Good day, fellow forumers. If you despise reading pointless stuff, I would advise skipping the next paragraph, as it's mere contextual information that may not be of your interest.
I am a relatively new player, but I have refrained from using the forums for a while, simply in order to be able to experiment the game fully without being too biased towards anything (got to cp300 so far). It's been about 60 days of casual play so far, and I have to say I am very impressed on how the game turned out to be very unlike the reviews I read. The lore is interesting, it's very playable (despite having a few flaws) and the degree of customization you can reach is unlike anything I have played to this date. Coming from another MMO where tanks were made irrelevant (cause it's all about the dps there) and where everything were cookie cutter builds, ESO feels extremely refreshing. Despite all the versatility and creativity this game allows, a dire thought crossed my mind a couple of days ago when I went to do a pledge in cradle of shadows veteran (velidreth's dungeon, in case I wrote the wrong name). We happened to get a healer with a less than desirable performance (no synergies, no purges, only occasional heals). We attempted the final boss several times without kicking the person, as we felt it would not be too polite to just kick them out if they were actually trying, but it was just not cutting it. In the end, they simply went offline, a different healer came and we cleared on the second attempt, after they figured out the mechanics. What caused me to worry was the comment of one of my teammates, who blamed not the player, but the class they were using (a Dragon Knight).
That said, here comes the barrage of questions. I apologize in advance for concentrating most of them in a single post and in case they have been asked previously.
1) So this is one of the doubts I come with and hope to solve: Is creativity in this game just an illusion (speaking mostly about hard content / more endgame stuff), or can most classes do most jobs properly given appropriate gear?
2) Is the endgame here also cookie cutter builds with very little room for experimentation? I expect that meta is a thing, like in all games, but can not so meta builds work in endgame or is it a must to, say, use a DK tank, a templar healer and then have every DD be magicka based?
3) Related to the previous question, I really do not expect every single class to be able to perform every single endgame role. Which classes can perform said roles interchangeably?
4) How trustworthy are online resources for this game? (For instance, websites I've seen where people upload builds) Are they supervised by actually good players, or can anyone just make a build and upload it regardless of their knowledge on the game?
5) Regarding buffs and debuffs, I noticed many skills provide the exact same buff, be it self or party wide. In a proper large group, who (role) are the ones supposed to buff allies and debuff enemies, and with which buffs / debuffs (in order to free slots of redundant skills)?
6) Is it possible to make a build so insanely obnoxious in battlegrounds (non cp) pvp that people simple let you be (for being too tanky, healing too fast, etc) in modes like capture the relic or control points? If so, which?
These are the doubts I could think of, from the top of my head. I had a lot more that I managed to solve myself while playing this wonderful game. So far I love most of the community I've come across ingame (PC, EU), so I hope to be able to say the same about the forums.
Anyway, name's Jasel. Casual pve player for now. Nice to meet you all, and hope you can give me a hand with my doubts!