I'm really getting tired of people who win the game with half of my score just because their builds are designed purely to kill steal and disengage from fight without any harm.
ZOS can you please reconsider how scores are accumulated in deathmatch? It's extremely annoying. Especially with builds that can just run in kill someone and run away without any harm due to immovable pots. Thanks...
Scoring should be based on contribution. Not whoever finishes your target that you kept beating on for 15 seconds. Just no.
Edited by Nyladreas on October 10, 2018 6:27PM