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We need a new 1-Player Trial

gamerguy757
gamerguy757
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Like it says...VMA is hard, but it’s time for something new! Like I mean I want to lose my social life to it 😂
Here I designed the drops for it

One handed/Shield
(2 Piece) When blocking, every 3rd hit costs 0 Stamina.

Dual Wield
(2 Piece) When using Rapid Strikes or its morphs, each strike will always be a critical strike. The final strike does 33% more damage (This brings it to 400%).

Bow
(2 Piece) Each consecutive use of Snipe or its morphs decreases cast time by 10%, but reduces its damage by 25% each time. This stacks up to 4 times.

Two Handed
(2 Piece) Critical Charge stuns and roots enemies if hit further than 15m.

Destruction Staff
(2 Piece) Enemies affected by Elemental Drain are now affected with Major Magickasteal

Restoration Staff
(2 Piece) Fully charged heavy attacks restore 4000 magicka or stamina to you and nearby allies within 15m. This can occur once every 3s.
  • akl77
    akl77
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    Just have vma mobs spawn randomly then there’s your new vma.
    Right now it’s easy because people already memorised the spawns.
    Pc na
  • pauli133
    pauli133
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    We need a new 1-Player Trial
    Staying logged in is enough of a trial for this player.
  • JamieAubrey
    JamieAubrey
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    I don't use ele drain so I'll stick to my Willpower staff :D:D
  • Latios
    Latios
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    I really like vMA, but it’s tremedously difficult for a big chunk of the player base and impossible for healers/tanks to complete. Content shouldn’t be inaccessible to most of the players, and a 1-man trial does exactly that.
    I remember when it came out, I had a tank build and got decimated without understanding what I had to do. Since then, after getting the gear and such, I’ve become a DPS because, unfortunately, the game rewards a DPS way more than other roles, because of our solo potential.
    So no, even though I’d like it, I don’t think we need another 1-man trial.
    The Eon Pokémon.
  • SaucyMcSauceface
    SaucyMcSauceface
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    Latios wrote: »
    I really like vMA, but it’s tremedously difficult for a big chunk of the player base and impossible for healers/tanks to complete. Content shouldn’t be inaccessible to most of the players, and a 1-man trial does exactly that.
    I remember when it came out, I had a tank build and got decimated without understanding what I had to do. Since then, after getting the gear and such, I’ve become a DPS because, unfortunately, the game rewards a DPS way more than other roles, because of our solo potential.
    So no, even though I’d like it, I don’t think we need another 1-man trial.

    I have done it on a dedicated tank. It took a really long time though
  • RaptorRodeoGod
    RaptorRodeoGod
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    Dual Wield
    (2 Piece) When using Rapid Strikes or its morphs, each strike will always be a critical strike. The final strike does 33% more damage (This brings it to 400%).

    Change this to be more in line with the destro staff

    Dual Wield:
    (2 Piece) Enemies affected by Twin Slashes are now affected with Major Staminasteal
    Add a Scribing skill that works like Arcanist beam.
    ---
    Veteran players have been alienated and disengaged from Overland since One Tamriel, due to the lack of difficulty, and pushed into dungeons and trials; the minority of content in the Elder Scrolls Online. We can't take the repetition anymore, fix Overland engagement for Vet players. I don't even care if it's not combat related anymore, just make Overland engaging again.
    ---
    Overland difficulty scaling is desperately needed. 10 years. 6 paid expansions. 25 DLCs. 41 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. Make a self debuff mythic. Literally anything at this point.
  • MaleAmazon
    MaleAmazon
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    Definitely true: Here´s the set of end-game content we will have after Murkmire launches, for group and solo play respectively:

    Group:

    vBC
    vBC2
    vEH
    vEH2
    vCoA
    vCoA2
    cMoS
    vTI
    vMHK
    vSW
    vV
    vBH
    vFL
    vSpindle
    vSpindle2
    vCoH
    vCoH2
    vSP
    vWS
    vWS2
    vDC
    vDC2
    vDirefrost
    vBlessedcrucible
    vAC
    vCoS
    vRoM
    vFG
    vFG2
    vAS
    vAA
    vHRC
    vSO
    vMoL
    vCR
    vHoF
    vDSA
    vBlackroseprison


    Solo:

    vMA

    Edited by MaleAmazon on September 22, 2018 9:48AM
  • Kolzki
    Kolzki
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    Two player please.
  • MilwaukeeScott
    MilwaukeeScott
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    I agree!
    PS4NA

    All I see is hate and rage from people who don't understand how to.....
  • Robo_Hobo
    Robo_Hobo
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    I'd like a duo trial the most, that has the option of being soloable.
  • Artemiisia
    Artemiisia
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    if they follow some kind of schedule

    then
    Craglorn was relased in 2014 (the 4 man arena)
    Orsinium was relased in 2015 (the 1 man arena)
    Murkmire was relased in 2018 (the 4 man arena)

    then one can hope, that in 2019 a new 1 man arena will be relased

  • CultOfMMO
    CultOfMMO
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    Latios wrote: »
    I really like vMA, but it’s tremedously difficult for a big chunk of the player base and impossible for healers/tanks to complete. Content shouldn’t be inaccessible to most of the players, and a 1-man trial does exactly that.
    I remember when it came out, I had a tank build and got decimated without understanding what I had to do. Since then, after getting the gear and such, I’ve become a DPS because, unfortunately, the game rewards a DPS way more than other roles, because of our solo potential.
    So no, even though I’d like it, I don’t think we need another 1-man trial.

    why shouldn't it? theres a normal version isnt there?

    why is it that everyone is supposed to be able to clear vet mode? that stuff is for the big bois and for good reasons
    Edited by CultOfMMO on September 22, 2018 2:21PM
    vHoF HM 202k Tick-Tock Tormentor (Stamblade)
    vAS HM 111k Immortal Redeemer (Magplar)
    vCR HM 129k Gryphon Heart (Magblade/plar)
    vSS HM 245k NA 2nd Godslayer (Stamcro)
    Magblade vMA 601k
  • Latios
    Latios
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    CultOfMMO wrote: »
    Latios wrote: »
    I really like vMA, but it’s tremedously difficult for a big chunk of the player base and impossible for healers/tanks to complete. Content shouldn’t be inaccessible to most of the players, and a 1-man trial does exactly that.
    I remember when it came out, I had a tank build and got decimated without understanding what I had to do. Since then, after getting the gear and such, I’ve become a DPS because, unfortunately, the game rewards a DPS way more than other roles, because of our solo potential.
    So no, even though I’d like it, I don’t think we need another 1-man trial.

    why shouldn't it? theres a normal version isnt there?

    why is it that everyone is supposed to be able to clear vet mode? that stuff is for the big bois and for good reasons

    There is, but the rewards aren't the same at all, you know. The problem is that it excludes part of the player base no matter what, not by player skill as you are saying, but by roles. No DPS = No clear, no matter how good you are(unless you want to spend 5 hours inside it as a tank).
    The Eon Pokémon.
  • rafaelcsmaia
    rafaelcsmaia
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    Its not like some trials already excludes some specs right? Have you tried vAS on a stam dps?

    Oh and btw, you can do vma on a tank spec, ive done iy already and i think deltia has too
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