Quest Experience Gaps Too Large

DarkWombat
DarkWombat
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Does anyone else agree that since Morrowind it seems that Zenimax has double downed on the one thing that MMOs need to suck players into the game? And that is, the drip, drip, drip of experience from quests.

A good example is the opening quest-line for Morrowind, Divine Conundrum. You are told to investigate the Andrano Ancestral Tomb after a small cut-scene. You meet Canon Llevule and talk to him, traverse the whole tomb, meet him outside. This is where you should have gotten a small chunk of experience, but no. Now you are told to go to see Vivec. You go see him. Again, a good time to get experience but no, not yet. He wants you to go see Archcanon Tarvus. So you go speak to him. Still no quest experience. Now it is off to Overseer Shiralas. Nope, no experience. Now it time to clear the passage for the workers and get the Blessing Stone. Nope, no experience, back to Archcanon Tarvus. No experience, start the ritual. Finish it then talk to Vivec. You get a total of 5% experience.

I've talked to 6 of my friends, some of them WoW transplants, some play FFXIV, some GW2, and some play ESO. All of them have played ESO at one time or another and every single one of them agree this is the singular worst issue the game has. You can argue that maybe this quest-line should have given 7% or 8% experience, that's fine. But at the bare minimum, maybe the 5% should have been split up somewhere in the middle of that quest-line. All of us feel that at a certain point a player gets frustrated that they aren't gaining experience while questing and could get more just killing mobs.

Does anyone else agree that this game needs more smaller chunks of experience so the player feels a better sense of accomplishment?
  • VaranisArano
    VaranisArano
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    Try starting your questing experience in the base game starter islands or following the original faction story lines.

    IMO, its a much better questing experience for new players. https://forums.elderscrollsonline.com/en/discussion/413807/what-order-should-i-do-esos-story-arcs-a-guide

    Also, Morrowind's story is just rather absurdly drawn out. I had a much better experience with Summerset, where I leveled from 1 to 19 following the main questline and any nearby quests.
  • DarkWombat
    DarkWombat
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    Try starting your questing experience in the base game starter islands or following the original faction story lines.

    IMO, its a much better questing experience for new players. https://forums.elderscrollsonline.com/en/discussion/413807/what-order-should-i-do-esos-story-arcs-a-guide

    Also, Morrowind's story is just rather absurdly drawn out. I had a much better experience with Summerset, where I leveled from 1 to 19 following the main questline and any nearby quests.

    I'm a vet and have several level 50's I was just worried about future content, and long, drawn out quests with experience delayed until 30 minutes into the quest! I have not done much of Summerset but if you say its better I will start questing there.
  • VaranisArano
    VaranisArano
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    DarkWombat wrote: »

    I'm a vet and have several level 50's I was just worried about future content, and long, drawn out quests with experience delayed until 30 minutes into the quest! I have not done much of Summerset but if you say its better I will start questing there.

    I thought Summerset was better in general. The first quest is a little drawn out, but its no where near as bad as Morrowind, which was determined to send us all over the island.

    The original zones and Orsinium did a much better job of giving exp in bite sized chunks without lengthy dragging quests.
  • abigfishy
    abigfishy
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    Try starting your questing experience in the base game starter islands or following the original faction story lines.

    IMO, its a much better questing experience for new players. https://forums.elderscrollsonline.com/en/discussion/413807/what-order-should-i-do-esos-story-arcs-a-guide

    Also, Morrowind's story is just rather absurdly drawn out. I had a much better experience with Summerset, where I leveled from 1 to 19 following the main questline and any nearby quests.

    I got my new toon to level 20 in just 3 hours using only a 50% XP boost through dolmens, dungeons and battlegrounds. If I had tried to do this by questing it would probably have taken triple this time.
    Level 50 Characters
    USA
    Odette Skullcrusher Nord DK EP Tank
    Hannah Smithee Breton Templar DC Healer
    Charlotte of the Wild Bosmer NB EP DPS
    Rabbath Amman Dark Elf Sorc EP DPS
    Lovely Twinkle High Elf Sorc AD Tank
    Nepith Dark Elf Warden EP Healer
    Tupac Shakoor Redguard Sorc DC Tank
    Faire the Last Snow Elf Altmer Warden EP Ice Staff Tank
    EU
    Soul-Shriven Breton Sorc DC DPS
    Makush gro-Shurgal Orc DK DC Tank
    Cleopatra Tharn Imperial Sorc EP Healer
    Daenerys Targaryin Nord Templar DC Healer
    Zar Saarshar Khajiit NB DC Thief
    Celrith High Elf Sorc EP Assassin
    Falcar Dark Elf NB DC Necromancer
    Myriam Blaylock Breton NB EP Vampire
    Nivrillin Wood Elf NB DC Werewolf
  • VaranisArano
    VaranisArano
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    abigfishy wrote: »

    I got my new toon to level 20 in just 3 hours using only a 50% XP boost through dolmens, dungeons and battlegrounds. If I had tried to do this by questing it would probably have taken triple this time.

    If that's how you like to level, rock on.

    As for me, I can only go around the dolmens so many times before I'm bored to death, and I find questing more interesting than tanking for random PUGs in dungeons.
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