I saw that, I don’t know what it is though... but I have the exact Mac they listed as a minimum requirement. I was going to get a new Mac but the cards are AMD, and this game had a problem with AMD cards a year or so ago. If the next iMac version is nvidia then that’s what I’ll wait for.
I saw that, I don’t know what it is though... but I have the exact Mac they listed as a minimum requirement. I was going to get a new Mac but the cards are AMD, and this game had a problem with AMD cards a year or so ago. If the next iMac version is nvidia then that’s what I’ll wait for.
A problem with AMD cards...?
Maybe it was specific to Apple's horrible OpenGL implementation. But ESO is dropping the OpenGL backend in favour of Vulkan.
Smasherx74 wrote: »I saw that, I don’t know what it is though... but I have the exact Mac they listed as a minimum requirement. I was going to get a new Mac but the cards are AMD, and this game had a problem with AMD cards a year or so ago. If the next iMac version is nvidia then that’s what I’ll wait for.
A problem with AMD cards...?
Maybe it was specific to Apple's horrible OpenGL implementation. But ESO is dropping the OpenGL backend in favour of Vulkan.
AMD cards have poor OpenGL performance, Apple doesn't manufacture AMD architecture and drivers last I checked.
I'm not aware of any significant performance differences for AMD vs Nivida users on ESO, but some games or emulators that run on OpenGL tend to yield lower performance on AMD cards compared to Nivida. Wouldn't be surprised if us AMD users see decreased load times or less stutters once ESO goes Vulkan.
AMD cards have wonderful OpenGL performance... on par with NVIDIA.
Maybe those emulators are optimized for NVIDIA hardware.
Or maybe it's a Windows-specific problem with OpenGL.
On Linux they are on-par: https://www.phoronix.com/scan.php?page=article&item=nvidia-amd-20180828&num=3
Which means it must be a software issue, not a hardware issue.
https://youtu.be/yutM-OkzAB0?t=449Older Open GL implementations should have been fixed on AMD in March - May 2018 driver updates.
The link I posted had mostly OpenGL benchmarks, not just Vulkan.