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Murkmire - Echoing Hollow and 12 drop limit...

Runs
Runs
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This world boss is really annoying me. Every time it's up it seems like everybody only wants to hit the boss instead of going after the totems when they spawn which heal him rapidly. When there's only a handful of people it's no big deal other than severely increasing the amount of time to kill him. But when there are a crap ton of players there it gets real old real fast when there's only myself or one other going after the totems and getting rewarded for doing so by not getting a drop.

Other boss = no issues for me getting a drop even with a zerg there.
Runs| Orc NightbladeChim-el Adabal| Dunmer TemplarM'air the Honest| Khajiit Templar
Oddity| Altmer SorcerorDrizlo| Orc DragonKnightLady Ra Gada| Redguard Sorceror
Taste-of-Hist-Sap| Argonian NightbladeWar'den Peace| Khajiit WardenLittle Warden Annie Altmer Warden
Ports with Blood| Breton TemplarDirty-Old-Man| Dunmer DragonKnightEyes-of-the-Sun| Argonian DragonKnight
Bleak Mystique| Nord WardenPolychronopolous| Imperial SorcerorBullcrit| Khajiit Nightblade
PC NA CP 1250+ and still a noob
At Writs End - A place to complete master writs
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