New Overload and Master Architect

rafaelcsmaia
rafaelcsmaia
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I've received information from the sorc discord that it still doesnt proc MA, but is should now

The reason behind it not proccing before was that people would spam overload on and off to maintain 100% uptime.

Now that it is an active skill, without the option to turn off, it must proc master architect, otherwise its another indirect nerf.
  • Kikke
    Kikke
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    Agreed.
    Cleared Trials:
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  • jypcy
    jypcy
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    Isn’t the requirement to cast it now only 25 ult, though? That should still easily be 100% major slayer uptime if you cast it on cooldown, which is what you say they were trying to prevent before.

    Edit: a strategy like incap might work better, where the ability’s effects increase after a certain ulti threshold and proc ult cast effects like the hof sets and balorgh set.
    Edited by jypcy on September 18, 2018 4:25PM
  • SodanTok
    SodanTok
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    Literally nothing changed on the reason why it shouldnt proc MA. The reason even got better since now its 25 ult...

    Maybe personal experience would help clear the mind before jumping to forum to make assumptions and suggestions
    Edited by SodanTok on September 18, 2018 4:27PM
  • rafaelcsmaia
    rafaelcsmaia
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    SodanTok wrote: »
    Literally nothing changed on the reason why it shouldnt proc MA. The reason even got better since now its 25 ult...

    Maybe personal experience would help clear the mind before jumping to forum to make assumptions and suggestions

    It is an ulti like any other, the reason of it not being procced was the TOGGLE.

    If anything, raise the cost to 75 ulti, but it should proc.
  • ruikkarikun
    ruikkarikun
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    I read this like "Nerf Overload and Master Architect".
  • rafaelcsmaia
    rafaelcsmaia
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    I read this like "Nerf Overload and Master Architect".

    Ye, everything is about nerf these days
  • WrathOfInnos
    WrathOfInnos
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    Isn’t it still a toggle? Just without the 3rd skill bar.
  • p00tx
    p00tx
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    Isn’t it still a toggle? Just without the 3rd skill bar.

    I'm pretty sure you're right and the notes said it was toggleable, like Mend Wounds.
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