far more likely to answer than anyone else. I know it sounds strange but most game studios tend to like the developers to work on the game rather than spend time on the forum justifying previous decisions.

    Except EVE, in which the devs interact with community regularly in addition to the usual PR people.
  • Elsonso
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    ESO is more of an ensemble than a game where there is a single star that represents the game.

    Normally, I would pin this on someone like the Creative Director. Lambert is the (second) ESO Creative Director, but this is his first stint in the role, as far as I know. ZOS hired another creative director for their second (unnamed) game, so the Kingdom of Lambert depends on guile, subtlety, and a coup against the new guy.

    Until he can overthrow the usurper across the hallway and dominate over the studio, he is flanked by the various leads. We all know Wrobel as the Combat Lead and Wheeler as PVP Lead. There is Loremaster Schick, Dungeon Lead Finnigan, and Audio Lead Derrick. They frequently show up. There are some others that we never hear from, or rarely hear from, like the Lead Gameplay Designer Garrett, the Lead Writer McLaughlin, and the Art Director Carr.

    (edit: filled in some names I had to look up or check spelling)
    Edited by Elsonso on November 5, 2018 12:33AM
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  • Maggi12
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    Ruinhorn wrote: »
    I know who is "balance-designer" here.
    Should we ask him directly? *kappa*

    Who is he? lets ask, why not?
    PS: what means "kappa", i saw that word a lot of times...
    Edited by Maggi12 on November 5, 2018 12:04PM
  • SHADOW2KK
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    Except EVE, in which the devs interact with community regularly in addition to the usual PR people.

    Hence why Eve is still alive after what, 14 or so years.

    ZoS could take many pages out of CCP`s handbook.
    Once I was a lamb, playing in a green field. Then the wolves came. Now I am an eagle and I fly in a different universe.

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  • andreasv
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    I don't know. Let's ask Gina :p
  • susmitds
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    RNGesus is the head of ZOS.
  • MakoFore
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    the fact that the balance designer- is more well known than anyone- should tell u something.
    Edited by MakoFore on November 5, 2018 12:52PM
  • Grimm13
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    There are certain people in ZOS that have said you can not talk about them in the forums. To me that is the most insane thing, you work for a company that you have responsibility over a department for, or make main policies then you should be nameable and in fact listed in a credits as to what you do.

    The forums should be a place for communication between the community and the company. I also feel that in a MMO the company should make a public list of known issues, this allows for it to be referenced and inspires confidence in a community when progress is made to correct the issues. Peoples memories tend to remember the bad and forget what good or progress has been made unless they can see it checked off.

    Getting a wall of silence from any company is never good. Nor being perceived as using a bot to respond to trouble tickets with a auto delete within 96 hours if you do not escalate the ticket. I want to install a captcha on reports so I know I have a human response.
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  • theyancey
    theyancey
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    Rob Garett is the lead gameplay dev. He started this thread back a couple of months ago:

    https://forums.elderscrollsonline.com/en/discussion/431222/hello-from-the-lead-gameplay-designer/p1
  • Elsonso
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    SHADOW2KK wrote: »
    ZoS could take many pages out of CCP`s handbook.

    Similar suggestions have been presented to ZOS over the years. Don't go there. That cake is not worth the candles. See below.
    Grimm13 wrote: »
    There are certain people in ZOS that have said you can not talk about them in the forums. To me that is the most insane thing, you work for a company that you have responsibility over a department for, or make main policies then you should be nameable and in fact listed in a credits as to what you do.

    The forums should be a place for communication between the community and the company.

    Getting a wall of silence from any company is never good.

    Actually, we are free to name people who work for ZOS. We are able to talk about them in the context of constructive criticism. The problem arises when people don't think about what they are saying before saving the comment. The forums might actually be more like that place you describe, if people did that more. :smile:
    ESO Plus: No
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  • DaveMoeDee
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    OP demands customer service connect him to Jeff Bezos when package doesn't arrive.

    Sid Meier is not coding Civ VI bug fixes or managing PvP matchmaking services. Does the OP demand John Madden personally works the ticket he opened?
  • ezio45
    ezio45
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    I miss nick konkle :( </3
  • ezio45
    ezio45
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    Maggi12 wrote: »
    Who is main designers of this game? i mean gameplay/mechanics.

    For ex, here is the list of famous (it is my list) game designers:
    Spoiler
    Sid Meier (civilization, ..)
    Hidetaka Miyazaki (Dark souls, ...)
    David W. Bradley (dungeon lords)
    Jeff Kaplan (overwatch)
    Gabe Newell (hl2, cs)

    Why people always, everywhere writes something like "What happened? lets ask Gina Bruno", "why is this not working properly/nerfed? Gina, help us", Gina, Gina.... she is community manager as far as i know. Where is real game developers? can we see them?

    Why ppl on overwatch forum (for ex) ask directly Jeff Kaplan, not community managers? they even dont know who they are!

    https://www.elderscrollsonline.com/en-us/eso-credits
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    ezio45 wrote: »
    I miss nick konkle :( </3

    Agree....^^
    Also miss Paul Sage and his crazy shirts... :)
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