
Nascent Indrik requires 4 feathers.
Feathers are 10 tickets each.
Evolutions require 4 berries.
There are four variants requiring 4 berries of the same kind.
Evolutions consume the Nascent Indrik.
Total: 160 tickets + 16 berries for the four variants
200 including the basic Nascent Indrik





This is.... Excessive to say the least and we don't even know how the berries are obtained yet.
Edited by AlexanderDeLarge on October 19, 2018 8:59PM Difficulty scaling is desperately needed. 10 years. 7 paid expansions. 22 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the vast majority of PvE content being sold.
"ESO doesn't need a harder overland" on YouTube for a video of a naked level 3 character w/ no CP allocated AFKing in front of a bear for a minute and a half before dying if you don't believe me change is needed.