leepalmer95 wrote: »This sounds interesting! I run Willows heavy rn/TK/master dw/spriggans front bar, and have 2200 non pot regen with all WD glyphs(i also use dubious, and am a wood elf).
I have a question. I know dw is getting really popular because weapon skills are proccing glyphs now. I understand rending is allowing glyps to proc on cool down
A) does this mean infused off hand may be bis again?
b) Would it be better for us to start dpsing on dw to make full use of the glyphs procs on cool down?
c) would dpsing on dw to take advantage of glyph on cd be better then dps ing on 2h to get 30% regen for 10 seconds?
let me know your thoughts!
I always used an infused berserk enchant anyway.
I used to main dw before anyway because of steel tornado, double enchant, bleed + sword etc.. but now you can just use rending and get procs when your not on that bar. I feel like the extra regen + 10% extra dmg after a heavy attack is too good to pass up, it helps a lot with sustain as well.
The cooldown is every 2s and rending procs every 2s. I don't believe it procs both glyphs but your lights can proc the other one and i'm thinking of using blade cloak over double take to proc it as well. Should be able to afford as it the stamina glyph is giving 400 every 2s basically.
Personally why i've gone 2h main is to use master dw which is very strong and still get a 5 piece dmg set on my main bar. You can main dw if you want but then you'd have to give up a master dw or a 5 piece dps set.
leepalmer95 wrote: »Mangeli200194 wrote: »Good for duells but crap for open world where you barely have enough time per kill e. g. either fighting outnumbered (in what case bleeds are useless anyway)or outnumbering the foe(in what case you´d have wont with any build) i or fighting in a group vs group(also useless you need aoe).
Its a very strong duelling build... And thats it...
In open world burst is king... cause with the amount of healers in open world pvp a 3k dot is pretty much laughable.....
Open world burst is king, but burst is not really possible when everyone has 30k hp in heavy armour. Vs noobs, i'll be able to burst them easy on this no problem. But vs anyone with a small idea of what they're doing then 1vx becomes hard on anything. If people build to not be burst you really can't do anything about it.
Besides with this you still have aoe dawnbreaker and steel tornado can easily be swapped when appropriate .
Bleeds are 100% not useless in group vs group or small scale. Bleeds are how you focus down priority targets e.g. healers or snipers for example. 2-3k dot with 2-4k enchants every 2s isn't laughable at all. In fact that dmg is enough to really pressure most build on it's own. What do you think happens when you have 4 people with similar dot potential?
Have you even seen anyone with 3-4 master bleed rendings on them? Easy 8k bleed every 2s minimum can easily go to 12k~ Now that plus en extra 2-4k enchantment procs (with defile chance) per person and that is not 'useless'.
It's more a small scale build and in small scale dots are great, when i can rending someone and deal so much dps and pressure from 1 skill it's amazing. It's what you need vs heal bots/ tanky people.
Mangeli200194 wrote: »Good for duells but crap for open world where you barely have enough time per kill e. g. either fighting outnumbered (in what case bleeds are useless anyway)or outnumbering the foe(in what case you´d have wont with any build) i or fighting in a group vs group(also useless you need aoe).
Its a very strong duelling build... And thats it...
In open world burst is king... cause with the amount of healers in open world pvp a 3k dot is pretty much laughable.....
i been using heavy shackle and spriggans for the last 2 patches, people was eventualy going to catch up with the fact that the rolly poly meta died. Heavy shackle is a perfect set for a stamblade, it fits the playstyle so well
It sucks that now everyone will be running this kind of builds, can't wait to jump into Cyrodrill and get hate tells for using the new "cheese meta build" when i've been using for months lolMangeli200194 wrote: »Good for duells but crap for open world where you barely have enough time per kill e. g. either fighting outnumbered (in what case bleeds are useless anyway)or outnumbering the foe(in what case you´d have wont with any build) i or fighting in a group vs group(also useless you need aoe).
Its a very strong duelling build... And thats it...
In open world burst is king... cause with the amount of healers in open world pvp a 3k dot is pretty much laughable.....
actually is amazing for openworld, bleeds procs almost instantly and getting incap with bleeds on top is far more burst than just trying to increase your incap/sa tooltips. A single tick of a bleed with the incap damage bonus is going to outdamage any tooltip increase that you can get by going full damage. That mentality of just building for burst in a nighblade is what makes most of the nighblades mediocre on PvP.
For duels you dont really need shackle, you can go 2 damage sets.
i been using heavy shackle and spriggans for the last 2 patches, people was eventualy going to catch up with the fact that the rolly poly meta died. Heavy shackle is a perfect set for a stamblade, it fits the playstyle so well
It sucks that now everyone will be running this kind of builds, can't wait to jump into Cyrodrill and get hate tells for using the new "cheese meta build" when i've been using for months lolMangeli200194 wrote: »Good for duells but crap for open world where you barely have enough time per kill e. g. either fighting outnumbered (in what case bleeds are useless anyway)or outnumbering the foe(in what case you´d have wont with any build) i or fighting in a group vs group(also useless you need aoe).
Its a very strong duelling build... And thats it...
In open world burst is king... cause with the amount of healers in open world pvp a 3k dot is pretty much laughable.....
actually is amazing for openworld, bleeds procs almost instantly and getting incap with bleeds on top is far more burst than just trying to increase your incap/sa tooltips. A single tick of a bleed with the incap damage bonus is going to outdamage any tooltip increase that you can get by going full damage. That mentality of just building for burst in a nighblade is what makes most of the nighblades mediocre on PvP.
For duels you dont really need shackle, you can go 2 damage sets.
I am running an identical build, accept I switched out Shackle for heavy willows to compliment TK, and wood elf passives.
I have about 2200 non pot regen with all WD glyphs. Do you think shackle is still better? I am torn between shackle and Willows
i been using heavy shackle and spriggans for the last 2 patches, people was eventualy going to catch up with the fact that the rolly poly meta died. Heavy shackle is a perfect set for a stamblade, it fits the playstyle so well
It sucks that now everyone will be running this kind of builds, can't wait to jump into Cyrodrill and get hate tells for using the new "cheese meta build" when i've been using for months lolMangeli200194 wrote: »Good for duells but crap for open world where you barely have enough time per kill e. g. either fighting outnumbered (in what case bleeds are useless anyway)or outnumbering the foe(in what case you´d have wont with any build) i or fighting in a group vs group(also useless you need aoe).
Its a very strong duelling build... And thats it...
In open world burst is king... cause with the amount of healers in open world pvp a 3k dot is pretty much laughable.....
actually is amazing for openworld, bleeds procs almost instantly and getting incap with bleeds on top is far more burst than just trying to increase your incap/sa tooltips. A single tick of a bleed with the incap damage bonus is going to outdamage any tooltip increase that you can get by going full damage. That mentality of just building for burst in a nighblade is what makes most of the nighblades mediocre on PvP.
For duels you dont really need shackle, you can go 2 damage sets.
I am running an identical build, accept I switched out Shackle for heavy willows to compliment TK, and wood elf passives.
I have about 2200 non pot regen with all WD glyphs. Do you think shackle is still better? I am torn between shackle and Willows
tried that setup too, shackle is better. The bigger resources pools are a great, specially on nonCP. Willows can work on CP enabled, but on noncp the small resource pools are going to get you kill a lot. Shackle is a better all around set.
Another alternative is going heavy hundings with all try all try glyps on armor, and 1 magika regen glyph. Now that you can crit shields, hundings got a lot better.
i been using heavy shackle and spriggans for the last 2 patches, people was eventualy going to catch up with the fact that the rolly poly meta died. Heavy shackle is a perfect set for a stamblade, it fits the playstyle so well
It sucks that now everyone will be running this kind of builds, can't wait to jump into Cyrodrill and get hate tells for using the new "cheese meta build" when i've been using for months lolMangeli200194 wrote: »Good for duells but crap for open world where you barely have enough time per kill e. g. either fighting outnumbered (in what case bleeds are useless anyway)or outnumbering the foe(in what case you´d have wont with any build) i or fighting in a group vs group(also useless you need aoe).
Its a very strong duelling build... And thats it...
In open world burst is king... cause with the amount of healers in open world pvp a 3k dot is pretty much laughable.....
actually is amazing for openworld, bleeds procs almost instantly and getting incap with bleeds on top is far more burst than just trying to increase your incap/sa tooltips. A single tick of a bleed with the incap damage bonus is going to outdamage any tooltip increase that you can get by going full damage. That mentality of just building for burst in a nighblade is what makes most of the nighblades mediocre on PvP.
For duels you dont really need shackle, you can go 2 damage sets.
I am running an identical build, accept I switched out Shackle for heavy willows to compliment TK, and wood elf passives.
I have about 2200 non pot regen with all WD glyphs. Do you think shackle is still better? I am torn between shackle and Willows
tried that setup too, shackle is better. The bigger resources pools are a great, specially on nonCP. Willows can work on CP enabled, but on noncp the small resource pools are going to get you kill a lot. Shackle is a better all around set.
Another alternative is going heavy hundings with all try all try glyps on armor, and 1 magika regen glyph. Now that you can crit shields, hundings got a lot better.
I see, thank you for your insight! You are right
I feel shackle is better for non cp
It may be better for cp because i can run the gold food
would you say gold food is worth it, or will it hurt my damage?
I was originally running 5 heavy willows 2 med TK 5 spriggans on 2h bar, master dw axes back bar with dubious over gold food for more max stam
I may try what you suggested with hundings and or shackle
leepalmer95 wrote: »i been using heavy shackle and spriggans for the last 2 patches, people was eventualy going to catch up with the fact that the rolly poly meta died. Heavy shackle is a perfect set for a stamblade, it fits the playstyle so well
It sucks that now everyone will be running this kind of builds, can't wait to jump into Cyrodrill and get hate tells for using the new "cheese meta build" when i've been using for months lolMangeli200194 wrote: »Good for duells but crap for open world where you barely have enough time per kill e. g. either fighting outnumbered (in what case bleeds are useless anyway)or outnumbering the foe(in what case you´d have wont with any build) i or fighting in a group vs group(also useless you need aoe).
Its a very strong duelling build... And thats it...
In open world burst is king... cause with the amount of healers in open world pvp a 3k dot is pretty much laughable.....
actually is amazing for openworld, bleeds procs almost instantly and getting incap with bleeds on top is far more burst than just trying to increase your incap/sa tooltips. A single tick of a bleed with the incap damage bonus is going to outdamage any tooltip increase that you can get by going full damage. That mentality of just building for burst in a nighblade is what makes most of the nighblades mediocre on PvP.
For duels you dont really need shackle, you can go 2 damage sets.
I am running an identical build, accept I switched out Shackle for heavy willows to compliment TK, and wood elf passives.
I have about 2200 non pot regen with all WD glyphs. Do you think shackle is still better? I am torn between shackle and Willows
tried that setup too, shackle is better. The bigger resources pools are a great, specially on nonCP. Willows can work on CP enabled, but on noncp the small resource pools are going to get you kill a lot. Shackle is a better all around set.
Another alternative is going heavy hundings with all try all try glyps on armor, and 1 magika regen glyph. Now that you can crit shields, hundings got a lot better.
I see, thank you for your insight! You are right
I feel shackle is better for non cp
It may be better for cp because i can run the gold food
would you say gold food is worth it, or will it hurt my damage?
I was originally running 5 heavy willows 2 med TK 5 spriggans on 2h bar, master dw axes back bar with dubious over gold food for more max stam
I may try what you suggested with hundings and or shackle
By gold food i mean't the hp/ max stam/ hp regen/ stam regen food. Takeaway broth i think it's called.
Basically it's more expensive but gives hp regen and slightly more max hp over dubious.
leepalmer95 wrote: »i been using heavy shackle and spriggans for the last 2 patches, people was eventualy going to catch up with the fact that the rolly poly meta died. Heavy shackle is a perfect set for a stamblade, it fits the playstyle so well
It sucks that now everyone will be running this kind of builds, can't wait to jump into Cyrodrill and get hate tells for using the new "cheese meta build" when i've been using for months lolMangeli200194 wrote: »Good for duells but crap for open world where you barely have enough time per kill e. g. either fighting outnumbered (in what case bleeds are useless anyway)or outnumbering the foe(in what case you´d have wont with any build) i or fighting in a group vs group(also useless you need aoe).
Its a very strong duelling build... And thats it...
In open world burst is king... cause with the amount of healers in open world pvp a 3k dot is pretty much laughable.....
actually is amazing for openworld, bleeds procs almost instantly and getting incap with bleeds on top is far more burst than just trying to increase your incap/sa tooltips. A single tick of a bleed with the incap damage bonus is going to outdamage any tooltip increase that you can get by going full damage. That mentality of just building for burst in a nighblade is what makes most of the nighblades mediocre on PvP.
For duels you dont really need shackle, you can go 2 damage sets.
I am running an identical build, accept I switched out Shackle for heavy willows to compliment TK, and wood elf passives.
I have about 2200 non pot regen with all WD glyphs. Do you think shackle is still better? I am torn between shackle and Willows
tried that setup too, shackle is better. The bigger resources pools are a great, specially on nonCP. Willows can work on CP enabled, but on noncp the small resource pools are going to get you kill a lot. Shackle is a better all around set.
Another alternative is going heavy hundings with all try all try glyps on armor, and 1 magika regen glyph. Now that you can crit shields, hundings got a lot better.
I see, thank you for your insight! You are right
I feel shackle is better for non cp
It may be better for cp because i can run the gold food
would you say gold food is worth it, or will it hurt my damage?
I was originally running 5 heavy willows 2 med TK 5 spriggans on 2h bar, master dw axes back bar with dubious over gold food for more max stam
I may try what you suggested with hundings and or shackle
By gold food i mean't the hp/ max stam/ hp regen/ stam regen food. Takeaway broth i think it's called.
Basically it's more expensive but gives hp regen and slightly more max hp over dubious.
lucky_dutch wrote: »Orc, Heavy shackle, 7th fury, troll king.
That’s what you meant to say, I think 👍
Waffennacht wrote: »leepalmer95 wrote: »i been using heavy shackle and spriggans for the last 2 patches, people was eventualy going to catch up with the fact that the rolly poly meta died. Heavy shackle is a perfect set for a stamblade, it fits the playstyle so well
It sucks that now everyone will be running this kind of builds, can't wait to jump into Cyrodrill and get hate tells for using the new "cheese meta build" when i've been using for months lolMangeli200194 wrote: »Good for duells but crap for open world where you barely have enough time per kill e. g. either fighting outnumbered (in what case bleeds are useless anyway)or outnumbering the foe(in what case you´d have wont with any build) i or fighting in a group vs group(also useless you need aoe).
Its a very strong duelling build... And thats it...
In open world burst is king... cause with the amount of healers in open world pvp a 3k dot is pretty much laughable.....
actually is amazing for openworld, bleeds procs almost instantly and getting incap with bleeds on top is far more burst than just trying to increase your incap/sa tooltips. A single tick of a bleed with the incap damage bonus is going to outdamage any tooltip increase that you can get by going full damage. That mentality of just building for burst in a nighblade is what makes most of the nighblades mediocre on PvP.
For duels you dont really need shackle, you can go 2 damage sets.
I am running an identical build, accept I switched out Shackle for heavy willows to compliment TK, and wood elf passives.
I have about 2200 non pot regen with all WD glyphs. Do you think shackle is still better? I am torn between shackle and Willows
tried that setup too, shackle is better. The bigger resources pools are a great, specially on nonCP. Willows can work on CP enabled, but on noncp the small resource pools are going to get you kill a lot. Shackle is a better all around set.
Another alternative is going heavy hundings with all try all try glyps on armor, and 1 magika regen glyph. Now that you can crit shields, hundings got a lot better.
I see, thank you for your insight! You are right
I feel shackle is better for non cp
It may be better for cp because i can run the gold food
would you say gold food is worth it, or will it hurt my damage?
I was originally running 5 heavy willows 2 med TK 5 spriggans on 2h bar, master dw axes back bar with dubious over gold food for more max stam
I may try what you suggested with hundings and or shackle
By gold food i mean't the hp/ max stam/ hp regen/ stam regen food. Takeaway broth i think it's called.
Basically it's more expensive but gives hp regen and slightly more max hp over dubious.
Which is found by fishing in Summerset correct?
Waffennacht wrote: »Are Glyphs of the same kind no longer sharing cooldown?
Jjitsuboy98 wrote: »How long does it take to get masters. I'm pve dumb
leepalmer95 wrote: »lucky_dutch wrote: »Orc, Heavy shackle, 7th fury, troll king.
That’s what you meant to say, I think 👍
I prefer the constant dmg boost of spriggans (the 5th bonus is pretty much a straight up 5%~ dmg boost) and the better 2/3/4 bonus over sets that require getting hit, at least on nb. Plus master weps are very strong and such a bonus to have.
leepalmer95 wrote: »Mangeli200194 wrote: »Good for duells but crap for open world where you barely have enough time per kill e. g. either fighting outnumbered (in what case bleeds are useless anyway)or outnumbering the foe(in what case you´d have wont with any build) i or fighting in a group vs group(also useless you need aoe).
Its a very strong duelling build... And thats it...
In open world burst is king... cause with the amount of healers in open world pvp a 3k dot is pretty much laughable.....
Open world burst is king, but burst is not really possible when everyone has 30k hp in heavy armour. Vs noobs, i'll be able to burst them easy on this no problem. But vs anyone with a small idea of what they're doing then 1vx becomes hard on anything. If people build to not be burst you really can't do anything about it.
Besides with this you still have aoe dawnbreaker and steel tornado can easily be swapped when appropriate .
Bleeds are 100% not useless in group vs group or small scale. Bleeds are how you focus down priority targets e.g. healers or snipers for example. 2-3k dot with 2-4k enchants every 2s isn't laughable at all. In fact that dmg is enough to really pressure most build on it's own. What do you think happens when you have 4 people with similar dot potential?
Have you even seen anyone with 3-4 master bleed rendings on them? Easy 8k bleed every 2s minimum can easily go to 12k~ Now that plus en extra 2-4k enchantment procs (with defile chance) per person and that is not 'useless'.
It's more a small scale build and in small scale dots are great, when i can rending someone and deal so much dps and pressure from 1 skill it's amazing. It's what you need vs heal bots/ tanky people.
On live, all DW Skills are procing both enchants. It is completely broken. I am gonna run DW + DW Stamsorc, proccing 4 Enchants every 2 sec. It is hilarious.
Why go with a Cheese burger when you can have a Double Cheese ?