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Make DarkExchange/DarkDeal's "Longterm" Regen-time Additive

madeeh91rwb17_ESO
madeeh91rwb17_ESO
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So the dark exchange/dark deal now only give half of the resources instantly, and the remaining half over 20 seconds.

I think this nerf is really uncalled for. And the 20 seconds are way way too long,(5 or 10 would be acceptable) But still...

I propose that whenever you recast dark deal within 20 seconds, instead of resting the regen countdown, you add 20 more seconds to it.

For example, if you recast dark deal 5 seconds after casting it the first time, then instead of resetting the timer to 20 seconds, you reset it to (15 + 20 =)35 seconds.
Edited by madeeh91rwb17_ESO on September 20, 2018 12:21PM
  • Latios
    Latios
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    So the dark exchange/dark deal now only give half of the resources instantly, and the remaining half over 20 seconds.

    I think this nerf is really uncalled for. And the 20 seconds are way way too long,(5 or 10 would be acceptable) But still...

    I propose that whenever you recast dark deal within 20 seconds, instead of resting the regen countdown, you add 20 more seconds to it.

    For example, if you recast dark deal 5 seconds after casting it the first time, then instead of resetting the timer to 20 seconds, you reset it to (15 + 20 =)35 seconds.

    That's completely abusive, if you think about it. Aggro anything, enter combat, stay on the backlines, cast it 10 times and go fight with 3 minutes of overpowered regen? Nah.
    The Eon Pokémon.
  • Starlock
    Starlock
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    I don’t see it as a nerf. Having the return over time means it is less likely I will waste/overheal using the ability. I like the change, though it is unlikely to make me slot the ability.
  • Skander
    Skander
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    No. Why? Becouse stamsorcs already go around cyrodill with 1k regen, they can afford that becouse dark deal is A LOT of stats
    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • The_Brosteen
    The_Brosteen
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    Latios wrote: »
    So the dark exchange/dark deal now only give half of the resources instantly, and the remaining half over 20 seconds.

    I think this nerf is really uncalled for. And the 20 seconds are way way too long,(5 or 10 would be acceptable) But still...

    I propose that whenever you recast dark deal within 20 seconds, instead of resting the regen countdown, you add 20 more seconds to it.

    For example, if you recast dark deal 5 seconds after casting it the first time, then instead of resetting the timer to 20 seconds, you reset it to (15 + 20 =)35 seconds.

    That's completely abusive, if you think about it. Aggro anything, enter combat, stay on the backlines, cast it 10 times and go fight with 3 minutes of overpowered regen? Nah.

    You'd need enough magicka to cast it 10 times in a row like that, aka over 40k magicka.

    Op I think its a decent idea, but may be hard to implement. Really I think if they leave the change and simply remove the cast time it'd be fine.
  • JackAshes
    JackAshes
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    Wow they are totally sticking it in and breaking it off in Sorcs this update. But the timer lengthening is actually a benefit in the way they have it set up if....half of the returned resources is preset when it cast and resource return it set based on that 20 initial cast. The additional time added by the second cast just return more without having to recast. Now if it works the other way and the per tic value gets smaller aka half resources divided by 35 sec that is rough! Anyone confirm? For a patch that was supposed to help players with resources Sorc drew the short straw this time for sure :(
  • Sparr0w
    Sparr0w
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    Just make it insta cast ez. Like a backwards siphoning that doesnt require weaving.
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • madeeh91rwb17_ESO
    madeeh91rwb17_ESO
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    Latios wrote: »
    That's completely abusive, if you think about it. Aggro anything, enter combat, stay on the backlines, cast it 10 times and go fight with 3 minutes of overpowered regen? Nah.

    And who exactly is going to have that much resources to cast it that many times?

    Also, 10 x 20 = 200, Fights are over way before that.
    120 mag/stam return per second is not exactly OP.

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