So with all changes to Classes how about we design a few new sets?
Light
Armor of the Teleporter
(2 Piece) Add 129 Magicka Recovery
(3 Piece) Add 129 Magicka Recovery
(4 Piece) Add 129 Magicka Recovery
(5 Piece) When you Dodge Roll, you use Magicka instead of Stamina
Black Hole
(2 Piece) Add 129 Spell Damage
(3 Piece) Gain Minor Slayer at all times
(4 Piece) Add 129 Magicka Recovery
(5 Piece) When you kill an enemy, restore 2700 Magicka and gain Minor Intellect for 10s.
Medium
Panicker
(2 Piece) Add 129 Weapon Damage
(3 Piece) Add 1029 Max Stamina
(4 Piece) Add 1029 Health
(5 Piece) When you Break Free, your next Dodge Roll cost is reduced by 100%
Enrager
(2 Piece) Add 864 Weapon Critical
(3 Piece) Add 864 Weapon Critical
(4 Piece) Add 864 Weapon Critical
(5 Piece) When you deal Critical Damage to an enemy When below 33% Health, restore 100% of your health, and gain Major Force for 10s. This can occur once every 30s (Does not apply to Players)
Heavy
Stonewall
(2 Piece) Add 1029 Stamina
(3 Piece) Add 1029 Stamina
(4 Piece) Add 129 Stamina Recovery
(5 Piece) Skills or Abilities used against you that include Knockback or Stun have a 50% chance of not causing the effects.
Dragonborn’s Thuum
(2 Piece) Add 1029 Health
(3 Piece) Gain Minor Protection at all times
(4 Piece) Add 1029 Health
(5 Piece) When you take damage unleash a devastating Shout that grants Minor Force and Minor Berserk to all nearby allies within 15m for 5s and grants Minor Fracture to all nearby enemies within 15m for 5 seconds. This can occur once every 30s.