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What STAMINA Players think on ROLL Dodge and Shuffle NERF (POLL)

ExcaliburESO
ExcaliburESO
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So DID you guys read the patch notes concerning the ROLL Dodge changes and Evasion Buff redesign. Also the new healing negating set.

Minor/Major Evasion: These buffs no longer grant a passive chance to dodge. They now reduce the damage you take from area of effect attacks by 5/25%. All abilities that previously granted Minor or Major Evasion have been converted to this new effect, and the Blade Cloak ability now grants Major Evasion.

Updated the interaction between Roll Dodge and projectiles.
Fixed an issue where a projectile would always be dodged if the target was Roll Dodging at the moment the projectile was created.
Projectiles can now only be evaded if the Roll Dodge occurs within one second prior to their impact.


Soldier of Anguish (Medium)
2: Weapon Damage
3: Weapon Critical
4: Weapon Damage
5: When you deal damage with a melee attack, you have a 25% chance to traumatize your enemy, negating their next 5500 points of healing for 4 seconds. This effect can occur once every 4 seconds.
Edited by ExcaliburESO on September 19, 2018 11:40AM

What STAMINA Players think on ROLL Dodge and Shuffle NERF (POLL) 137 votes

It Is good change, and will make game better.
51%
SoleyaSolarikenIruil_ESOTurelusSkayaqthomas1970b16_ESOKnootewoothollywoodThestephenmcraeub17_ESOVandrilUPrimeChrlynschAhPook_Is_HerePerwulfKolacheolsborgbadmojoGuppetHymzirEnder1310 71 votes
It is good change but, im not happy about it.
7%
madeeh91rwb17_ESOsusmitdsJacen_VeronExcaliburESONyassaVhuschdeguddzjeNoTimeToWaitNerftheforumsStamWhipCultistDoomblaze 10 votes
I donnot agree and this change shouldnt make to live!
13%
Nivzruo_ESOArrodisiaRikumaruSPE825bottleofsyrupHidesFromSunAlexTheLionVikingBerserkerralphylaurenFischblutmax_onlyVicarraLittlePinkDotJamelielCzekoludek_Ahala_BlackLabelMartiniDanielsReistr_the_Unbroken 19 votes
I will adapt and go on
24%
Greevirleetacakesb16_ESOaubrey.baconb16_ESOFoxhuntbooksmcreadErilAqEdaphonLatiosNolaArchLettigallKatahdinCasulDojohodadotmeOutLaw_NynxNateS4RouDeRaaisoahocoop500Zecram 33 votes
I am Shieldstacker and idc that u got nerfed too!
2%
KnightpantherrafaelcsmaiaDaedric_NB_187greenmachine 4 votes
  • Turelus
    Turelus
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    It Is good change, and will make game better.
    I like it personally and don't have issues with it.

    Passive evasion sucks and I am glad it's gone, rolldodge makes more sense and needs better timing (will hurt but a good change), the fact that (unless anything changes) 2H can get the 25% damage reduction (via MA skills) in PvE means we might see more in end game content.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Kadoin
    Kadoin
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    It Is good change, and will make game better.
    I don't only play mag and stamina, so my vision isn't ultra-tinted like some on the forums. Dodging was working too well, in fact I moved my mag chars stam to 25-30K to join the rollers. Add in invis pot with rolling on live and :D Esp. if you have lots of healing stacked.
  • Salvas_Aren
    Salvas_Aren
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    You forgot the option

    It's a bad change and I like it

    300px-FrostTroll.png?version=2a6bbfcd2b2c57d2dacc4fbd5806d001
  • ExcaliburESO
    ExcaliburESO
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    It is good change but, im not happy about it.
    Kadoin wrote: »
    I don't only play mag and stamina, so my vision isn't ultra-tinted like some on the forums. Dodging was working too well, in fact I moved my mag chars stam to 25-30K to join the rollers. Add in invis pot with rolling on live and :D Esp. if you have lots of healing stacked.

    I agree with you, im obviously not happy but imo it will make game better overall thats what everybody wants.
  • ExcaliburESO
    ExcaliburESO
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    It is good change but, im not happy about it.
    You forgot the option

    It's a bad change and I like it

    300px-FrostTroll.png?version=2a6bbfcd2b2c57d2dacc4fbd5806d001

    No no that's the 5th option.
  • Salvas_Aren
    Salvas_Aren
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    You forgot the option

    It's a bad change and I like it

    300px-FrostTroll.png?version=2a6bbfcd2b2c57d2dacc4fbd5806d001

    No no that's the 5th option.

    You will have a hard time to argue this. My sorc is still a teen, no shield stacking here.
  • ExcaliburESO
    ExcaliburESO
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    It is good change but, im not happy about it.
    Proof?
  • Salvas_Aren
    Salvas_Aren
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    Proof?

    I can. What will happen?
  • idk
    idk
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    Just FYI, keep any statement in an OP that has a poll germane to the poll. Talking about several different things and having the poll about only one of them just clouds the entire message and some might not get that most of the OP statement is irrelevant to the poll.
    Edited by idk on September 19, 2018 12:06PM
  • ExcaliburESO
    ExcaliburESO
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    It is good change but, im not happy about it.
    I had to do this poll so stamina players are aware that we getting nerfed too specially now that there is too many magicka attention seekers.
  • therift
    therift
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    It Is good change, and will make game better.
    If I have to throw 8 Javelins at a fleeing player to get one hit, something is wrong. This is a good change.
  • rafaelcsmaia
    rafaelcsmaia
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    I am Shieldstacker and idc that u got nerfed too!
    Interesting, where is all the "crying" options you made in all sorc threads? It seems you're the one crying about
  • The_Brosteen
    The_Brosteen
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    I will adapt and go on
    No option for don't care, although I am uoset the tavas build I use on my stam dk got nerfed. Feels bad, man. But I'll put on werewolf hide and move on.

    I think the real issue is how heavy armor stamina builds maintain superior maneuverability and now medium armor builds are more tanky in keep battles with a bunch of siege. Feels weird man.

    Of course now we will probably have more heavy armor nbs that also have 25% aoe mitigation so thats going to be sweet.
  • TBois
    TBois
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    It Is good change, and will make game better.
    They should have gotten rid of passive dodge chance earlier. They should also change rng implosion somehow.

    As a note, I don't agree with the shield cast time change.
    Edited by TBois on September 19, 2018 12:24PM
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • kylewwefan
    kylewwefan
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    It Is good change, and will make game better.
    I’m gonna let you in on a top secret little known thing for stamina DW users. Damage shield glyphs. They’re gonna be even better now....
  • MartiniDaniels
    MartiniDaniels
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    I donnot agree and this change shouldnt make to live!
    This change is probably good for pvp, but it destroys medium and nb tanks in pve.
    Since such tanks are in minority in this game, nobody cares about their problems.
    As an opressed minority I vote the way I can - I canceled eso+ and completely lose the mood to play the game, I will take a break but most probably return when i see positive changes in patches.
  • Strider__Roshin
    Strider__Roshin
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    It Is good change, and will make game better.
    The more skill-based this game becomes the better. The RNG dodge was dumb, and I won't miss it.
  • greenmachine
    greenmachine
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    I am Shieldstacker and idc that u got nerfed too!
    Add 1 sec cast time to roll dodge plx&thx
    greenmachine513 PS4-NA
    GM of Aldmeri People's Front
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    HAIL DAEDRA
  • ExcaliburESO
    ExcaliburESO
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    It is good change but, im not happy about it.
    TBois wrote: »
    They should have gotten rid of passive dodge chance earlier. They should also change rng implosion somehow.

    As a note, I don't agree with the shield cast time change.

    IMO all changes this patch are great and im looking forward how it gonna affect live server. Most ppl disagree but both roll dodge changes evasion and shields are great will balance game better. In the past it was usually like there was something strong like shieldstacking or defile build and zenimax was changing stuff but not touching pain points but in last 2 3 patches they adressing them all and it is amazing. I really hope the story of crying sorcs wont repeat like that time when zenimax was nerfing hunting curse and because of all the crying buffed it lol.
    So imo major evasion roll dodging shieldstacking defile builds permablockers all had to go and finnaly they fix it, also do to that magicka sorcerers and stamina didnt get any serious nerfs in last patches meanwhile other classes did made ppl reroll sorcs i saw it so many times ppl i knew just leaving their high lvl pvp chars to reroll sorcs cuz it was so much more versatile for any type of pvp.
    Now that the mighty nerf hammer hit the most played and exploited spec and class all ppl just got breakdown thats it. Hopefully zenimax wont step back and will make the needed ajustments and put it on live server and then we will have finnaly balanced pvp that we (ppl who dont reroll to bis class every patch) were waiting for so long.
  • MartiniDaniels
    MartiniDaniels
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    I donnot agree and this change shouldnt make to live!

    Of course now we will probably have more heavy armor nbs that also have 25% aoe mitigation so thats going to be sweet.

    You are clueless if you think that 25 aoe is better then 15% dodge. For medium tank this is major nerf which makes playing such type of tank pointless. As a medium dk i if course may return to heavy armor and plague doctor and live inside hard as nuts bonewalls/igneous shields after patch, but it so boring and obvious way so i dont see point to use it.
  • TBois
    TBois
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    It Is good change, and will make game better.
    TBois wrote: »
    They should have gotten rid of passive dodge chance earlier. They should also change rng implosion somehow.

    As a note, I don't agree with the shield cast time change.

    IMO all changes this patch are great and im looking forward how it gonna affect live server. Most ppl disagree but both roll dodge changes evasion and shields are great will balance game better. In the past it was usually like there was something strong like shieldstacking or defile build and zenimax was changing stuff but not touching pain points but in last 2 3 patches they adressing them all and it is amazing. I really hope the story of crying sorcs wont repeat like that time when zenimax was nerfing hunting curse and because of all the crying buffed it lol.
    So imo major evasion roll dodging shieldstacking defile builds permablockers all had to go and finnaly they fix it, also do to that magicka sorcerers and stamina didnt get any serious nerfs in last patches meanwhile other classes did made ppl reroll sorcs i saw it so many times ppl i knew just leaving their high lvl pvp chars to reroll sorcs cuz it was so much more versatile for any type of pvp.
    Now that the mighty nerf hammer hit the most played and exploited spec and class all ppl just got breakdown thats it. Hopefully zenimax wont step back and will make the needed ajustments and put it on live server and then we will have finnaly balanced pvp that we (ppl who dont reroll to bis class every patch) were waiting for so long.

    It seems most ppl agree with the evasion change, disagree with the shield cast time change, and agree with the crit and resistance affecting shields. If they keep the cast time they need to increase the shield strength. Otherwise you are just going to see heavy armor mag sorcs with resto back bar, which decreases the need for healers in small scale pvp. So I would think this is doing the opposite of adressing the listed pain point (healers feeling unneeded). Also to me it seems nightblades are the most played class. They are top pve and pvp aoe dps, and they are top single target dps as well.
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • ExcaliburESO
    ExcaliburESO
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    It is good change but, im not happy about it.
    I talked with quite a few exp magicka nbs and they were pretty happy with shield changes and with nb skill changes.
  • Casul
    Casul
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    I will adapt and go on
    Whether I like it or not I’m going to adapt. Irrelevant if I like the patch or not.
    PvP needs more love.
  • TBois
    TBois
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    It Is good change, and will make game better.
    I talked with quite a few exp magicka nbs and they were pretty happy with shield changes and with nb skill changes.

    So it seems the class that is dominating right now isn't getting nerfed, but others are.
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • Kadoin
    Kadoin
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    It Is good change, and will make game better.
    kylewwefan wrote: »
    I’m gonna let you in on a top secret little known thing for stamina DW users. Damage shield glyphs. They’re gonna be even better now....

    Unless you run into that rare stam nb that is unarmed using shield breaker.

    I'm trolling, but I just thought of something to try out later :D
  • ExcaliburESO
    ExcaliburESO
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    It is good change but, im not happy about it.
    TBois wrote: »
    I talked with quite a few exp magicka nbs and they were pretty happy with shield changes and with nb skill changes.

    So it seems the class that is dominating right now isn't getting nerfed, but others are.

    Magblade require more skill and they are squishier in terms of a duel (if not counting using cloak), not talking that all their skill set is reflectable (nope no hunting curses or spam of crushing shock). When im fighting a sorcerer i see dude in shields with pretty much better shield than a magblade can afford, in middle of mines surrounder by pets that interupt u and annoy jumping around and litterally doing shield shield hunting curse mages wrath meteor rune cage frag kill anything in heavy armor.
  • Wollust
    Wollust
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    It Is good change, and will make game better.
    I play only stamina (except the monthly tier 1 AP on my mag chars) and I think the change is good. Dodging should be an active thing, not some passive granted by a skill or gear or whatever. And the other thing was a reasonable bug fix I would say.

    Dodge is still strong and fine.

    Edit: I believe the new set is too strong just from reading and thinking about it. But as I haven‘t tested it yet, I am not sure yet.
    Edited by Wollust on September 19, 2018 1:07PM
    Susano'o

    Zerg Squad
  • TBois
    TBois
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    It Is good change, and will make game better.
    TBois wrote: »
    I talked with quite a few exp magicka nbs and they were pretty happy with shield changes and with nb skill changes.

    So it seems the class that is dominating right now isn't getting nerfed, but others are.

    Magblade require more skill and they are squishier in terms of a duel (if not counting using cloak), not talking that all their skill set is reflectable (nope no hunting curses or spam of crushing shock). When im fighting a sorcerer i see dude in shields with pretty much better shield than a magblade can afford, in middle of mines surrounder by pets that interupt u and annoy jumping around and litterally doing shield shield hunting curse mages wrath meteor rune cage frag kill anything in heavy armor.

    So the nightblades you fight are are not using cloak or shade, and the sorcs you are fighting have enough bar space to use shields, haunting curse, mines, multiple pets, mages wrath, rune cage, frag, crushing shock?

    I run medium armor, and I have no real trouble with mag sorc because their burst is so easily telegraphed. NBs have a much less telegraphed high burst. Plus they can reset the fight much easier than mag sorc.
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • ExcaliburESO
    ExcaliburESO
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    It is good change but, im not happy about it.
    Jesus, why sorcs had to have 3rd bar somehow i guess u didnt know it before... and ye guess what sorc is easily teleraphed well wasnt ez since they had broken cc that would bug anything and my only way to kill a sorc (that is not a complete scrub) by bugging them out with their own cc..
  • TBois
    TBois
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    It Is good change, and will make game better.
    Jesus, why sorcs had to have 3rd bar somehow i guess u didnt know it before... and ye guess what sorc is easily teleraphed well wasnt ez since they had broken cc that would bug anything and my only way to kill a sorc (that is not a complete scrub) by bugging them out with their own cc..

    Yeah pets need to be on each of the three bars. Any sorc running all those skills has no room for anything else, and i don't think many mag sorcs are running only shields for defense rn because there is so much oblivion damage going around.
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
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