Why is it that in this game building damage is almost not worth it. On my magsorc wearing 2 sustain sets out performs wearing all damage by alot. It feels like you are almost punished for building damage. Im consistently seeing people in cyrodil with all defensive sets on and high hp, winning fights by simply outnumbering people, they can make a ton of mistakes but simply be saved by a large health pool and tankiness, and they can still win the fight by relying on the sheer amount of players on their side. What are solutions to this?health cap? Resistance cap? Making damage numbers more effective? I have never come across a game where so many players stack into tanky health builds and are so afraid to die in a video game.
Why is it that in this game building damage is almost not worth it. On my magsorc wearing 2 sustain sets out performs wearing all damage by alot. It feels like you are almost punished for building damage. Im consistently seeing people in cyrodil with all defensive sets on and high hp, winning fights by simply outnumbering people, they can make a ton of mistakes but simply be saved by a large health pool and tankiness, and they can still win the fight by relying on the sheer amount of players on their side. What are solutions to this?health cap? Resistance cap? Making damage numbers more effective? I have never come across a game where so many players stack into tanky health builds and are so afraid to die in a video game.
Why is it that in this game building damage is almost not worth it. On my magsorc wearing 2 sustain sets out performs wearing all damage by alot. It feels like you are almost punished for building damage. Im consistently seeing people in cyrodil with all defensive sets on and high hp, winning fights by simply outnumbering people, they can make a ton of mistakes but simply be saved by a large health pool and tankiness, and they can still win the fight by relying on the sheer amount of players on their side. What are solutions to this?health cap? Resistance cap? Making damage numbers more effective? I have never come across a game where so many players stack into tanky health builds and are so afraid to die in a video game.
The only reason why people stand back & tank for 2 mins is because they’re waiting for fury to proc & give them 700 weapon damage...
Highest amount any set gives in game, in fact there’s no magicka set that gives that much.
#NerfFury
The only reason why people stand back & tank for 2 mins is because they’re waiting for fury to proc & give them 700 weapon damage...
Highest amount any set gives in game, in fact there’s no magicka set that gives that much.
#NerfFury
The only reason why people stand back & tank for 2 mins is because they’re waiting for fury to proc & give them 700 weapon damage...
Highest amount any set gives in game, in fact there’s no magicka set that gives that much.
#NerfFury
its a risk-reward set, you gotta ramp up fury all the way but then it gives you more than for example 7th legion which can proc instantly or hundings which gives you 100% uptime on 300 weapon damage. perfectly fine in my book. you have obviously never used it, so dont judge it. k thx bai.
The only reason why people stand back & tank for 2 mins is because they’re waiting for fury to proc & give them 700 weapon damage...
Highest amount any set gives in game, in fact there’s no magicka set that gives that much.
#NerfFury
its a risk-reward set, you gotta ramp up fury all the way but then it gives you more than for example 7th legion which can proc instantly or hundings which gives you 100% uptime on 300 weapon damage. perfectly fine in my book. you have obviously never used it, so dont judge it. k thx bai.
There is no risk in Fury. Troll King, Vigor, FM, class heals got your back. It usually procs to max in 10-20 sec when the enemy on the offensive. If you are using Fury, you are already building to be tanky, so you can eat all the damage you take, while building up ulti.
PvP currently is to wait for weapon damage procs, build up and coordinate ulti drops with your mates and spam AoE as everybody is a tank, you cant solo kill any good opponent. So it is all upto whose procs and ultis fill up faster.
The only reason why people stand back & tank for 2 mins is because they’re waiting for fury to proc & give them 700 weapon damage...
Highest amount any set gives in game, in fact there’s no magicka set that gives that much.
#NerfFury
its a risk-reward set, you gotta ramp up fury all the way but then it gives you more than for example 7th legion which can proc instantly or hundings which gives you 100% uptime on 300 weapon damage. perfectly fine in my book. you have obviously never used it, so dont judge it. k thx bai.
There is no risk in Fury. Troll King, Vigor, FM, class heals got your back. It usually procs to max in 10-20 sec when the enemy on the offensive. If you are using Fury, you are already building to be tanky, so you can eat all the damage you take, while building up ulti.
PvP currently is to wait for weapon damage procs, build up and coordinate ulti drops with your mates and spam AoE as everybody is a tank, you cant solo kill any good opponent. So it is all upto whose procs and ultis fill up faster.
furys' uptime is only 6 seconds that means if you build up your stacks and decide to go around line of sight your stacks are just gone same for seventh legion its uptime is also only 5 seconds with a 10% chance to proc when taking damage.
And you cant just *** facetank everything so that these stacks dont fall off unless you are playing some kind of troll tank build, where you wouldnt use these sets anyways.
Those sets are fair in my book, but yea 1vXing and smallscaling is sadly as you describe ultidump and hope that stuff dies while you are spinning2win.
This is one of the biggest reasons I don't play the game anymore. You used to be able to capitalize on players mistakes, and kill them very quickly due to it.
This is no longer the case and their sets let them make mistake after mistake and stay alive.