Luckylancer wrote: »I think they changed this to give wardens spamable stun in pvp.
TheInfernalRage wrote: »Arctic Blast (morph): This morph now fires a projectile that stuns the target in addition to healing you. It requires an enemy target to cast the ability. This ability also no longer deals damage over time based on your maximum health.
THIS SHOULD BE FOR POLAR WIND. AND THIS SHOULD NOT REQUIRE AN ENEMY TARGET TO CAST ON.
Let it function like Sload's projectile.
Or are you guys really jealous that I can solo quests with decent damage on Warden tanks?
AND WHY ARE YOU SO CRUEL ON SKILLS THAT ARE BASED ON MAXIMUM HEALTH?
Spartabunny08 wrote: »This morph is going to shelve itself good job devs fix something else that isn't broke.
Magden deserves to have a reason to use the winters embrace tree just as much as Heathden... why they took a morph that was useful to Heathden and turned it into an ability that is useless to everyone I have no idea... Polar wind should have a Health scaling aoe ice dot added so tanks can still use the glacial presence passive and Arctic blast should have a Mag scaling single target dot added so Magden dps can finally get some PvE and PvP love that doesn’t boost Stamden in some way... This situation as a whole is really stupid because removing ice damage from warden skills is the polar opposite of what the warden community wanted
Magden deserves to have a reason to use the winters embrace tree just as much as Heathden... why they took a morph that was useful to Heathden and turned it into an ability that is useless to everyone I have no idea... Polar wind should have a Health scaling aoe ice dot added so tanks can still use the glacial presence passive and Arctic blast should have a Mag scaling single target dot added so Magden dps can finally get some PvE and PvP love that doesn’t boost Stamden in some way... This situation as a whole is really stupid because removing ice damage from warden skills is the polar opposite of what the warden community wanted
Shardnado is a pretty powerful stack. Looking at my current stats on my tank using the Winter's Revenge and Arctic Blast morphs, that's 913 passive Frost damage per second.
And then the health return and the immobilization.
Like I've said prior, the intent is probably to establish Shards as an attack ability and Arctic as a defense ability. As opposed to the current situation, where I can just stack them to melt world bosses on a character that isn't even built for damage.
Magden deserves to have a reason to use the winters embrace tree just as much as Heathden... why they took a morph that was useful to Heathden and turned it into an ability that is useless to everyone I have no idea... Polar wind should have a Health scaling aoe ice dot added so tanks can still use the glacial presence passive and Arctic blast should have a Mag scaling single target dot added so Magden dps can finally get some PvE and PvP love that doesn’t boost Stamden in some way... This situation as a whole is really stupid because removing ice damage from warden skills is the polar opposite of what the warden community wanted
Magden needs to do as much damage as stamblade.
Magden deserves to have a reason to use the winters embrace tree just as much as Heathden... why they took a morph that was useful to Heathden and turned it into an ability that is useless to everyone I have no idea... Polar wind should have a Health scaling aoe ice dot added so tanks can still use the glacial presence passive and Arctic blast should have a Mag scaling single target dot added so Magden dps can finally get some PvE and PvP love that doesn’t boost Stamden in some way... This situation as a whole is really stupid because removing ice damage from warden skills is the polar opposite of what the warden community wanted
Magden needs to do as much damage as stamblade.
No, Magden really shouldn’t be doing Stamblade damage... it just needs to have more than 4 non ult mag damaging abilities so that it actually has an identity apart from Stamden which uses all the same skills except for flies... so many people ive talked to say they won’t even consider playing Magden in its current state as it doesn’t fulfill the ice mage archetype they were looking for in the subclass and because the stamina counterpart plays the same way as Magden with the stam morphs of the same skills but better damage and survivability
MinarasLaure wrote: »Aoe dmg + stun?
It wouldn't be different from the old deep fissure.
It won't happen
ESO_Nightingale wrote: »MinarasLaure wrote: »Aoe dmg + stun?
It wouldn't be different from the old deep fissure.
It won't happen
aoe damage was not the "problem" with deep fissure. The "problem" was that a stun combined with a huge burst of damage was a problem according to the devs. this is why they removed the stuns from deep fissure, flame lash and crystal frags (i secretly hope they remove it from incap and dawnbreaker too but that is just me).
ESO_Nightingale wrote: »MinarasLaure wrote: »Aoe dmg + stun?
It wouldn't be different from the old deep fissure.
It won't happen
aoe damage was not the "problem" with deep fissure. The "problem" was that a stun combined with a huge burst of damage was a problem according to the devs. this is why they removed the stuns from deep fissure, flame lash and crystal frags (i secretly hope they remove it from incap and dawnbreaker too but that is just me).
You know they won't...their idea of a nerf for dawnbreaker and incap was to raise the ultimate cost How the dev team cannot see there is a problem when DBoS is pretty much the only damage ult worth slotting is unbelievable. They should at least increase the range or actually fix other ults that are supposed to compete with it.