A lot of people would be angry over a new land to explore being tainted by open world PvP. The gates to that player hub would be permanently camped and all the PvE questers who don't know how to fight against players would get farmed unending.
Content being barred from you because of overzealous tryhards farming AP ruins the game.
Meesha1170 wrote: »I was thinking a cool way to fill in some of the remaining map of Tamriel would be to have some huge update where secondary alliance wars are taking place within each alliance’s territory.
I guess they could craft some story as to why the war spreads beyond the borders of Cryodiil, maybe it’s to weaken the enemies by taking the war to them or whatever. Maybe they could have huge city hubs as safe zones where quests could be done and maybe allow the players to port in and out of these locations from these central hubs. Obviously there would be logistics to figure out such as how this would affect Cyrodiil and how would they handle more PVP content when there’s still work to be done on what exists so let’s just say for the sake of conversation this has already been sorted out.
A secondary reason I like this is it leaves a sizeable yet manageable amount of real estate for future content within Tamriel and beyond. Ideally I’d like to see Elseweyr as a full sized DLC, Sheogorath’s Shivering Isles realm on the outer ring and Skyrim as some sort of 10th anniversary update. Maybe southern Cyrodiil could be used as a sort of Thieves Guild/ Dark Brotherhood part 2.
With secondary alliance war areas and with what I outlined above it could fast track new areas like Akivir or Yokuda to appear in ESO. I’m sure some of this is wishful thinking but what are your thoughts?
A lot of people would be angry over a new land to explore being tainted by open world PvP. The gates to that player hub would be permanently camped and all the PvE questers who don't know how to fight against players would get farmed unending.
Content being barred from you because of overzealous tryhards farming AP ruins the game.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Why is someone considered a 'fragile snowflake' if they do not wish to participate in PvP ?
Why is someone considered a 'fragile snowflake' if they do not wish to participate in PvP ?
A lot of people would be angry over a new land to explore being tainted by open world PvP. The gates to that player hub would be permanently camped and all the PvE questers who don't know how to fight against players would get farmed unending.
Content being barred from you because of overzealous tryhards farming AP ruins the game.
Boy, it sure does sound like a good opportunity to learn how to PvP...
A lot of people would be angry over a new land to explore being tainted by open world PvP. The gates to that player hub would be permanently camped and all the PvE questers who don't know how to fight against players would get farmed unending.
Content being barred from you because of overzealous tryhards farming AP ruins the game.
A lot of people would be angry over a new land to explore being tainted by open world PvP. The gates to that player hub would be permanently camped and all the PvE questers who don't know how to fight against players would get farmed unending.
Content being barred from you because of overzealous tryhards farming AP ruins the game.
Boy, it sure does sound like a good opportunity to learn how to PvP...
All the PvP experience in the world still won't do anything for you against some builds. l2p isnt an excuse here.