I love dolmens, been doing them since 2014 now. But they are so easy, with so much new content shouldn't we see a major buff in these dolmens so they are actually a challenge?
Geysers are nice, but I want to play tougher dolmens.
lordrichter wrote: »
I am not sure how you balance these things when there are 2 people at the dolmen vs 100 people there. In the case of the latter, the mobs drop and die almost immediately, not that you can see them because of all the characters and effects. Molag Bal needs a good AOE to clear the field and kill everyone.
I love dolmens, been doing them since 2014 now. But they are so easy, with so much new content shouldn't we see a major buff in these dolmens so they are actually a challenge?
Geysers are nice, but I want to play tougher dolmens.
It would be nice if they had more feeling to them like at launch, they were designed as something to drive players in the zones to group up and battle, but like all things with old content it gets turned into something you can solo because there isn't enough population to run them with big groups.
It's also once again down to how strong our max level character are vs the overworld content. Make a new character and don't spend you CP and they can still be pretty hard to solo.
Dolmens do scale based on number of players at the dolmen. Not as dramatically as the Geyesers do, or the World Boss adds do in the newer zone.
Eh, I see new players dying at dolmens all the time...
lordrichter wrote: »Molag Bal needs a good AOE to clear the field and kill everyone.
Be careful what you wish for. You can faceroll them now, but they might just decide to make them as pleasant as DLC dungeons on Vet difficulty, and then you'd be shouting in the forums about "impossible dolmens".
lordrichter wrote: »
I am not sure how you balance these things when there are 2 people at the dolmen vs 100 people there. In the case of the latter, the mobs drop and die almost immediately, not that you can see them because of all the characters and effects. Molag Bal needs a good AOE to clear the field and kill everyone.
spartaxoxo wrote: »No! Not everything needs to be challenging for maxxed out characters. Overland content is supposed to be newbie friendly. Anything they made to be a challenge for max players would be impossible for new ones.