brandonv516 wrote: »You could choose an entirely different 5 piece and put Temporal Guard on your bar for the buff.
Not that it's terrible but Rattlecage seems redundant. I personally like using PvP Spell Power potions for the buff.
And Zaan is very situational and can be easily wasted on some targets.
But if the build works for you, best of luck!
DragonAspect wrote: »brandonv516 wrote: »You could choose an entirely different 5 piece and put Temporal Guard on your bar for the buff.
Not that it's terrible but Rattlecage seems redundant. I personally like using PvP Spell Power potions for the buff.
And Zaan is very situational and can be easily wasted on some targets.
But if the build works for you, best of luck!
I like Rattlecage because of it offense and Vampire's Cloak for its defence but the only problem I have with this setup is Magicka. I run out of Magicka very quickly. I have 991 Magicka recovery even with the drink I use (Witchmother's Potent Brew) and this is when I am unbuffed.
And thank you for your comment.
Rebirthment wrote: »Question, should I continue to run 5 light with a destro/resto build, or switch to 5 heavy s&b build?
The light armor build im running has great damage and decent sustain, but even with all 7 impen + tri stat glyphs, it still gets shredded by stam classes, especially stamwarden. As for the heavy setup, im not sure how badly my sustain will take or how different the playstyle is in no cp.
DragonAspect wrote: »Ok so how about 2 bloodspawn, 5 julianos, 5 lich?
BlackMadara wrote: »For a mDK, light is better than heavy if you are ever looking to deal damage. You will deal more damage on 5 light with protective jewels compared to 5 heavy with arcane. You will miss the stam return and heading bonus of heavy though.
Their are three pillars you should bulld toward for a solo style build. Damage, sustain, and tankiness.
A easy way to do this is to run a damage set, sustain set, and tanky monster set.
I've broken down quite a few sets to determine their effectiveness based on a base value system. By and far, sustain and tanky sets are more efficient than damage sets. They give more bang for your buck and you can always get more damage from enchants and/or mundus. I prefer a damage set though. Anyway, here are some results:
Damage - julianos, spinners, silks of the sun, BSW, and innate axiom are the best damage sets, stat wise. Rattlecage is not very efficient at all. You are better off running spell power pots or a buff skill.
Sustain - lich (the absolute best mag regen if not using mist), bloodthorn, shackle breaker, seducer, alteration mastery, and desert rose (depends on luck or instances of damage hitting you) are the best sustain sets.
Tankiness - pariah (my favorite), impregnable, riposte, transmutation, and fortified brass are the best. I dont like brass very much. If you run choking talons, ignore riposte. Vampire lord cloak isnt great and you can run psijic ult back bar for minor protection.
Troll king and bloodspawn are so damn good, they can be your source of mitigation alone, with protective jewels if in light. Even mighty chudan is good but having volatile up for draconic passives are worth it imo.
So a good baseline bulld is any of the listed 5 pc damage sets, 5 pc sustain sets, and blood spawn or troll king. 5 light, 1 med, I heavy, protective jewels and prismatic enchants on at least the big pieces. If you need more regen, run atro or enchants.
Figure out how much regen is good for you. I like 1200 buffed. Try to fit a destro staff in your build for elemental, that regen is insane. Ice back bar or flame front. I like flame front, light attack damage is very high if you weave.
I have a lot more info on efficiency of purely stat based builds. I have broken down my own in a stupid large spreadsheet based on my play style. Feel free to ask for more info. This post is long enough, as is.
TheStealthDude wrote: »BlackMadara wrote: »For a mDK, light is better than heavy if you are ever looking to deal damage. You will deal more damage on 5 light with protective jewels compared to 5 heavy with arcane. You will miss the stam return and heading bonus of heavy though.
Their are three pillars you should bulld toward for a solo style build. Damage, sustain, and tankiness.
A easy way to do this is to run a damage set, sustain set, and tanky monster set.
I've broken down quite a few sets to determine their effectiveness based on a base value system. By and far, sustain and tanky sets are more efficient than damage sets. They give more bang for your buck and you can always get more damage from enchants and/or mundus. I prefer a damage set though. Anyway, here are some results:
Damage - julianos, spinners, silks of the sun, BSW, and innate axiom are the best damage sets, stat wise. Rattlecage is not very efficient at all. You are better off running spell power pots or a buff skill.
Sustain - lich (the absolute best mag regen if not using mist), bloodthorn, shackle breaker, seducer, alteration mastery, and desert rose (depends on luck or instances of damage hitting you) are the best sustain sets.
Tankiness - pariah (my favorite), impregnable, riposte, transmutation, and fortified brass are the best. I dont like brass very much. If you run choking talons, ignore riposte. Vampire lord cloak isnt great and you can run psijic ult back bar for minor protection.
Troll king and bloodspawn are so damn good, they can be your source of mitigation alone, with protective jewels if in light. Even mighty chudan is good but having volatile up for draconic passives are worth it imo.
So a good baseline bulld is any of the listed 5 pc damage sets, 5 pc sustain sets, and blood spawn or troll king. 5 light, 1 med, I heavy, protective jewels and prismatic enchants on at least the big pieces. If you need more regen, run atro or enchants.
Figure out how much regen is good for you. I like 1200 buffed. Try to fit a destro staff in your build for elemental, that regen is insane. Ice back bar or flame front. I like flame front, light attack damage is very high if you weave.
I have a lot more info on efficiency of purely stat based builds. I have broken down my own in a stupid large spreadsheet based on my play style. Feel free to ask for more info. This post is long enough, as is.
I, too, am a fan of the Pariah set. Have you tested out pairing the new Blackrose Arena Resto Staff with it? I feel like healing ward/ward ally should synergize even better now with Pariah.
My pre-Murkmire setup for no-CP was a light armor build using 5xPariah, 5x Axiom, and 2x Zaans or Grothdar, inferno/resto. Thinking about adding that new Resto Staff set to the backbar and changing Axiom out for BSW.
Also considering trying out a front bar Greatsword and slotting Onslaught over Leap, in an effort to avoid Major Evasion. Wondering if losing out on the benefits of the inferno staff (w/ elemental drain slotted) is worth the (probably, since this is for No-CP) extra damage and DK sustain synergy from Onslaught + extra abilitiy slot on the front bar.
Would love to hear your thoughts!
DragonAspect wrote: »Will 5 pariah 5 sun and 2 zaan be good?
DragonAspect wrote: »I know that everyone is saying that rattlecage is not good but would 5 seducer 5 rattlecage and 2 blood spawn be good?
DragonAspect wrote: »how about 5 spinners 5 pariah and 2 zaan or bloodspawn or skoria ?
DragonAspect wrote: »Is molag kena good?