Amdar_Godkiller wrote: »Darkstalker - Allows vampires to move at base movement speed while stealthed
+25% Concealed Weapon
+18% Swift
+30% Major Expedition
+10% Minor Expedition
+2% Windrunning
+15% Steed with divines
= +100% movement speed while stealthed
With all the unnecessary changes to speed, ZOS is still allowing Nightblade Vampires to achieve the movement speed cap while invisible!
How is this continually ignored?!
Absolute madness...
Amdar_Godkiller wrote: »Well I do have both a mag blade and stam blade, so yeah, that's why I'm commenting on it.
If you don't understand that movement speed is currently the second best form of mitigation in PVP, then I don't believe you actually PVP much or recently. Cloak + high movement speed + major evasion = Miss, miss, dodge, miss, miss....
It's very easy to practically eliminate the cost of sneak with legerdemain CP and set bonuses.
The bigger issue is the fact that detection pots and detecting skills are totally outclassed by invisibility when you can move at the speed cap and teleport while invisible.
it takes a bad nightblade to die 1v1
Whenever someone throws around the old 'good NBs do this' or 'bad NBs do that' well, you can be sure the sky is sure to fall.
rfennell_ESO wrote: »The only thing that's a bit of an anomaly is concealed weapon being 25% speed.
But... it's conditional speed, and that condition is stealth or invis.
Should you be able to move at speed cap while stealthed or invisible? Probably not, but not a lot of people are going for that and it's likely pretty rare as you give up a ton of stats to do it.
Amdar_Godkiller wrote: »Darkstalker - Allows vampires to move at base movement speed while stealthed
+25% Concealed Weapon
+18% Swift
+30% Major Expedition
+10% Minor Expedition
+2% Windrunning
+15% Steed with divines
= +100% movement speed while stealthed
With all the unnecessary changes to speed, ZOS is still allowing Nightblade Vampires to achieve the movement speed cap while invisible!
How is this continually ignored?!
Absolute madness...
Keep in mind windrunner is multiplicative and steed mundas with divines is both an offensive and defensive loss (base of10?).
Much better to be at 90% while still killing something. But your argument is sound; they should have just lowered the speed cap + reduced forward momentum duration instead of all the nerfs.
Speccing this way is seriously gimping yourself. Using steed in place of atronoch or mages stone seriously gimps you. Using full divines instead of impen is silly. As others pointed out, you are seriously giving up more important stats for getting minor expedition. It’s apparent you don’t play a mageblade at all or at least play non competitively which leads me to believe your fishing for an unsubstantiated nerf.
Amdar_Godkiller wrote: »
You'd be surprised. It's pretty common on XBOX One currently