So, am I the only one that's bothered by the overload changes? Loss of the third bar, light attack damage cut in half, heavy attack (that I've only seen used by noobs) increased. And disabling ultimate generation when it's turned on.
Yes, they're removing the LA from the GCD, but so what? I know it was clunky, but with frags, curse, and wrath on the bar, the GCD on the LA slowed down the pace while restoring Magicka (Energy Overload), and everything seemed to mesh well.
And that third bar was really what gave my Sorc a distinct feel from the other classes.
What was the impetus for this change, anyway? Part of the attempt to homogenize all the classes? The keyboard warrior that spent so much time whining on the forums that they couldn't learn to avoid the most avoidable attack in PVP?
Bright side, though; after Murkmire drops, the forum might go for a couple of days without a new #nerfsorc thread.
8-hr/day casual on Xbox NA. 20 Characters, all DC, all Level 50. +2600CP