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Hybrid fun

DrFail
DrFail
When Summerset first came out we had many hybrid ideas get thrown out as potential but it seems most didn't pan out. With the gold trainee rings available I have been running a mostly heal bot Templar shacklebreaker, trainee, slimecraw and it's been really fun anyone else have a decent hybrid build they have thrown together mostly just looking for build ideas.
  • Siohwenoeht
    Siohwenoeht
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    I'm having a little success with hybrid dk. Very slow progress and very much a WIP. Using shackle breaker and innate axiom both 5 piece atm. Playing around with the weapon loud out and 2 piece but definitely more viable than before last couple of patches.

    Survivability is definitely higher without loading too much into defensive sets.

    I'm still planning in dividing the stats 25mag 14health 25stam to see how the damage is and to avoid using pelinals unless I really need to.

    Only level 22 but it feels smooth. Can't wait to see if the planned final skill rotation works as intended :#

    What are your thoughts on dw/dw for hybrids?
    Edited by Siohwenoeht on September 11, 2018 3:42AM
    "It is a lovely language, but it takes a very long time saying anything in it, because we do not say anything in it, unless it is worth taking a long time to say, and to listen to." - Treebeard
  • DrFail
    DrFail
    I'm running resto staff/bow full ranged build in full heavy armor the sustain is pretty good but the buff to damage from swords is a good boost mag sustain would be rough though. I like hybrid so I can cast power of the light and total dark/ BOL and vigor it is fun all triune jewels pretty even split stats my health is high because of trainee health boost about 27k mag 24k Stam 28k health
  • DrFail
    DrFail
    What are you planning for skills may try a staff/ dw dk
  • Siohwenoeht
    Siohwenoeht
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    @DrFail I'm still working out which for what bars and don't have them all available yet but this is what I'd like to try out:

    Bar 1: take flight
    Noxious breath
    Empowering chains
    Crushing weapon
    Flame lash
    Steel tornado

    Bar 2: Corrosive armor
    Flames of Oblivion
    Obsidian shard
    Green dragon blood
    Reflective plate
    Burning embers/vigor
    "It is a lovely language, but it takes a very long time saying anything in it, because we do not say anything in it, unless it is worth taking a long time to say, and to listen to." - Treebeard
  • Kadoin
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    Keep in mind that hybrid builds take a LOT of getting used to, and the effectiveness depends on the individual player. That said, unless it was Bloodspawn, Chudan, Lord Warden, Troll King, Chokethorn (rarely) or Sellistrix, I would not be 2 piecing a monster set on a hybrid... but maybe that is just me.
  • Siohwenoeht
    Siohwenoeht
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    Kadoin wrote: »
    Keep in mind that hybrid builds take a LOT of getting used to, and the effectiveness depends on the individual player. That said, unless it was Bloodspawn, Chudan, Lord Warden, Troll King, Chokethorn (rarely) or Sellistrix, I would not be 2 piecing a monster set on a hybrid... but maybe that is just me.

    I agree! I should have been more clear but I meant two piece on weapons. What I've done so far is use one 5 piece body and the other 5 piece - 2 body, 3 jewelry. Theory is I can grab some extra resources/regen from a lot of set 2 piece bonuses or dmg boosts but 1 bar Stam the other mag. I'm setting up a more traditional magplar for farming vMA but in the meantime using crafted or overland weapons.
    "It is a lovely language, but it takes a very long time saying anything in it, because we do not say anything in it, unless it is worth taking a long time to say, and to listen to." - Treebeard
  • Nightfall12
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    I have a fun hybrid tank/dd build, but i got nerve damage in my hand that prevents me from ever getting those super sweet dps rotations down. So while it melts trash for me and lets me solo many WBs, not sure if it gets any better in a more capable hand.

    Sorc SnB/ BOW fire enchants
    pelinals, unfathomable darkness, ilambris

    open with aoe dot of arrows, lighting splash, and caltrops, swap to SnB charge in in lightning form, stab a few with a taunt to debuff, use leash to pull others ino the aoe proc' of death.

    fun for solo, works great on WBs too, but dont use this set up in PvP no one will stand in your happy death hole willingly.
    Ummm stuff… about stuff…or something.
  • FoolishOptimist
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    I run a hybrid Templar as a support for BG

    Pelinals, Shacklebreaker and Sentinal of Rkugamz 5 medium and 2 heavy (chest and legs). Resto + Dual Wield

    Resto
    Reflective Light
    Combat Prayer
    Restoring Focus
    Power of the Light
    Ritual of Retribution
    Light’s Champion

    Dual Swords
    Biting Jabs
    Flying Blade
    Vigor
    Steel Tornado
    Repentance/Breath of Life
    Dawnbreaker of Smiting

    Ive got about 24k Mag and Stam and 21k Health. It’s a lot of fun and actuallly does a decent job of holding its own.
  • DrFail
    DrFail
    Cool I love these builds my hybrid's name is captian jank and I only play fun/ off meta builds
  • idk
    idk
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    I'm having a little success with hybrid dk. Very slow progress and very much a WIP. Using shackle breaker and innate axiom both 5 piece atm. Playing around with the weapon loud out and 2 piece but definitely more viable than before last couple of patches.

    Survivability is definitely higher without loading too much into defensive sets.

    I'm still planning in dividing the stats 25mag 14health 25stam to see how the damage is and to avoid using pelinals unless I really need to.

    Only level 22 but it feels smooth. Can't wait to see if the planned final skill rotation works as intended :#

    What are your thoughts on dw/dw for hybrids?

    I’d suggest rethinking putting points into health as a hybrid is already gimping themselves by splitting up their stats. Even purr builds don’t put points into health unless they are having issues with survival.

    Id also suggest anyone looking for advice look at end game builds unless your just starting off lvling. The world is so different at lvl 50 with CP than just starting out.
  • Waffennacht
    Waffennacht
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    Y'all know you're in PvP section correct?
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • DrFail
    DrFail
    Yea Captain Jank is a pvp build I heal no CP in BG and I get large Dodge Roll and Break Free pools. It's not an amazing L33T build but hybrid is fun
  • Siohwenoeht
    Siohwenoeht
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    idk wrote: »
    I'm having a little success with hybrid dk. Very slow progress and very much a WIP. Using shackle breaker and innate axiom both 5 piece atm. Playing around with the weapon loud out and 2 piece but definitely more viable than before last couple of patches.

    Survivability is definitely higher without loading too much into defensive sets.

    I'm still planning in dividing the stats 25mag 14health 25stam to see how the damage is and to avoid using pelinals unless I really need to.

    Only level 22 but it feels smooth. Can't wait to see if the planned final skill rotation works as intended :#

    What are your thoughts on dw/dw for hybrids?

    I’d suggest rethinking putting points into health as a hybrid is already gimping themselves by splitting up their stats. Even purr builds don’t put points into health unless they are having issues with survival.

    Id also suggest anyone looking for advice look at end game builds unless your just starting off lvling. The world is so different at lvl 50 with CP than just starting out.

    @idk I'll probably end up re adjusting attributes but I remember another thread on hybrids with someone insisting that a hybrid could only be a hybrid unless you split the stats evenly. I don't agree with their point since you could stack one stat with attributes then pile on the other with gear etc.

    But this person's second point was the even division of attributes was not viable. Doing rough math with 25/14/25 attribute distribution you have the most even raw numbers. Now this is a little old and of course battle leveling is involved so definitely not the final picture:

    Level 22 dunmer dk unbuffed

    24422 mag
    20162 health
    22622 Stam

    This is with roughly the same ratio as 25/14/25.

    Essentially just an experiment. I think in the thread I'm thinking of his distribution to qualify as a hybrid was 21/22/21 or 22/20/22 which distributes attribute points more evenly but because health scales differently you end up with skewed stats imo.

    I'll be interested to see how cp affects my do once she's at level 50. I should have around 400cp by then. Most of the skills use the same cp nodes so it should be easy to buff them all without spreading points too broadly.

    @Waffennacht Other than guild questlines and skyshard hunting I'm trying to level as much as possible in under 50 cyro. We know that overland questing offers little challenge ;)
    "It is a lovely language, but it takes a very long time saying anything in it, because we do not say anything in it, unless it is worth taking a long time to say, and to listen to." - Treebeard
  • SneaK
    SneaK
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    You could be a stam bomber with Proxy and Steel Tornado, running Pelinals, Clever Alchemist and Balorgh.
    "IMO"
    Aldmeri Dominion
    Bosmer Nightblade AR 32 - Altmer Templar AR 26 - Dunmer Dragonknight AR 18 - Altmer Sorcerer AR 20 - Khajiit Dragonknight AR 18
    (+3 not worth mentioning, yet)
  • DrFail
    DrFail
    I actually am motivated to turn my bomber into this now she is a standard tether bomber now but that aoe execute would be funny
  • ccmedaddy
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    SneaK wrote: »
    You could be a stam bomber with Proxy and Steel Tornado, running Pelinals, Clever Alchemist and Balorgh.
    This sounds really fun. Would medium armor be the best option for this?
  • DrFail
    DrFail
    5 medium, 1 and 1 would be best undaunted mettle really helps Hybrid pools but you want the weapon damage 5 piece bonus imo
  • idk
    idk
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    idk wrote: »
    I'm having a little success with hybrid dk. Very slow progress and very much a WIP. Using shackle breaker and innate axiom both 5 piece atm. Playing around with the weapon loud out and 2 piece but definitely more viable than before last couple of patches.

    Survivability is definitely higher without loading too much into defensive sets.

    I'm still planning in dividing the stats 25mag 14health 25stam to see how the damage is and to avoid using pelinals unless I really need to.

    Only level 22 but it feels smooth. Can't wait to see if the planned final skill rotation works as intended :#

    What are your thoughts on dw/dw for hybrids?

    I’d suggest rethinking putting points into health as a hybrid is already gimping themselves by splitting up their stats. Even purr builds don’t put points into health unless they are having issues with survival.

    Id also suggest anyone looking for advice look at end game builds unless your just starting off lvling. The world is so different at lvl 50 with CP than just starting out.

    @idk I'll probably end up re adjusting attributes but I remember another thread on hybrids with someone insisting that a hybrid could only be a hybrid unless you split the stats evenly. I don't agree with their point since you could stack one stat with attributes then pile on the other with gear etc.

    But this person's second point was the even division of attributes was not viable. Doing rough math with 25/14/25 attribute distribution you have the most even raw numbers. Now this is a little old and of course battle leveling is involved so definitely not the final picture:

    Level 22 dunmer dk unbuffed

    24422 mag
    20162 health
    22622 Stam

    This is with roughly the same ratio as 25/14/25.

    Essentially just an experiment. I think in the thread I'm thinking of his distribution to qualify as a hybrid was 21/22/21 or 22/20/22 which distributes attribute points more evenly but because health scales differently you end up with skewed stats imo.

    I'll be interested to see how cp affects my do once she's at level 50. I should have around 400cp by then. Most of the skills use the same cp nodes so it should be easy to buff them all without spreading points too broadly.

    @Waffennacht Other than guild questlines and skyshard hunting I'm trying to level as much as possible in under 50 cyro. We know that overland questing offers little challenge ;)

    It doesn’t seem very bright to say a hybrid needs to split stats evenly to be considered a hybrid. While I am sure someone has said that it’s incorrect.

    Unless a player is dying often adding health for a dps build just makes the dps weaker. Considering a hybrid is already splitting up their stats making their damage weaker there is no logic is requiring it to be reduced further as your suggesting.

    In other words that advice you saw is just plain wrong. It’s the personal opinion of someone with a bad hybrid dps build.
  • Siohwenoeht
    Siohwenoeht
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    @idk Sorry if it seemed I was recommending folks do that! I agree that person's requirements are silly as their entire build was, but I'd like to see in practice how gimped the toon would be just for my own satisfaction.

    That posters point was that it can't be viable to even split stats like that. Just a little of my home state (Missouri) motto coming through... Show me! Lol

    I have started working on a hybrid Warden and sorc as well, Warden with even Mag/Stam only and sorc mostly mag with some attributes into Stam with gear making up the rest. Basically I'm trying all different combos.

    Personally I think a build that was stacked to one stat but runs high regen for the other is a hybrid.

    I've been done chasing meta or fotm for a bit and just experimenting for fun.

    On another note, in your opinion dw/staff or dw/dw? Again I like funky builds but could you get enough mag sustain without a staff on a hybrid build?
    "It is a lovely language, but it takes a very long time saying anything in it, because we do not say anything in it, unless it is worth taking a long time to say, and to listen to." - Treebeard
  • DrFail
    DrFail
    I probably go overboard but bonus mag return on healing staves is great with any build running heavy. Most would recommend a fire staff tho on any build needing mag back
  • AdzyTaylor
    My hybrid argonian warden now runs...(for the IC event) his using 5medium 1light 1 heavy 2h sword and resto staff
    5 shacklebreaker
    5 imperial physique
    2 Balorgh
    Works really well!
    But normally his in 5 heavy 1 light 1 medium duel wield and frost staff
    5 TBS
    5 Shacklebreaker
    2 Balorgh
    Both builds run 5 tri stat impen & 2 max stam infused
    Still working on what traits on jewlery but atm im just using infused
    Edited by AdzyTaylor on September 14, 2018 5:41AM
  • Stigant
    Stigant
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    SneaK wrote: »
    You could be a stam bomber with Proxy and Steel Tornado, running Pelinals, Clever Alchemist and Balorgh.

    Why pelinals? Balorgh and Clever Alchemist already give you both, weapon and spell damage, Shacklebreaker would give you more benefit on stats out of crafted sets, trainee might be great.. damn you could even run Bone Pirate with Witch Mother's Brew ... most people don't think about it but those two work together. In noCP Vicious Death might bring nice results as well

    Edit: now I'm tempted to try it on NB with Tether, Proxy + Tornado

    Edit 2: Bloodthirsty jewelry seems like an interesting idea as well for thisone...
    Edited by Stigant on September 14, 2018 3:03PM
  • SneaK
    SneaK
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    Stigant wrote: »
    SneaK wrote: »
    You could be a stam bomber with Proxy and Steel Tornado, running Pelinals, Clever Alchemist and Balorgh.

    Why pelinals? Balorgh and Clever Alchemist already give you both, weapon and spell damage, Shacklebreaker would give you more benefit on stats out of crafted sets, trainee might be great.. damn you could even run Bone Pirate with Witch Mother's Brew ... most people don't think about it but those two work together. In noCP Vicious Death might bring nice results as well

    Edit: now I'm tempted to try it on NB with Tether, Proxy + Tornado

    Edit 2: Bloodthirsty jewelry seems like an interesting idea as well for thisone...

    Mainly cause of Weapon Power Jewelry glyphs. Pelinals would boost those to match both stats. Dawnbreaker might be better than tether too, since it would boost your weapon damage from the FG passives.


    "IMO"
    Aldmeri Dominion
    Bosmer Nightblade AR 32 - Altmer Templar AR 26 - Dunmer Dragonknight AR 18 - Altmer Sorcerer AR 20 - Khajiit Dragonknight AR 18
    (+3 not worth mentioning, yet)
  • Stigant
    Stigant
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    SneaK wrote: »
    Stigant wrote: »
    SneaK wrote: »
    You could be a stam bomber with Proxy and Steel Tornado, running Pelinals, Clever Alchemist and Balorgh.

    Why pelinals? Balorgh and Clever Alchemist already give you both, weapon and spell damage, Shacklebreaker would give you more benefit on stats out of crafted sets, trainee might be great.. damn you could even run Bone Pirate with Witch Mother's Brew ... most people don't think about it but those two work together. In noCP Vicious Death might bring nice results as well

    Edit: now I'm tempted to try it on NB with Tether, Proxy + Tornado

    Edit 2: Bloodthirsty jewelry seems like an interesting idea as well for thisone...

    Mainly cause of Weapon Power Jewelry glyphs. Pelinals would boost those to match both stats. Dawnbreaker might be better than tether too, since it would boost your weapon damage from the FG passives.


    Ou I see... seems too much of a one trick pony build for my taste tho... I was thinking more in lines of a hybrid with potential of "Stam Bomb". Going full damage glyphs would leave me with terrible sustain and survivability
  • SneaK
    SneaK
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    Stigant wrote: »
    SneaK wrote: »
    Stigant wrote: »
    SneaK wrote: »
    You could be a stam bomber with Proxy and Steel Tornado, running Pelinals, Clever Alchemist and Balorgh.

    Why pelinals? Balorgh and Clever Alchemist already give you both, weapon and spell damage, Shacklebreaker would give you more benefit on stats out of crafted sets, trainee might be great.. damn you could even run Bone Pirate with Witch Mother's Brew ... most people don't think about it but those two work together. In noCP Vicious Death might bring nice results as well

    Edit: now I'm tempted to try it on NB with Tether, Proxy + Tornado

    Edit 2: Bloodthirsty jewelry seems like an interesting idea as well for thisone...

    Mainly cause of Weapon Power Jewelry glyphs. Pelinals would boost those to match both stats. Dawnbreaker might be better than tether too, since it would boost your weapon damage from the FG passives.


    Ou I see... seems too much of a one trick pony build for my taste tho... I was thinking more in lines of a hybrid with potential of "Stam Bomb". Going full damage glyphs would leave me with terrible sustain and survivability

    I mean your way would most likely be feasible to play and have the potential for a stam proxy bomb. I was just thinking in line as a full on stam bomber. Shackle would be a great middle ground if you aren’t interested in full out bombing.

    I’d suggest investing in stam>mag though either way. Proxy would be the oddball beneficiary skill on something like this, and higher stam pool equal more roll/block/sprint which is always good.
    "IMO"
    Aldmeri Dominion
    Bosmer Nightblade AR 32 - Altmer Templar AR 26 - Dunmer Dragonknight AR 18 - Altmer Sorcerer AR 20 - Khajiit Dragonknight AR 18
    (+3 not worth mentioning, yet)
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