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FINALLY! Two-hander is fixed!

angeleda
angeleda
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  • NewBlacksmurf
    NewBlacksmurf
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    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • xeNNNNN
    xeNNNNN
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    This hurts my soul. I've lost count how many times this has happened to me when trying to deal with speed buffed players, speed pots, hurricane...etc... so frustrating.
    Ah, e-communities - the "pinnacle" of the internet............yeah, right.
  • Own
    Own
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    It needs a faster cast time to start
  • xeNNNNN
    xeNNNNN
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    Own wrote: »
    It needs a faster cast time to start

    Yep, though it can't be too fast due to the damage output, hell at this point even 0.5 seconds faster would be better.
    Ah, e-communities - the "pinnacle" of the internet............yeah, right.
  • Crixus8000
    Crixus8000
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    Lol yeah pretty much my experience after trying it too lol, no idea how this made it to live. I can't even play.
  • Waffennacht
    Waffennacht
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    Hey .. he did win though... >:)
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • ArchMikem
    ArchMikem
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    xeNNNNN wrote: »
    This hurts my soul. I've lost count how many times this has happened to me when trying to deal with speed buffed players, speed pots, hurricane...etc... so frustrating.

    Hurricane doesn't give you Expedition, Lightning Form does.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • MartiniDaniels
    MartiniDaniels
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    well, if you manage to land those casting time hits consistently, you'll be a great shooter player after that :D
  • kypranb14_ESO
    kypranb14_ESO
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    ArchMikem wrote: »
    xeNNNNN wrote: »
    This hurts my soul. I've lost count how many times this has happened to me when trying to deal with speed buffed players, speed pots, hurricane...etc... so frustrating.

    Hurricane doesn't give you Expedition, Lightning Form does.

    They both do, Hurricane is Minor, Lightning Form is Major.
  • Kanar
    Kanar
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    Can't watch the video right now, but I imagine you're saying "fixed" like how we say when you take a male cat to the vet to get "fixed."
    Edited by Kanar on October 23, 2018 9:41PM
  • weedgenius
    weedgenius
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    I'm cracking up :lol:
    PS4 NA
    Better Homes & Gardens
  • RinaldoGandolphi
    RinaldoGandolphi
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    Honestly, it’s about damn time.

    Dizzy Swing is the biggest noob skill in the game.

    They never should have made this skill uninterruptable. Back in 1.x you could bash someone trying to Dizzy Swing you and stop them, then they changed it and gave it an absurd hit box where once you targeted someone you can move around full speed during the channel until you line it up to land...completely stupid unskilled nonsense because you can no longer bash it

    When I use Bloodthirst if I don’t keep the reticle on you my attacks will miss If I try and Biting Jabs and don’t keep the reticle on you I’ll miss and both of those skills have cast times just like Dizzy Swing they are just channels that do damage over the length of the cast instead of at the end of the animation

    You can’t even get a fire staff light or heavy attack to target if you don’t keep the reticle on them which is very tough in melee range where 70% of fighting occurs

    The change where you could no longer interrupt or bash Uppercut was one of the worst changes in the game right up there with them removing the ability to bash heavy attacks to stop them.

    Sorry it’s just a pet peeve of mine...if you can bash a Templar or sorc trying to cast frags or dark flare in your face you should be able to bash an uppercut user too
    Edited by RinaldoGandolphi on October 23, 2018 10:26PM
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Bosov
    Bosov
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    Honestly, it’s about damn time.

    Dizzy Swing is the biggest noob skill in the game.

    They never should have made this skill uninterruptable. Back in 1.x you could bash someone trying to Dizzy Swing you and stop them, then they changed it and gave it an absurd hit box where once you targeted someone you can move around full speed during the channel until you line it up to land...completely stupid unskilled nonsense because you can no longer bash it

    When I use Bloodthirst if I don’t keep the reticle on you my attacks will miss If I try and Biting Jabs and don’t keep the reticle on you I’ll miss and both of those skills have cast times just like Dizzy Swing they are just channels that do damage over the length of the cast instead of at the end of the animation

    You can’t even get a fire staff light or heavy attack to target if you don’t keep the reticle on them which is very tough in melee range where 70% of fighting occurs

    The change where you could no longer interrupt or bash Uppercut was one of the worst changes in the game right up there with them removing the ability to bash heavy attacks to stop them.

    Sorry it’s just a pet peeve of mine...if you can bash a Templar or sorc trying to cast frags or dark flare in your face you should be able to bash an uppercut user too

    Snipe wants to have a word...
    Xbox One - EU - GT : Bosov
    PC - EU - @Bosov91

    ESO Highight :
    https://twitter.com/SlashLurk/status/895068339273310208

  • Aliyavana
    Aliyavana
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    Honestly, it’s about damn time.

    Dizzy Swing is the biggest noob skill in the game.

    They never should have made this skill uninterruptable. Back in 1.x you could bash someone trying to Dizzy Swing you and stop them, then they changed it and gave it an absurd hit box where once you targeted someone you can move around full speed during the channel until you line it up to land...completely stupid unskilled nonsense because you can no longer bash it

    When I use Bloodthirst if I don’t keep the reticle on you my attacks will miss If I try and Biting Jabs and don’t keep the reticle on you I’ll miss and both of those skills have cast times just like Dizzy Swing they are just channels that do damage over the length of the cast instead of at the end of the animation

    You can’t even get a fire staff light or heavy attack to target if you don’t keep the reticle on them which is very tough in melee range where 70% of fighting occurs

    The change where you could no longer interrupt or bash Uppercut was one of the worst changes in the game right up there with them removing the ability to bash heavy attacks to stop them.

    Sorry it’s just a pet peeve of mine...if you can bash a Templar or sorc trying to cast frags or dark flare in your face you should be able to bash an uppercut user too

    Dizzying swing is one of the most interruptible skills in the game. walk through me or cc me and I lose my cast. outrun me and you cancel my cast. this skill is a pain in laggy environments and in other scenarios. The title of nobbiest skill belongs to snipe which is essentially a 40 meter dizzying swing packed with a defile that can be spammed from the back of zergs and without fear of being bashed. "If you can bash a Templar or sorc trying to cast frags or dark flare in your face you should be able to bash an uppercut user too." those skills have the advantage of being able to be cast at range. dizzying swing is melee range only but if you gave us the 40 meter range that snipe has then sure I wouldn't mind it being bashable.
    Edited by Aliyavana on October 23, 2018 10:48PM
  • Kanar
    Kanar
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    Aliyavana wrote: »
    Honestly, it’s about damn time.

    Dizzy Swing is the biggest noob skill in the game.

    They never should have made this skill uninterruptable. Back in 1.x you could bash someone trying to Dizzy Swing you and stop them, then they changed it and gave it an absurd hit box where once you targeted someone you can move around full speed during the channel until you line it up to land...completely stupid unskilled nonsense because you can no longer bash it

    When I use Bloodthirst if I don’t keep the reticle on you my attacks will miss If I try and Biting Jabs and don’t keep the reticle on you I’ll miss and both of those skills have cast times just like Dizzy Swing they are just channels that do damage over the length of the cast instead of at the end of the animation

    You can’t even get a fire staff light or heavy attack to target if you don’t keep the reticle on them which is very tough in melee range where 70% of fighting occurs

    The change where you could no longer interrupt or bash Uppercut was one of the worst changes in the game right up there with them removing the ability to bash heavy attacks to stop them.

    Sorry it’s just a pet peeve of mine...if you can bash a Templar or sorc trying to cast frags or dark flare in your face you should be able to bash an uppercut user too

    Dizzying swing is one of the most interruptible skills in the game. walk through me or cc me and I lose my cast. outrun me and you cancel my cast. this skill is a pain in laggy environments and in other scenarios. The title of nobbiest skill belongs to snipe which is essentially a 40 meter dizzying swing packed with a defile that can be spammed from the back of zergs and without fear of being bashed. "If you can bash a Templar or sorc trying to cast frags or dark flare in your face you should be able to bash an uppercut user too." those skills have the advantage of being able to be cast at range. dizzying swing is melee range only but if you gave us the 40 meter range that snipe has then sure I wouldn't mind it being bashable.

    So if snipe is so much better than dizzy, why don't you use it?

    IMO dizzy is a noob skill because anyone who uses it must have read some PvP guide from 2016. It's clearly a terrible skill only good for bashing newbs, so why use it? Anyone decent is just going to walk into you or around a wall.
  • Reverb
    Reverb
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    Honestly, it’s about damn time.

    Dizzy Swing is the biggest noob skill in the game.

    They never should have made this skill uninterruptable. Back in 1.x you could bash someone trying to Dizzy Swing you and stop them, then they changed it and gave it an absurd hit box where once you targeted someone you can move around full speed during the channel until you line it up to land...completely stupid unskilled nonsense because you can no longer bash it

    When I use Bloodthirst if I don’t keep the reticle on you my attacks will miss If I try and Biting Jabs and don’t keep the reticle on you I’ll miss and both of those skills have cast times just like Dizzy Swing they are just channels that do damage over the length of the cast instead of at the end of the animation

    You can’t even get a fire staff light or heavy attack to target if you don’t keep the reticle on them which is very tough in melee range where 70% of fighting occurs

    The change where you could no longer interrupt or bash Uppercut was one of the worst changes in the game right up there with them removing the ability to bash heavy attacks to stop them.

    Sorry it’s just a pet peeve of mine...if you can bash a Templar or sorc trying to cast frags or dark flare in your face you should be able to bash an uppercut user too

    I fully agree! I still catch myself trying to interrupt someone in a Dizzying Swing channel and it pisses me off every time when I remember I can’t. It’s one of the stupidest combat decisions Zeni has made, managing to stand out in a crowded field of poor decisions.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Aliyavana
    Aliyavana
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    Kanar wrote: »
    Aliyavana wrote: »
    Honestly, it’s about damn time.

    Dizzy Swing is the biggest noob skill in the game.

    They never should have made this skill uninterruptable. Back in 1.x you could bash someone trying to Dizzy Swing you and stop them, then they changed it and gave it an absurd hit box where once you targeted someone you can move around full speed during the channel until you line it up to land...completely stupid unskilled nonsense because you can no longer bash it

    When I use Bloodthirst if I don’t keep the reticle on you my attacks will miss If I try and Biting Jabs and don’t keep the reticle on you I’ll miss and both of those skills have cast times just like Dizzy Swing they are just channels that do damage over the length of the cast instead of at the end of the animation

    You can’t even get a fire staff light or heavy attack to target if you don’t keep the reticle on them which is very tough in melee range where 70% of fighting occurs

    The change where you could no longer interrupt or bash Uppercut was one of the worst changes in the game right up there with them removing the ability to bash heavy attacks to stop them.

    Sorry it’s just a pet peeve of mine...if you can bash a Templar or sorc trying to cast frags or dark flare in your face you should be able to bash an uppercut user too

    Dizzying swing is one of the most interruptible skills in the game. walk through me or cc me and I lose my cast. outrun me and you cancel my cast. this skill is a pain in laggy environments and in other scenarios. The title of nobbiest skill belongs to snipe which is essentially a 40 meter dizzying swing packed with a defile that can be spammed from the back of zergs and without fear of being bashed. "If you can bash a Templar or sorc trying to cast frags or dark flare in your face you should be able to bash an uppercut user too." those skills have the advantage of being able to be cast at range. dizzying swing is melee range only but if you gave us the 40 meter range that snipe has then sure I wouldn't mind it being bashable.

    So if snipe is so much better than dizzy, why don't you use it?

    IMO dizzy is a noob skill because anyone who uses it must have read some PvP guide from 2016. It's clearly a terrible skill only good for bashing newbs, so why use it? Anyone decent is just going to walk into you or around a wall.

    Snipe encourages a dishonorable and safe playstyle of hit and run from 40 m away. also snipe spam for me isn't a exactly challenging nor fun playstyle. it is fun landing a dizzying swing combo and earning your kill like that.
    Edited by Aliyavana on October 23, 2018 11:19PM
  • Aliyavana
    Aliyavana
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    Reverb wrote: »
    Honestly, it’s about damn time.

    Dizzy Swing is the biggest noob skill in the game.

    They never should have made this skill uninterruptable. Back in 1.x you could bash someone trying to Dizzy Swing you and stop them, then they changed it and gave it an absurd hit box where once you targeted someone you can move around full speed during the channel until you line it up to land...completely stupid unskilled nonsense because you can no longer bash it

    When I use Bloodthirst if I don’t keep the reticle on you my attacks will miss If I try and Biting Jabs and don’t keep the reticle on you I’ll miss and both of those skills have cast times just like Dizzy Swing they are just channels that do damage over the length of the cast instead of at the end of the animation

    You can’t even get a fire staff light or heavy attack to target if you don’t keep the reticle on them which is very tough in melee range where 70% of fighting occurs

    The change where you could no longer interrupt or bash Uppercut was one of the worst changes in the game right up there with them removing the ability to bash heavy attacks to stop them.

    Sorry it’s just a pet peeve of mine...if you can bash a Templar or sorc trying to cast frags or dark flare in your face you should be able to bash an uppercut user too

    I fully agree! I still catch myself trying to interrupt someone in a Dizzying Swing channel and it pisses me off every time when I remember I can’t. It’s one of the stupidest combat decisions Zeni has made, managing to stand out in a crowded field of poor decisions.

    see the above response as to why dizzying swing being bashable is a bad idea
  • Kanar
    Kanar
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    Aliyavana wrote: »
    Kanar wrote: »
    Aliyavana wrote: »
    Honestly, it’s about damn time.

    Dizzy Swing is the biggest noob skill in the game.

    They never should have made this skill uninterruptable. Back in 1.x you could bash someone trying to Dizzy Swing you and stop them, then they changed it and gave it an absurd hit box where once you targeted someone you can move around full speed during the channel until you line it up to land...completely stupid unskilled nonsense because you can no longer bash it

    When I use Bloodthirst if I don’t keep the reticle on you my attacks will miss If I try and Biting Jabs and don’t keep the reticle on you I’ll miss and both of those skills have cast times just like Dizzy Swing they are just channels that do damage over the length of the cast instead of at the end of the animation

    You can’t even get a fire staff light or heavy attack to target if you don’t keep the reticle on them which is very tough in melee range where 70% of fighting occurs

    The change where you could no longer interrupt or bash Uppercut was one of the worst changes in the game right up there with them removing the ability to bash heavy attacks to stop them.

    Sorry it’s just a pet peeve of mine...if you can bash a Templar or sorc trying to cast frags or dark flare in your face you should be able to bash an uppercut user too

    Dizzying swing is one of the most interruptible skills in the game. walk through me or cc me and I lose my cast. outrun me and you cancel my cast. this skill is a pain in laggy environments and in other scenarios. The title of nobbiest skill belongs to snipe which is essentially a 40 meter dizzying swing packed with a defile that can be spammed from the back of zergs and without fear of being bashed. "If you can bash a Templar or sorc trying to cast frags or dark flare in your face you should be able to bash an uppercut user too." those skills have the advantage of being able to be cast at range. dizzying swing is melee range only but if you gave us the 40 meter range that snipe has then sure I wouldn't mind it being bashable.

    So if snipe is so much better than dizzy, why don't you use it?

    IMO dizzy is a noob skill because anyone who uses it must have read some PvP guide from 2016. It's clearly a terrible skill only good for bashing newbs, so why use it? Anyone decent is just going to walk into you or around a wall.

    Snipe encourages a dishonorable and safe playstyle of hit and run from 40 m away. also snipe spam for me isn't a exactly challenging nor fun playstyle. it is fun landing a dizzying swing combo and earning your kill like that.

    Snipe can be used from 10m though, it's better than dizzy at the same playstyle. I mean those guys who use it "safe" from 40m never really get kills, compared to if you close in.
  • Callous2208
    Callous2208
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    Kanar wrote: »
    Aliyavana wrote: »
    Kanar wrote: »
    Aliyavana wrote: »
    Honestly, it’s about damn time.

    Dizzy Swing is the biggest noob skill in the game.

    They never should have made this skill uninterruptable. Back in 1.x you could bash someone trying to Dizzy Swing you and stop them, then they changed it and gave it an absurd hit box where once you targeted someone you can move around full speed during the channel until you line it up to land...completely stupid unskilled nonsense because you can no longer bash it

    When I use Bloodthirst if I don’t keep the reticle on you my attacks will miss If I try and Biting Jabs and don’t keep the reticle on you I’ll miss and both of those skills have cast times just like Dizzy Swing they are just channels that do damage over the length of the cast instead of at the end of the animation

    You can’t even get a fire staff light or heavy attack to target if you don’t keep the reticle on them which is very tough in melee range where 70% of fighting occurs

    The change where you could no longer interrupt or bash Uppercut was one of the worst changes in the game right up there with them removing the ability to bash heavy attacks to stop them.

    Sorry it’s just a pet peeve of mine...if you can bash a Templar or sorc trying to cast frags or dark flare in your face you should be able to bash an uppercut user too

    Dizzying swing is one of the most interruptible skills in the game. walk through me or cc me and I lose my cast. outrun me and you cancel my cast. this skill is a pain in laggy environments and in other scenarios. The title of nobbiest skill belongs to snipe which is essentially a 40 meter dizzying swing packed with a defile that can be spammed from the back of zergs and without fear of being bashed. "If you can bash a Templar or sorc trying to cast frags or dark flare in your face you should be able to bash an uppercut user too." those skills have the advantage of being able to be cast at range. dizzying swing is melee range only but if you gave us the 40 meter range that snipe has then sure I wouldn't mind it being bashable.

    So if snipe is so much better than dizzy, why don't you use it?

    IMO dizzy is a noob skill because anyone who uses it must have read some PvP guide from 2016. It's clearly a terrible skill only good for bashing newbs, so why use it? Anyone decent is just going to walk into you or around a wall.

    Snipe encourages a dishonorable and safe playstyle of hit and run from 40 m away. also snipe spam for me isn't a exactly challenging nor fun playstyle. it is fun landing a dizzying swing combo and earning your kill like that.

    Snipe can be used from 10m though, it's better than dizzy at the same playstyle. I mean those guys who use it "safe" from 40m never really get kills, compared to if you close in.

    Incorrect. You may just be accustomed to Bg's but in Cyrodiil it is quite easy to essentially one shot tanks from 40m. The slight lag and health desync allows one to land multiple snipes and even throw in a heavy attack before the player hears the sound or even registers damage. It sucks but is also kind of funny as everyone around you just sees you faceplant out of nowhere for no reason.
  • Nyladreas
    Nyladreas
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    angeleda wrote: »

    All it takes is making that skill instant and reduce its damage slightly to make up for the cast time.
    Edited by Nyladreas on October 23, 2018 11:37PM
  • MaxwellC
    MaxwellC
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    Holy *** they ruined it lmao.
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • Aurielle
    Aurielle
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    Kanar wrote: »
    Aliyavana wrote: »
    Kanar wrote: »
    Aliyavana wrote: »
    Honestly, it’s about damn time.

    Dizzy Swing is the biggest noob skill in the game.

    They never should have made this skill uninterruptable. Back in 1.x you could bash someone trying to Dizzy Swing you and stop them, then they changed it and gave it an absurd hit box where once you targeted someone you can move around full speed during the channel until you line it up to land...completely stupid unskilled nonsense because you can no longer bash it

    When I use Bloodthirst if I don’t keep the reticle on you my attacks will miss If I try and Biting Jabs and don’t keep the reticle on you I’ll miss and both of those skills have cast times just like Dizzy Swing they are just channels that do damage over the length of the cast instead of at the end of the animation

    You can’t even get a fire staff light or heavy attack to target if you don’t keep the reticle on them which is very tough in melee range where 70% of fighting occurs

    The change where you could no longer interrupt or bash Uppercut was one of the worst changes in the game right up there with them removing the ability to bash heavy attacks to stop them.

    Sorry it’s just a pet peeve of mine...if you can bash a Templar or sorc trying to cast frags or dark flare in your face you should be able to bash an uppercut user too

    Dizzying swing is one of the most interruptible skills in the game. walk through me or cc me and I lose my cast. outrun me and you cancel my cast. this skill is a pain in laggy environments and in other scenarios. The title of nobbiest skill belongs to snipe which is essentially a 40 meter dizzying swing packed with a defile that can be spammed from the back of zergs and without fear of being bashed. "If you can bash a Templar or sorc trying to cast frags or dark flare in your face you should be able to bash an uppercut user too." those skills have the advantage of being able to be cast at range. dizzying swing is melee range only but if you gave us the 40 meter range that snipe has then sure I wouldn't mind it being bashable.

    So if snipe is so much better than dizzy, why don't you use it?

    IMO dizzy is a noob skill because anyone who uses it must have read some PvP guide from 2016. It's clearly a terrible skill only good for bashing newbs, so why use it? Anyone decent is just going to walk into you or around a wall.

    Snipe encourages a dishonorable and safe playstyle of hit and run from 40 m away. also snipe spam for me isn't a exactly challenging nor fun playstyle. it is fun landing a dizzying swing combo and earning your kill like that.

    Snipe can be used from 10m though, it's better than dizzy at the same playstyle. I mean those guys who use it "safe" from 40m never really get kills, compared to if you close in.

    That’s hilarious.

    https://youtu.be/4k-b8d6vdhQ

    https://youtu.be/1wuduqv00Fo



  • Davor
    Davor
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    Nuff said? I come to forums to read, not to watch. So no, enough is not said. I don't understand the point of all this.
    Not my quote but I love this saying

    "I would pay It for support. But since they choosed we are just numbers and not customers, i dont mind if game and zos goes to oblivion"
  • OFFL1MIT
    OFFL1MIT
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    Aurielle wrote: »
    Kanar wrote: »
    Aliyavana wrote: »
    Kanar wrote: »
    Aliyavana wrote: »
    Honestly, it’s about damn time.

    Dizzy Swing is the biggest noob skill in the game.

    They never should have made this skill uninterruptable. Back in 1.x you could bash someone trying to Dizzy Swing you and stop them, then they changed it and gave it an absurd hit box where once you targeted someone you can move around full speed during the channel until you line it up to land...completely stupid unskilled nonsense because you can no longer bash it

    When I use Bloodthirst if I don’t keep the reticle on you my attacks will miss If I try and Biting Jabs and don’t keep the reticle on you I’ll miss and both of those skills have cast times just like Dizzy Swing they are just channels that do damage over the length of the cast instead of at the end of the animation

    You can’t even get a fire staff light or heavy attack to target if you don’t keep the reticle on them which is very tough in melee range where 70% of fighting occurs

    The change where you could no longer interrupt or bash Uppercut was one of the worst changes in the game right up there with them removing the ability to bash heavy attacks to stop them.

    Sorry it’s just a pet peeve of mine...if you can bash a Templar or sorc trying to cast frags or dark flare in your face you should be able to bash an uppercut user too

    Dizzying swing is one of the most interruptible skills in the game. walk through me or cc me and I lose my cast. outrun me and you cancel my cast. this skill is a pain in laggy environments and in other scenarios. The title of nobbiest skill belongs to snipe which is essentially a 40 meter dizzying swing packed with a defile that can be spammed from the back of zergs and without fear of being bashed. "If you can bash a Templar or sorc trying to cast frags or dark flare in your face you should be able to bash an uppercut user too." those skills have the advantage of being able to be cast at range. dizzying swing is melee range only but if you gave us the 40 meter range that snipe has then sure I wouldn't mind it being bashable.

    So if snipe is so much better than dizzy, why don't you use it?

    IMO dizzy is a noob skill because anyone who uses it must have read some PvP guide from 2016. It's clearly a terrible skill only good for bashing newbs, so why use it? Anyone decent is just going to walk into you or around a wall.

    Snipe encourages a dishonorable and safe playstyle of hit and run from 40 m away. also snipe spam for me isn't a exactly challenging nor fun playstyle. it is fun landing a dizzying swing combo and earning your kill like that.

    Snipe can be used from 10m though, it's better than dizzy at the same playstyle. I mean those guys who use it "safe" from 40m never really get kills, compared to if you close in.

    That’s hilarious.

    https://youtu.be/4k-b8d6vdhQ

    https://youtu.be/1wuduqv00Fo



    this is not bug? He just canceled animation. U can stack 3 shots but not more. + snipe is assasination skill it's working as it should be, I have no issues with it.
    At first clip u just roll dodged him until u run out of stamina, but he kept stacking shots. YOu should have turned around at attacked him at close distance, ofc u probably would have died anyway from other aldmeri.

    second clip you were on the mount with no buffs, and that guy just stacked shots.
    The further they start shooting the more they can stack because of arrow traveling, so I dont think this is a bug, but a simple anima cancelation and big distance between you and him. At close distance snipe is useless.
  • Zekka
    Zekka
    ✭✭✭✭
    OFFL1MIT wrote: »
    Aurielle wrote: »
    Kanar wrote: »
    Aliyavana wrote: »
    Kanar wrote: »
    Aliyavana wrote: »
    Honestly, it’s about damn time.

    Dizzy Swing is the biggest noob skill in the game.

    They never should have made this skill uninterruptable. Back in 1.x you could bash someone trying to Dizzy Swing you and stop them, then they changed it and gave it an absurd hit box where once you targeted someone you can move around full speed during the channel until you line it up to land...completely stupid unskilled nonsense because you can no longer bash it

    When I use Bloodthirst if I don’t keep the reticle on you my attacks will miss If I try and Biting Jabs and don’t keep the reticle on you I’ll miss and both of those skills have cast times just like Dizzy Swing they are just channels that do damage over the length of the cast instead of at the end of the animation

    You can’t even get a fire staff light or heavy attack to target if you don’t keep the reticle on them which is very tough in melee range where 70% of fighting occurs

    The change where you could no longer interrupt or bash Uppercut was one of the worst changes in the game right up there with them removing the ability to bash heavy attacks to stop them.

    Sorry it’s just a pet peeve of mine...if you can bash a Templar or sorc trying to cast frags or dark flare in your face you should be able to bash an uppercut user too

    Dizzying swing is one of the most interruptible skills in the game. walk through me or cc me and I lose my cast. outrun me and you cancel my cast. this skill is a pain in laggy environments and in other scenarios. The title of nobbiest skill belongs to snipe which is essentially a 40 meter dizzying swing packed with a defile that can be spammed from the back of zergs and without fear of being bashed. "If you can bash a Templar or sorc trying to cast frags or dark flare in your face you should be able to bash an uppercut user too." those skills have the advantage of being able to be cast at range. dizzying swing is melee range only but if you gave us the 40 meter range that snipe has then sure I wouldn't mind it being bashable.

    So if snipe is so much better than dizzy, why don't you use it?

    IMO dizzy is a noob skill because anyone who uses it must have read some PvP guide from 2016. It's clearly a terrible skill only good for bashing newbs, so why use it? Anyone decent is just going to walk into you or around a wall.

    Snipe encourages a dishonorable and safe playstyle of hit and run from 40 m away. also snipe spam for me isn't a exactly challenging nor fun playstyle. it is fun landing a dizzying swing combo and earning your kill like that.

    Snipe can be used from 10m though, it's better than dizzy at the same playstyle. I mean those guys who use it "safe" from 40m never really get kills, compared to if you close in.

    That’s hilarious.

    https://youtu.be/4k-b8d6vdhQ

    https://youtu.be/1wuduqv00Fo



    this is not bug? He just canceled animation. U can stack 3 shots but not more. + snipe is assasination skill it's working as it should be, I have no issues with it.
    At first clip u just roll dodged him until u run out of stamina, but he kept stacking shots. YOu should have turned around at attacked him at close distance, ofc u probably would have died anyway from other aldmeri.

    second clip you were on the mount with no buffs, and that guy just stacked shots.
    The further they start shooting the more they can stack because of arrow traveling, so I dont think this is a bug, but a simple anima cancelation and big distance between you and him. At close distance snipe is useless.

    yeah, works totally as intended
    that's why when you get killed by a snipe induced health desync, you lose all your ressources first then dies 3 seconds later as if you were hit by Kenshiro

    that skill should have been removed a long time ago and replaced by a real spammable for bow, no more crutch for zerglings in pvp and skyrim babbies obsessed with archer builds would see their dps rise in pve
  • angeleda
    angeleda
    ✭✭✭✭
    who plays stam chars in 2018..??? Amirite, fellas?
  • Koensol
    Koensol
    ✭✭✭✭✭
    ✭✭
    Bump <3
    Edited by Koensol on October 24, 2018 6:07AM
  • Ariades_swe
    Ariades_swe
    ✭✭✭✭✭
    Who uses dizzy in 2018?
    It sucked vs good players for years.
  • Thogard
    Thogard
    ✭✭✭✭✭
    ✭✭✭✭✭
    Who uses dizzy in 2018?
    It sucked vs good players for years.

    Good players are able to use it against good players.

    Dizzy is the only skill left in the game that requires Twitch reflex skill.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


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