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FIX THE DESYNC

frostz417
frostz417
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This is getting absolutely ridiculous. For those of you who aren’t exactly aware of what a desync is, it’s when an opponents abilities do not register on you until all at the same time. This is most common with snipe spammers. You’ll be fine then suddenly your health drops from 100-0%. Only to see a recap full of Lethal arrow spam. This also happens with knock back abilities such as flame reach, crystal blast, javelin, and meteor. The ability will not register. You’ll be knocked back by nothing only for the actual animation to hit you seconds later inevitably causing you to slide on the floor. ZOS FIX THIS ISSUE. It gets worse and worse, for God sakes PvP is so infuriating because most of the time I’m getting desynced and cannot do anyrhing about it. For one second can zos not focus on pve or the crown store and actually try to fix PvP For once.
  • TheYKcid
    TheYKcid
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    I'm not entirely sure the Flame Reach issue you mentioned is desync-related.

    I'm back to running Reach spam on my sorc this patch, and have noticed a weird bug, especially when it gets laggy in Cyro. I cast Reach, my toon swings his staff, but no projectile is released. But a second later, my target gets knocked-back by thin air, and the damage numbers for Reach's impact + DoT is displayed.

    The invisible Reach seems to affect caster and target alike, so I doubt it's something purely on your client's end. Perhaps the laggy servers are occasionally failing to play certain animations?
    Edited by TheYKcid on September 11, 2018 1:41PM
    PC/NA — Daggerfall Covenant — BGs, Kaalgrontiid
    Kalazar ChalhoubRedguard Nord Stamplar
    Kalaron Caemor — Altmer Magsorc
    Kalahad Cirith — Dunmer Magden
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