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Weird bug or ...?

Marcus684
Marcus684
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Had a strange bug happen today. DC had just retaken Aleswell from AD, and I was repairing walls when I noticed an AD treb on top of the inner wall above a postern, sieging the outer wall. I ran inside and saw an AD player go dark next to the treb, so I ran over and started firing Bombard to try to reveal and lock him down, but he vanished (I'm assuming invis pot). After burning his treb, I kept trying to use Bombard around the area where I knew he was stealthed, but the skill just wouldn't fire. I tried for at least a full minute or two, and my toon would pull back the bow string like he was going to fire, but nothing would happen. I tried jumping and firing, and my toon would kind of "stutter" and almost fire off the skill, but not quite. I decided instead to throw caltrops on the area, and that's when the AD was revealed to be crouched on that ledge that runs partway around the back side of the inner keep from the top of the wall above each inner postern. Once revealed, he gap-closed up to me on the wall and we fought it out, and all my skills worked fine. Has anyone else had this happen, where a non-targeted cone AoE wouldn't fire towards a player? I'm curious if it was a bug because he wasn't on the same elevation as me, or something else. I doubt it was due to him being stealthed, because I use Bombard to reveal hidden players all the time with no issues.
Edited by Marcus684 on September 8, 2018 9:00PM
  • Thogard
    Thogard
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    Yeah it’s pretty common but I haven’t seen it happen the way you describe.

    Most conal attacks still have a single target to-hit check. Take dawnbreaker for instance:

    https://m.youtube.com/watch?v=tkCdxE-HOS8&t=18s
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • Marcus684
    Marcus684
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    Thogard wrote: »
    Yeah it’s pretty common but I haven’t seen it happen the way you describe.

    Most conal attacks still have a single target to-hit check. Take dawnbreaker for instance:

    https://m.youtube.com/watch?v=tkCdxE-HOS8&t=18s

    Looks very similar, except I didn't have the player tab-targeted. Have you tested that?
  • Biro123
    Biro123
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    Happens a lot to me with shields, usually when very laggy.
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Thogard
    Thogard
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    Marcus684 wrote: »
    Thogard wrote: »
    Yeah it’s pretty common but I haven’t seen it happen the way you describe.

    Most conal attacks still have a single target to-hit check. Take dawnbreaker for instance:

    https://m.youtube.com/watch?v=tkCdxE-HOS8&t=18s

    Looks very similar, except I didn't have the player tab-targeted. Have you tested that?

    Yeah, Tab targetting doesn’t really do anything if you’re only fighting one person. That’s just in the vid to confirm that they’re targeted.

    But it is weird that you were getting that bug without anyone targetted the regular way either. Not sure what the cause is or if it’s related.
    Edited by Thogard on September 9, 2018 7:13PM
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • Toast_STS
    Toast_STS
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    Sprint bug? Sometimes all of my skills will stutter until I hit the sprint button.
    VR14 DK Leaps-in-keeps
  • Marcus684
    Marcus684
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    Toast_STS wrote: »
    Sprint bug? Sometimes all of my skills will stutter until I hit the sprint button.

    Definitely not. Every other skill worked fine except Bombard. It's like the game was trying to calculate if the skill would hit the enemy player before I fired it, and couldn't, so just failed to fire.
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