"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”
― Robert E. Howard
Rain_Greyraven wrote: »well considering everything but Trials are public because the devs have a love jones for everquest, means that group content is pretty much borked.
If they would just let groups have an instance of the dungeon if they choose, you would see guilds that want to do content form and the game would be better off, but they won't, just like the won't ever stop inserting their lame political agenda in the game.
It's why I say the numbers they are touting are BS, and they game pretty much is in a nose dive.
OK, now that the sky is falling post is out of the way....
The hands down best way to form a dungeon group is in a guild or from a friends list. Even partially creating a group then using GF is better, and faster.
Since everyone and thier mother is DPS in this game, stop fighting the system and learn how to heal or be a tank. These roles are actually more fun than DPS anyway. Tanking does require the most gear and attribute changes. Healing, you just need skills leveled and a resto staff.
Rain_Greyraven wrote: »well considering everything but Trials are public because the devs have a love jones for everquest, means that group content is pretty much borked.
If they would just let groups have an instance of the dungeon if they choose, you would see guilds that want to do content form and the game would be better off, but they won't, just like the won't ever stop inserting their lame political agenda in the game.
It's why I say the numbers they are touting are BS, and they game pretty much is in a nose dive.
What? Dungeons are instanced. Maybe you are playing a different game.
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”
― Robert E. Howard
Rain_Greyraven wrote: »Rain_Greyraven wrote: »well considering everything but Trials are public because the devs have a love jones for everquest, means that group content is pretty much borked.
If they would just let groups have an instance of the dungeon if they choose, you would see guilds that want to do content form and the game would be better off, but they won't, just like the won't ever stop inserting their lame political agenda in the game.
It's why I say the numbers they are touting are BS, and they game pretty much is in a nose dive.
What? Dungeons are instanced. Maybe you are playing a different game.
No Trials are instances Dungeons are public
Rain_Greyraven wrote: »Rain_Greyraven wrote: »well considering everything but Trials are public because the devs have a love jones for everquest, means that group content is pretty much borked.
If they would just let groups have an instance of the dungeon if they choose, you would see guilds that want to do content form and the game would be better off, but they won't, just like the won't ever stop inserting their lame political agenda in the game.
It's why I say the numbers they are touting are BS, and they game pretty much is in a nose dive.
What? Dungeons are instanced. Maybe you are playing a different game.
No Trials are instances Dungeons are public
Rain_Greyraven wrote: »Rain_Greyraven wrote: »well considering everything but Trials are public because the devs have a love jones for everquest, means that group content is pretty much borked.
If they would just let groups have an instance of the dungeon if they choose, you would see guilds that want to do content form and the game would be better off, but they won't, just like the won't ever stop inserting their lame political agenda in the game.
It's why I say the numbers they are touting are BS, and they game pretty much is in a nose dive.
What? Dungeons are instanced. Maybe you are playing a different game.
No Trials are instances Dungeons are public
OK, now that the sky is falling post is out of the way....
The hands down best way to form a dungeon group is in a guild or from a friends list. Even partially creating a group then using GF is better, and faster.
Since everyone and thier mother is DPS in this game, stop fighting the system and learn how to heal or be a tank. These roles are actually more fun than DPS anyway. Tanking does require the most gear and attribute changes. Healing, you just need skills leveled and a resto staff.
OK, now that the sky is falling post is out of the way....
The hands down best way to form a dungeon group is in a guild or from a friends list. Even partially creating a group then using GF is better, and faster.
Since everyone and thier mother is DPS in this game, stop fighting the system and learn how to heal or be a tank. These roles are actually more fun than DPS anyway. Tanking does require the most gear and attribute changes. Healing, you just need skills leveled and a resto staff.
you shouldnt have to make another character to actually play. otherwise zos shouldve scrapped classes and let people be what they want when they want.
OK, now that the sky is falling post is out of the way....
The hands down best way to form a dungeon group is in a guild or from a friends list. Even partially creating a group then using GF is better, and faster.
Since everyone and thier mother is DPS in this game, stop fighting the system and learn how to heal or be a tank. These roles are actually more fun than DPS anyway. Tanking does require the most gear and attribute changes. Healing, you just need skills leveled and a resto staff.
you shouldnt have to make another character to actually play. otherwise zos shouldve scrapped classes and let people be what they want when they want.
OK, now that the sky is falling post is out of the way....
The hands down best way to form a dungeon group is in a guild or from a friends list. Even partially creating a group then using GF is better, and faster.
Since everyone and thier mother is DPS in this game, .
You don't have to make a different character though. Just use different skills and different gear on the same character.
but again that means a re-spec and farming gear and mats to get the sets upgraded. plus learning a new playstyle takes time. i just want to play the game.
but again that means a re-spec and farming gear and mats to get the sets upgraded. plus learning a new playstyle takes time. i just want to play the game.
OK, now that the sky is falling post is out of the way....
The hands down best way to form a dungeon group is in a guild or from a friends list. Even partially creating a group then using GF is better, and faster.
Since everyone and thier mother is DPS in this game, stop fighting the system and learn how to heal or be a tank. These roles are actually more fun than DPS anyway. Tanking does require the most gear and attribute changes. Healing, you just need skills leveled and a resto staff.
you shouldnt have to make another character to actually play. otherwise zos shouldve scrapped classes and let people be what they want when they want.
OK, now that the sky is falling post is out of the way....
The hands down best way to form a dungeon group is in a guild or from a friends list. Even partially creating a group then using GF is better, and faster.
Since everyone and thier mother is DPS in this game, stop fighting the system and learn how to heal or be a tank. These roles are actually more fun than DPS anyway. Tanking does require the most gear and attribute changes. Healing, you just need skills leveled and a resto staff.
you shouldnt have to make another character to actually play. otherwise zos shouldve scrapped classes and let people be what they want when they want.
Rain_Greyraven wrote: »Rain_Greyraven wrote: »well considering everything but Trials are public because the devs have a love jones for everquest, means that group content is pretty much borked.
If they would just let groups have an instance of the dungeon if they choose, you would see guilds that want to do content form and the game would be better off, but they won't, just like the won't ever stop inserting their lame political agenda in the game.
It's why I say the numbers they are touting are BS, and they game pretty much is in a nose dive.
What? Dungeons are instanced. Maybe you are playing a different game.
No Trials are instances Dungeons are public
Public Dungeons are public. So are Delves. Group Dungeons (and Trials, which are a separate thing) are privately instanced.
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”
― Robert E. Howard
Dungeon finder is complete garbage and queue time for dps is atrocious.
No one replies in zone chat or guild chat. Ever. They obviously just read chat and ignore. Some form of acknowledgement would be fantastic even from just one person; never gonna happen.
People are kicking others from group to invite their buddies after the hard work in vet dungeons is done so they can get the goodies at the end. Or people are leaving the group because they are finding it too hard right near the end ending the progress already made.
Its making me not want to play the game and im getting bored. Nobody talks, nobody wants to help eachother, and i spend hours walking around daggerfall fountain not doing anything because i cant do what i want to do. I don't want to sound like a scrooge but would anyone else feel the same?
OK, now that the sky is falling post is out of the way....
The hands down best way to form a dungeon group is in a guild or from a friends list. Even partially creating a group then using GF is better, and faster.
Since everyone and thier mother is DPS in this game, stop fighting the system and learn how to heal or be a tank. These roles are actually more fun than DPS anyway. Tanking does require the most gear and attribute changes. Healing, you just need skills leveled and a resto staff.
you shouldnt have to make another character to actually play. otherwise zos shouldve scrapped classes and let people be what they want when they want.
Dungeon finder is complete garbage and queue time for dps is atrocious.
No one replies in zone chat or guild chat. Ever. They obviously just read chat and ignore. Some form of acknowledgement would be fantastic even from just one person; never gonna happen.
People are kicking others from group to invite their buddies after the hard work in vet dungeons is done so they can get the goodies at the end.
Or people are leaving the group because they are finding it too hard right near the end ending the progress already made.
Its making me not want to play the game and im getting bored. Nobody talks, nobody wants to help eachother, and i spend hours walking around daggerfall fountain not doing anything because i cant do what i want to do. I don't want to sound like a scrooge but would anyone else feel the same?