Waffennacht wrote: »I've never heard anyone say it's awful and I'd be highly skeptical of people whom say it is
Depends entirely on your gameplay priorities, like everything in this game. I find it worth it when it fits the character, but unfortuantely the only way to get the trait on dropped sets is to transmute which makes it nonviable for me.
Waffennacht wrote: »I've never heard anyone say it's awful and I'd be highly skeptical of people whom say it is
Yeah, i asked around zone chat and guild chat. Some ppl said it was bad. Thats where the doubt came from.Depends entirely on your gameplay priorities, like everything in this game. I find it worth it when it fits the character, but unfortuantely the only way to get the trait on dropped sets is to transmute which makes it nonviable for me.
I'll Craft it on Axiom set to share between my Magplar and MagDK, so no need for transmute =D
Never trust people in zone, be skeptical to people in guild even good players. Some who are CP1000 and do vet trials is unlikely to know much about healer builds if they never made an healer, or just made one to get fast dungeon queues then leveling.Waffennacht wrote: »I've never heard anyone say it's awful and I'd be highly skeptical of people whom say it is
Yeah, i asked around zone chat and guild chat. Some ppl said it was bad. Thats where the doubt came from.Depends entirely on your gameplay priorities, like everything in this game. I find it worth it when it fits the character, but unfortuantely the only way to get the trait on dropped sets is to transmute which makes it nonviable for me.
I'll Craft it on Axiom set to share between my Magplar and MagDK, so no need for transmute =D
Yes, its pointless in trials or dungeons, as you say very nice in PvP the same way speed is nice on an fighter jet, you can successfully intercept or run away. PvE in overland, you don't need high dps, speed is more important.JackDaniell wrote: »Swift is prety much bis for open world pvp (for most builds mag or stam).
The movement speed alone is probably the single biggest determining factor to survival when facing oopponents outnumbered. Speed lets you split thier numbers.
As for PvE... its great for farming nodes OH YEAH!!!!!
Beneficial for all classes, more or less universally agreed on to be a good idea to slot. Yes, 3 swift is absolutely worth the minor decrease in max stats you will receive.
840x3= 2520 max resource. Which is equal to ~240 wpn/spell dmg given the accepted conversion rate of 10.5 (rounded) max resource to 1 wpn/spell dmg.
There, I just calculated it out for you/anyone who happens to read this.
240 wpn dmg is not a whole lot, especially now when people are stacking higher dmg than ever before coming from various sources. This is in exchange for potentially a 30% permanent increase in movement speed. That is a huge buff. You stack that with major expedition (various ways to get this), and you are able to escape from nearly any situation, and you will be significantly harder to hit, especially when at melee range.
No question swift is performing great rn, which is why so many people are running it.
Swift is absolutely amazing. And borderline broken imo. The speed you can achieve justifies the loss of resources easily. And it works really well with magplar and magdk using mist form.
Beneficial for all classes, more or less universally agreed on to be a good idea to slot. Yes, 3 swift is absolutely worth the minor decrease in max stats you will receive.
840x3= 2520 max resource. Which is equal to ~240 wpn/spell dmg given the accepted conversion rate of 10.5 (rounded) max resource to 1 wpn/spell dmg.
There, I just calculated it out for you/anyone who happens to read this.
240 wpn dmg is not a whole lot, especially now when people are stacking higher dmg than ever before coming from various sources. This is in exchange for potentially a 30% permanent increase in movement speed. That is a huge buff. You stack that with major expedition (various ways to get this), and you are able to escape from nearly any situation, and you will be significantly harder to hit, especially when at melee range.
No question swift is performing great rn, which is why so many people are running it.
Mojomonkeyman wrote: »Beneficial for all classes, more or less universally agreed on to be a good idea to slot. Yes, 3 swift is absolutely worth the minor decrease in max stats you will receive.
840x3= 2520 max resource. Which is equal to ~240 wpn/spell dmg given the accepted conversion rate of 10.5 (rounded) max resource to 1 wpn/spell dmg.
There, I just calculated it out for you/anyone who happens to read this.
240 wpn dmg is not a whole lot, especially now when people are stacking higher dmg than ever before coming from various sources. This is in exchange for potentially a 30% permanent increase in movement speed. That is a huge buff. You stack that with major expedition (various ways to get this), and you are able to escape from nearly any situation, and you will be significantly harder to hit, especially when at melee range.
No question swift is performing great rn, which is why so many people are running it.
Swift is overperforming in certain cases. But your calculation is strange. If you try to compare to dmg stat you would obviously have to compare to 3x infused gold (278-169=109x3=327) - and to be fair you would also have to give it the major dmg buff treatment (since everyone is runnning it), so 327x1.2=392.4. You give up 400 wpn/spell dmg to slot 3x swift.
The funny part is, swift is still stronger than the 400 wpn dmg on ha stamina builds.
Mojomonkeyman wrote: »Beneficial for all classes, more or less universally agreed on to be a good idea to slot. Yes, 3 swift is absolutely worth the minor decrease in max stats you will receive.
840x3= 2520 max resource. Which is equal to ~240 wpn/spell dmg given the accepted conversion rate of 10.5 (rounded) max resource to 1 wpn/spell dmg.
There, I just calculated it out for you/anyone who happens to read this.
240 wpn dmg is not a whole lot, especially now when people are stacking higher dmg than ever before coming from various sources. This is in exchange for potentially a 30% permanent increase in movement speed. That is a huge buff. You stack that with major expedition (various ways to get this), and you are able to escape from nearly any situation, and you will be significantly harder to hit, especially when at melee range.
No question swift is performing great rn, which is why so many people are running it.
Swift is overperforming in certain cases. But your calculation is strange. If you try to compare to dmg stat you would obviously have to compare to 3x infused gold (278-169=109x3=327) - and to be fair you would also have to give it the major dmg buff treatment (since everyone is runnning it), so 327x1.2=392.4. You give up 400 wpn/spell dmg to slot 3x swift.
The funny part is, swift is still stronger than the 400 wpn dmg on ha stamina builds.
No, your logic is funky next
No thank you, kind sir, I won't be needing any of that today
Mojomonkeyman wrote: »Mojomonkeyman wrote: »Beneficial for all classes, more or less universally agreed on to be a good idea to slot. Yes, 3 swift is absolutely worth the minor decrease in max stats you will receive.
840x3= 2520 max resource. Which is equal to ~240 wpn/spell dmg given the accepted conversion rate of 10.5 (rounded) max resource to 1 wpn/spell dmg.
There, I just calculated it out for you/anyone who happens to read this.
240 wpn dmg is not a whole lot, especially now when people are stacking higher dmg than ever before coming from various sources. This is in exchange for potentially a 30% permanent increase in movement speed. That is a huge buff. You stack that with major expedition (various ways to get this), and you are able to escape from nearly any situation, and you will be significantly harder to hit, especially when at melee range.
No question swift is performing great rn, which is why so many people are running it.
Swift is overperforming in certain cases. But your calculation is strange. If you try to compare to dmg stat you would obviously have to compare to 3x infused gold (278-169=109x3=327) - and to be fair you would also have to give it the major dmg buff treatment (since everyone is runnning it), so 327x1.2=392.4. You give up 400 wpn/spell dmg to slot 3x swift.
The funny part is, swift is still stronger than the 400 wpn dmg on ha stamina builds.
No, your logic is funky next
No thank you, kind sir, I won't be needing any of that today
You would obviously compare swift to the best performing trade-off not the worst within the parameters you set (swift vs dmg stat)... If that's how you theorycraft - well, gg good night.
But does the 3k resources loss
Mojomonkeyman wrote: »Mojomonkeyman wrote: »Beneficial for all classes, more or less universally agreed on to be a good idea to slot. Yes, 3 swift is absolutely worth the minor decrease in max stats you will receive.
840x3= 2520 max resource. Which is equal to ~240 wpn/spell dmg given the accepted conversion rate of 10.5 (rounded) max resource to 1 wpn/spell dmg.
There, I just calculated it out for you/anyone who happens to read this.
240 wpn dmg is not a whole lot, especially now when people are stacking higher dmg than ever before coming from various sources. This is in exchange for potentially a 30% permanent increase in movement speed. That is a huge buff. You stack that with major expedition (various ways to get this), and you are able to escape from nearly any situation, and you will be significantly harder to hit, especially when at melee range.
No question swift is performing great rn, which is why so many people are running it.
Swift is overperforming in certain cases. But your calculation is strange. If you try to compare to dmg stat you would obviously have to compare to 3x infused gold (278-169=109x3=327) - and to be fair you would also have to give it the major dmg buff treatment (since everyone is runnning it), so 327x1.2=392.4. You give up 400 wpn/spell dmg to slot 3x swift.
The funny part is, swift is still stronger than the 400 wpn dmg on ha stamina builds.
No, your logic is funky next
No thank you, kind sir, I won't be needing any of that today
You would obviously compare swift to the best performing trade-off not the worst within the parameters you set (swift vs dmg stat)... If that's how you theorycraft - well, gg good night.
No, because way fewer people are running infused in general than arcane how are you forgetting that part ?
So no, you compare it to what most people are running, and to what the OP is running. You read it ?But does the 3k resources loss
Mojomonkeyman wrote: »Mojomonkeyman wrote: »Mojomonkeyman wrote: »Beneficial for all classes, more or less universally agreed on to be a good idea to slot. Yes, 3 swift is absolutely worth the minor decrease in max stats you will receive.
840x3= 2520 max resource. Which is equal to ~240 wpn/spell dmg given the accepted conversion rate of 10.5 (rounded) max resource to 1 wpn/spell dmg.
There, I just calculated it out for you/anyone who happens to read this.
240 wpn dmg is not a whole lot, especially now when people are stacking higher dmg than ever before coming from various sources. This is in exchange for potentially a 30% permanent increase in movement speed. That is a huge buff. You stack that with major expedition (various ways to get this), and you are able to escape from nearly any situation, and you will be significantly harder to hit, especially when at melee range.
No question swift is performing great rn, which is why so many people are running it.
Swift is overperforming in certain cases. But your calculation is strange. If you try to compare to dmg stat you would obviously have to compare to 3x infused gold (278-169=109x3=327) - and to be fair you would also have to give it the major dmg buff treatment (since everyone is runnning it), so 327x1.2=392.4. You give up 400 wpn/spell dmg to slot 3x swift.
The funny part is, swift is still stronger than the 400 wpn dmg on ha stamina builds.
No, your logic is funky next
No thank you, kind sir, I won't be needing any of that today
You would obviously compare swift to the best performing trade-off not the worst within the parameters you set (swift vs dmg stat)... If that's how you theorycraft - well, gg good night.
No, because way fewer people are running infused in general than arcane how are you forgetting that part ?
So no, you compare it to what most people are running, and to what the OP is running. You read it ?But does the 3k resources loss
Pretty much every single stamina heavy armor PvP build will chose infused over robust since the damage multipliers & sets favor that. From what I hear infused is also more beneficial for stam PvE than robust. I highly doubt anything but dedicated max magicka/stamina/health builds would go for their respective main stat jewelry trait instead of infused.
So in short, we disagree here. My guess is the overall majority of ESO builds would opt for infused instead of robust/arcane when min/maxing.