Mrsinister2 wrote: »There is usually a sub assault in there as well hitting harder then the dawn breaker
Hmm... well when it comes to most stamina players, they are so predictable due to the aforementioned monotony of their burst rotation that you can tell when they are gonna db or uncap and block accordingly (75-50% health when all dots and bleeds are applied) Only problem I have with stam as a mag toon at this point is getting pit bulled by groups of 2+ bleed stacking snare spammers and then not being able to recover from execute without a preapplied hot due to the weakness of healing ward now that is has no initial heal to pull you out of execute range...
If all mag classes were given their own ways to deal with snares and roots without extensive stam investment this would likely not be a problem... it seems from zos change to the grace passive that they want mag toons to survive by a mixture of heals, wards, and mobility, however this passive that was supposed to help alleviate the ward nerf is not well thought out or working as intended...
Grace removes snares multiplicatively instead of additivly even though zos indicated otherwise through the pre NDA class rep system... so with 20% snare reduction a 30% snare gets reduced to 24% on live instead of 10% like it’s supposed to be... second, sprint cost reduction on mages is just dumb as most of the time the act of sprinting with a low stam pool build (ie 90% of mage builds) gets you killed by the next stun burst combo... if the grace passive was truly directed towards moving mage survivability from wards and heals to wards, heals, and mobility then it should have given additive snare reduction (up to 28% in 7 light) and a flat 10% speed bonus
Waffennacht wrote: »Shuffle now reduces all of those abilities except NB Incap by 25%....
Rending is dodgeable...
Just saying
You're comparing apples and oranges. Unless of course you're suggesting that Magicka Templars and Wardens are better in offensive roles than Stamina builds are, in which case you should start giving lessons to all of the various premade BG teams on PC-NA (and please do, my survivability would go way up if they all listen to you).Stamina is so op that the 2 strongest classes at the moment are magplars and magdens...and stamdens i guess.
People seriously need to stop crying and start getting better.
Twohothardware wrote: »Yeah there was loads of counterplay when just a couple of months ago the meta was:
Haunting Curse -> Meteor -> Rune Cage -> dead
It that’s all it took to kill you you are probs still dead lol
Twohothardware wrote: »Yeah there was loads of counterplay when just a couple of months ago the meta was:
Haunting Curse -> Meteor -> Rune Cage -> dead
It that’s all it took to kill you you are probs still dead lol
Twohothardware wrote: »Twohothardware wrote: »Yeah there was loads of counterplay when just a couple of months ago the meta was:
Haunting Curse -> Meteor -> Rune Cage -> dead
It that’s all it took to kill you you are probs still dead lol
That's all it took to kill the majority of players, especially Stamina. Shield stacking Sorcs or MagNB's were the only ones more able to counter it because of shields protecting you while your CC'd. By contrast most of the players complaining about bleed damage now are shield users which struggle more against bleed builds.
Nobody will believe me, but Mag sorcs will be kings by the end of this patch cycle.
In a world where everyone is slow, the streak spam + range dmg is wowstrongwow
Waffennacht wrote: »Twohothardware wrote: »Twohothardware wrote: »Yeah there was loads of counterplay when just a couple of months ago the meta was:
Haunting Curse -> Meteor -> Rune Cage -> dead
It that’s all it took to kill you you are probs still dead lol
That's all it took to kill the majority of players, especially Stamina. Shield stacking Sorcs or MagNB's were the only ones more able to counter it because of shields protecting you while your CC'd. By contrast most of the players complaining about bleed damage now are shield users which struggle more against bleed builds.
That's completely false; most players talking about bleeds are stamina users that recognize now a free dot that ignores resistance and synergies very well with stamina builds.
Bleeds are powerful. Only counters are cloak and extended ritual
Edit: and trellis
Nobody will believe me, but Mag sorcs will be kings by the end of this patch cycle.
In a world where everyone is slow, the streak spam + range dmg is wowstrongwow
Nobody will believe me, but Mag sorcs will be kings by the end of this patch cycle.
In a world where everyone is slow, the streak spam + range dmg is wowstrongwow
Nobody will believe me, but Mag sorcs will be kings by the end of this patch cycle.
In a world where everyone is slow, the streak spam + range dmg is wowstrongwow
Nobody will believe me, but Mag sorcs will be kings by the end of this patch cycle.
In a world where everyone is slow, the streak spam + range dmg is wowstrongwow
Well maybe this’ll be the time I’m wrong.
But I’ve gotten it written down and dated so I can @ you doubters later, the same way I Hit everyone with the @ who made fun of me for running 2 swift on day 1 of summerset (“you’ll lose so much damage!” They said), everyone who said stacking sub assaults wasn’t strong (“it’s so easy to avoid” they said) and everyone who said running wings on a Stam DK was dumb (“you won’t have the mag for that AND igneous” they said)
I hope I’m wrong. But I’m already kiting Zergs on my mag sorcs and picking off the straglers, so... yeah.
Well maybe this’ll be the time I’m wrong.
But I’ve gotten it written down and dated so I can @ you doubters later, the same way I Hit everyone with the @ who made fun of me for running 2 swift on day 1 of summerset (“you’ll lose so much damage!” They said), everyone who said stacking sub assaults wasn’t strong (“it’s so easy to avoid” they said) and everyone who said running wings on a Stam DK was dumb (“you won’t have the mag for that AND igneous” they said)
I hope I’m wrong. But I’m already kiting Zergs on my mag sorcs and picking off the straglers, so... yeah.
Waffennacht wrote: ».Well maybe this’ll be the time I’m wrong.
But I’ve gotten it written down and dated so I can @ you doubters later, the same way I Hit everyone with the @ who made fun of me for running 2 swift on day 1 of summerset (“you’ll lose so much damage!” They said), everyone who said stacking sub assaults wasn’t strong (“it’s so easy to avoid” they said) and everyone who said running wings on a Stam DK was dumb (“you won’t have the mag for that AND igneous” they said)
I hope I’m wrong. But I’m already kiting Zergs on my mag sorcs and picking off the straglers, so... yeah.
Trust me; on this; you indeed are wrong. Sorc is not, in anyway, stronger with crits hurting Shields.
Nope, not with 90% dodgeable, not with purgeable burst, and kiting is non-existent with gap closers
Oh and resistance means nothing to bleeds and 2h ult
Has anyone tested Major Evasion? Is it noticeable?Waffennacht wrote: »Shuffle now reduces all of those abilities except NB Incap by 25%....
Rending is dodgeable...
Just saying