VaranisArano wrote: »I do feel bad for Magblades who only slot reflectable skills and persist in using them against a MagDK with wings up. About as sorry as a rock feels when it beats scissors.
I mean, I've got huge flapping dragon wings up, and they still hit me with reflectable attacks? At this point, I'm sorry, but Wings is a pretty well known and obvious counter to a range-only MagBlade. So if you build a range-only MagBlade, what exactly do you expect to happen?
Maybe don't build a one trick pony and whine when you find someone who can counter your one trick.
themaddaedra wrote: »VaranisArano wrote: »I do feel bad for Magblades who only slot reflectable skills and persist in using them against a MagDK with wings up. About as sorry as a rock feels when it beats scissors.
I mean, I've got huge flapping dragon wings up, and they still hit me with reflectable attacks? At this point, I'm sorry, but Wings is a pretty well known and obvious counter to a range-only MagBlade. So if you build a range-only MagBlade, what exactly do you expect to happen?
Maybe don't build a one trick pony and whine when you find someone who can counter your one trick.
I don't get rekt by wings as i don't hit the person using them, but if you think a melee magblade has more chances against magdk than ranged nb then you don't have any idea what you are about. DK is a complete melee monster. At this point i have to say there's not really much a magblade can do against magdk. Maybe lightning heavy attacks from range lol. And you can also waste your meteor. Dk will survive either tho.
Edit: Typo.
Guess those magblades didn't yet figure out the awesomness of Crushing Shock spammable. Makes me laugh at DKs who're flashing their wings and get surprised when they do nothing.
Tell me, what singular skill in the game hardcounters magdk's specifically and makes them unable to put any pressure on thwir opponent and forces them to spam heals or run? Make sure to think hard. Can't think of a skill? Aaah that's what I thought.VaranisArano wrote: »I do feel bad for Magblades who only slot reflectable skills and persist in using them against a MagDK with wings up. About as sorry as a rock feels when it beats scissors.
I mean, I've got huge flapping dragon wings up, and they still hit me with reflectable attacks? At this point, I'm sorry, but Wings is a pretty well known and obvious counter to a range-only MagBlade. So if you build a range-only MagBlade, what exactly do you expect to happen?
Maybe don't build a one trick pony and whine when you find someone who can counter your one trick.
Tell me, what singular skill in the game hardcounters magdk's specifically and makes them unable to put any pressure on thwir opponent and forces them to spam heals or run? Make sure to think hard. Can't think of a skill? Aaah that's what I thought.VaranisArano wrote: »I do feel bad for Magblades who only slot reflectable skills and persist in using them against a MagDK with wings up. About as sorry as a rock feels when it beats scissors.
I mean, I've got huge flapping dragon wings up, and they still hit me with reflectable attacks? At this point, I'm sorry, but Wings is a pretty well known and obvious counter to a range-only MagBlade. So if you build a range-only MagBlade, what exactly do you expect to happen?
Maybe don't build a one trick pony and whine when you find someone who can counter your one trick.
Please... try at least to be somewhat reasonable. Cloak is a ridiculous skill in its current form. I will agree with you on that. It doesn't however hardcounter magdk, nor does it force them to spam heals or prevent them from putting up counter pressure. And it is never up 100% of the time, unlike in a magdk vs magblade 1v1 where wings are permanently up while the magdk hammers you and spams roots and fossilize on you. Now if nbs could damage you while staying invisible, it would be a valid comparison.Tell me, what singular skill in the game hardcounters magdk's specifically and makes them unable to put any pressure on thwir opponent and forces them to spam heals or run? Make sure to think hard. Can't think of a skill? Aaah that's what I thought.VaranisArano wrote: »I do feel bad for Magblades who only slot reflectable skills and persist in using them against a MagDK with wings up. About as sorry as a rock feels when it beats scissors.
I mean, I've got huge flapping dragon wings up, and they still hit me with reflectable attacks? At this point, I'm sorry, but Wings is a pretty well known and obvious counter to a range-only MagBlade. So if you build a range-only MagBlade, what exactly do you expect to happen?
Maybe don't build a one trick pony and whine when you find someone who can counter your one trick.
Cloak.
Stops all DK dots, stops single target cause ya can't see them, so you have to waste resources trying to reveal them (if they are bad anyway and don't make range or shade) to which they can just recloak and forcemiss your attack.
Harness, sort of non specific but makes you able to stalemate vs all mag classes. Basically a free 7/8k heal.
Ah, you are being biased and ignorant purposefully. Aaah that is what I thought.
Please... try at least to be somewhat reasonable. Cloak is a ridiculous skill in its current form. I will agree with you on that. It doesn't however hardcounter magdk, nor does it force them to spam heals or prevent them from putting up counter pressure. Magdk vs medium stamblade very frequently ended in a magdk win. Most rollerblades get rekt hard by a good leap + whip combo (not sure rn with shuffle tho, haven't tested enough to tell). Not talking about heavy bleedblade, because that is some broken ***.Tell me, what singular skill in the game hardcounters magdk's specifically and makes them unable to put any pressure on thwir opponent and forces them to spam heals or run? Make sure to think hard. Can't think of a skill? Aaah that's what I thought.VaranisArano wrote: »I do feel bad for Magblades who only slot reflectable skills and persist in using them against a MagDK with wings up. About as sorry as a rock feels when it beats scissors.
I mean, I've got huge flapping dragon wings up, and they still hit me with reflectable attacks? At this point, I'm sorry, but Wings is a pretty well known and obvious counter to a range-only MagBlade. So if you build a range-only MagBlade, what exactly do you expect to happen?
Maybe don't build a one trick pony and whine when you find someone who can counter your one trick.
Cloak.
Stops all DK dots, stops single target cause ya can't see them, so you have to waste resources trying to reveal them (if they are bad anyway and don't make range or shade) to which they can just recloak and forcemiss your attack.
Harness, sort of non specific but makes you able to stalemate vs all mag classes. Basically a free 7/8k heal.
Ah, you are being biased and ignorant purposefully. Aaah that is what I thought.
But cloak vs magdk is not even close to how hard ranged magblade gets countered by a magdk. All you have to do it keep up wings and you cannot lose. That is just ridiculous. I can make any duel against a magdk end up in a stalemate on my magblade. Really, great fun!
You are taking the discussion out of context by talking about how easy it is to escape things. That is not what my comment was about.Please... try at least to be somewhat reasonable. Cloak is a ridiculous skill in its current form. I will agree with you on that. It doesn't however hardcounter magdk, nor does it force them to spam heals or prevent them from putting up counter pressure. Magdk vs medium stamblade very frequently ended in a magdk win. Most rollerblades get rekt hard by a good leap + whip combo (not sure rn with shuffle tho, haven't tested enough to tell). Not talking about heavy bleedblade, because that is some broken ***.Tell me, what singular skill in the game hardcounters magdk's specifically and makes them unable to put any pressure on thwir opponent and forces them to spam heals or run? Make sure to think hard. Can't think of a skill? Aaah that's what I thought.VaranisArano wrote: »I do feel bad for Magblades who only slot reflectable skills and persist in using them against a MagDK with wings up. About as sorry as a rock feels when it beats scissors.
I mean, I've got huge flapping dragon wings up, and they still hit me with reflectable attacks? At this point, I'm sorry, but Wings is a pretty well known and obvious counter to a range-only MagBlade. So if you build a range-only MagBlade, what exactly do you expect to happen?
Maybe don't build a one trick pony and whine when you find someone who can counter your one trick.
Cloak.
Stops all DK dots, stops single target cause ya can't see them, so you have to waste resources trying to reveal them (if they are bad anyway and don't make range or shade) to which they can just recloak and forcemiss your attack.
Harness, sort of non specific but makes you able to stalemate vs all mag classes. Basically a free 7/8k heal.
Ah, you are being biased and ignorant purposefully. Aaah that is what I thought.
But cloak vs magdk is not even close to how hard ranged magblade gets countered by a magdk. All you have to do it keep up wings and you cannot lose. That is just ridiculous. I can make any duel against a magdk end up in a stalemate on my magblade. Really, great fun!
Wings doesn't force NB to spam heals. Unless you are shooting your load right into them and getting the splashback. And then you are doing a lot wrong.
[It doesn't] "Prevent them from putting up counter pressure"
Yes it does. Literally no pressure from a DK goes through, you leave them, no pressure, you try AoEing, no pressure, meanwhile a magblade has path and the like to at least attempt to go through wings. Is wings fair, hell no. But cloak is just as bad, and works vs nearly every class in the game.
MagDK v Stamblade was a fair fight in a duel situation where the NB couldn't run too far or hide and recharge. Now 10/10 if both are equal skill it goes towards the SNB in either situation. A few patches ago power whip and embers were made dodgable, and using fossilize is like saying "pls roll me."
Since shuffle exists the few attacks that get through cloak deal less dmg. The ult that can get through roll deals less dmg, and can be walked out of, cause leap is wonky.
The new rending proccing both enchant on CD meta puts them at a greater advantage, oh, and guess what. Cloak means rending, and therefor the enchants, are suppressed. Funny that.
All you have to do is keep up wings to not lose. All you have to do is keep up cloak to not lose back. If you know the DK is playing for stalemates, *** em. And if *** gets hairy, escape. Good luck doing so with wings.