Cone AOEs keep missing while moving.

nemvar
nemvar
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Lets fix that.

The problem is probably that there is a desync between the server and the client and occasionally close targets aren't actually in front of you. The solution is remarkably simple: Just add another round AOE to those abilities (dawnbreaker, cleave, cresent sweep, etc.) with about 1m radius. Any target within that radius will also suffer the full effect of the skill. Of course if one AOE hits the other wouldn't be able to hit on the same target.

Picture:

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  • BNOC
    BNOC
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    What if the target has moved away from you (back-peddled) rather than around?
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • Starlock
    Starlock
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    I’m for it. It is an issue with warden’s conal heal as well.
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