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Stam DK PvP build "God mode streamers kondatta" - I Define God mode activated.

  • Priyasekarssk
    Priyasekarssk
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    Skoomah wrote: »
    This build is god mode!

    People does not understand how many buffs and debuff run at same time on this build. You can eaily hit 5K health recovery with 50 percent damage mitigation , with enough resources for blocking and CCs , with more than 60 percent movement speed on top of poison resistance. Also do enough damage to kill with 20K dawnbreaker / Take flight tool tip. excluding damage over time.
    Some people cannot think. I cannot help them.
    Edited by Priyasekarssk on September 7, 2018 6:07PM
  • Hutch679
    Hutch679
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    This build so legeet. 12k weapon damage at all times with 110% up time. So much recovery you can span 6 skills at same time and win all games when multiple people attack you behind rock. I luv dis build like my family. I hit agree 2 times to show my approve. Thank you OP! Now I feel good mode.
  • Priyasekarssk
    Priyasekarssk
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    Hutch679 wrote: »
    This build so legeet. 12k weapon damage at all times with 110% up time. So much recovery you can span 6 skills at same time and win all games when multiple people attack you behind rock. I luv dis build like my family. I hit agree 2 times to show my approve. Thank you OP! Now I feel good mode.

    If you cannot understand how to play it , just leave it. Nobody is forcing you.
  • Hutch679
    Hutch679
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    Hutch679 wrote: »
    This build so legeet. 12k weapon damage at all times with 110% up time. So much recovery you can span 6 skills at same time and win all games when multiple people attack you behind rock. I luv dis build like my family. I hit agree 2 times to show my approve. Thank you OP! Now I feel good mode.

    If you cannot understand how to play it , just leave it. Nobody is forcing you.

    I can't leave this gold. I AM GOD MODE NOW!!!!!!!!
  • ak_pvp
    ak_pvp
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    I'd insult you, but I'd be banned again.

    So I'll constructively critique this build.

    This build is terrible.
    This build is nothing but a cry post that thinks that stamDKs are OP.
    This build won't kill anything, on any class.
    This build thinks that 3 CCs in its rotation is a good idea.
    This build once claimed in the class rep discord that argonians are immune to cost poisons, showing the extent of this builds legitimacy.
    This build doesn't understand its not even DK exclusive. And in fact is done better on a warden with shimmering+FM to replace and beat wings.
    This build thinks that copypasting a bunch of meta ideas into this mess is a good idea and shows that this build is good, though as we can tell by the disassociation between ravager and the rotation, its not.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Priyasekarssk
    Priyasekarssk
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    ak_pvp wrote: »
    I'd insult you, but I'd be banned again.

    So I'll constructively critique this build.

    This build is terrible.
    This build is nothing but a cry post that thinks that stamDKs are OP.
    This build won't kill anything, on any class.
    This build thinks that 3 CCs in its rotation is a good idea.
    This build once claimed in the class rep discord that argonians are immune to cost poisons, showing the extent of this builds legitimacy.
    This build doesn't understand its not even DK exclusive. And in fact is done better on a warden with shimmering+FM to replace and beat wings.
    This build thinks that copypasting a bunch of meta ideas into this mess is a good idea and shows that this build is good, though as we can tell by the disassociation between ravager and the rotation, its not.

    If this comes from a player who play all classes it will look legit. Ravager have 70 percent up time because of 2 hander + light attacks weaving. You can replace with clever alchemist like many people do with 50 percent up time.Many of the times CC immunity doesn't work as expected. Ask any good player here. Honestly many people afraid of competitive gameplay. Let's top pro players play this build and give their opinion as well.
    Edited by Priyasekarssk on September 9, 2018 2:37PM
  • Skoomah
    Skoomah
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    This build is incredible! All must worship the OP!
  • Hutch679
    Hutch679
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    Someone hit the skooma bubbler too many times.
  • Neloth
    Neloth
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    God mode build indeed. Can’t wait to respec my magDK into stam and try it in Cyrodil!
  • DDuke
    DDuke
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    ak_pvp wrote: »
    I'd insult you, but I'd be banned again.

    So I'll constructively critique this build.

    This build is terrible.
    This build is nothing but a cry post that thinks that stamDKs are OP.
    This build won't kill anything, on any class.
    This build thinks that 3 CCs in its rotation is a good idea.
    This build once claimed in the class rep discord that argonians are immune to cost poisons, showing the extent of this builds legitimacy.
    This build doesn't understand its not even DK exclusive. And in fact is done better on a warden with shimmering+FM to replace and beat wings.
    This build thinks that copypasting a bunch of meta ideas into this mess is a good idea and shows that this build is good, though as we can tell by the disassociation between ravager and the rotation, its not.

    If this comes from a player who play all classes it will look legit. Ravager have 70 percent up time because of 2 hander + light attacks weaving. You can replace with clever alchemist like many people do.Many of the times CC immunity doesn't work as expected. Ask any good player here. Honestly many people afraid of competitive gameplay. Let's top pro players play this build and give their opinion as well.

    Fully aware this is a troll post, but I think I should correct you anyway:

    Weaving a light attack with another melee ability gives you 16%(8%+8%) chance of reproccing Ravager after the previous one ends. This means on average it's going to take you 6,25 seconds (with perfect weaving) before you proc it again, which would make the uptime 61,5% on average, assuming none of those 2H or light attacks get dodged or outranged and you're able to continuously weave them (highly implausible). Also having to rebuff anything or use a non-melee damaging skill would temporarily reduce the proc chance to 8%/second and further reduce the maximum uptime.


    Sorry, had to be done - I hate inaccurate numbers.
    Edited by DDuke on September 8, 2018 7:40PM
  • Priyasekarssk
    Priyasekarssk
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    DDuke wrote: »
    ak_pvp wrote: »
    I'd insult you, but I'd be banned again.

    So I'll constructively critique this build.

    This build is terrible.
    This build is nothing but a cry post that thinks that stamDKs are OP.
    This build won't kill anything, on any class.
    This build thinks that 3 CCs in its rotation is a good idea.
    This build once claimed in the class rep discord that argonians are immune to cost poisons, showing the extent of this builds legitimacy.
    This build doesn't understand its not even DK exclusive. And in fact is done better on a warden with shimmering+FM to replace and beat wings.
    This build thinks that copypasting a bunch of meta ideas into this mess is a good idea and shows that this build is good, though as we can tell by the disassociation between ravager and the rotation, its not.

    If this comes from a player who play all classes it will look legit. Ravager have 70 percent up time because of 2 hander + light attacks weaving. You can replace with clever alchemist like many people do.Many of the times CC immunity doesn't work as expected. Ask any good player here. Honestly many people afraid of competitive gameplay. Let's top pro players play this build and give their opinion as well.

    Fully aware this is a troll post, but I think I should correct you anyway:

    Weaving a light attack with another melee ability gives you 16%(8%+8%) chance of reproccing Ravager after the previous one ends. This means on average it's going to take you 6,25 seconds (with perfect weaving) before you proc it again, which would make the uptime 61,5% on average, assuming none of those 2H or light attacks get dodged or outranged and you're able to continuously weave them (highly implausible). Also having to rebuff anything or use a non-melee damaging skill would temporarily reduce the proc chance to 8%/second and further reduce the maximum uptime.


    Sorry, had to be done - I hate inaccurate numbers.

    Forget other melee skills. Almost all are melee skills including fossilize. Its not light or heavy attacks all melee attacks. Only way to can go down is permanently sit on back bar. If people doesnt know how to proc , take clever alchemist with 50 percent up time. Sorry , I hate lies.
    Edited by Priyasekarssk on September 9, 2018 2:38PM
  • Hutch679
    Hutch679
    ✭✭✭✭✭
    DDuke wrote: »
    ak_pvp wrote: »
    I'd insult you, but I'd be banned again.

    So I'll constructively critique this build.

    This build is terrible.
    This build is nothing but a cry post that thinks that stamDKs are OP.
    This build won't kill anything, on any class.
    This build thinks that 3 CCs in its rotation is a good idea.
    This build once claimed in the class rep discord that argonians are immune to cost poisons, showing the extent of this builds legitimacy.
    This build doesn't understand its not even DK exclusive. And in fact is done better on a warden with shimmering+FM to replace and beat wings.
    This build thinks that copypasting a bunch of meta ideas into this mess is a good idea and shows that this build is good, though as we can tell by the disassociation between ravager and the rotation, its not.

    If this comes from a player who play all classes it will look legit. Ravager have 70 percent up time because of 2 hander + light attacks weaving. You can replace with clever alchemist like many people do.Many of the times CC immunity doesn't work as expected. Ask any good player here. Honestly many people afraid of competitive gameplay. Let's top pro players play this build and give their opinion as well.

    Fully aware this is a troll post, but I think I should correct you anyway:

    Weaving a light attack with another melee ability gives you 16%(8%+8%) chance of reproccing Ravager after the previous one ends. This means on average it's going to take you 6,25 seconds (with perfect weaving) before you proc it again, which would make the uptime 61,5% on average, assuming none of those 2H or light attacks get dodged or outranged and you're able to continuously weave them (highly implausible). Also having to rebuff anything or use a non-melee damaging skill would temporarily reduce the proc chance to 8%/second and further reduce the maximum uptime.


    Sorry, had to be done - I hate inaccurate numbers.

    Forget other melee skills. Almost all are melee skills including fossilize. Its not light or heavy attacks all melee attacks. Only way to can go down is permanently sit on back bar. If people doesnt know how to proc , take clever alchemist.

    This makes TOTAL sense. Clear as mud.
  • Taleof2Cities
    Taleof2Cities
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    Where is the video of this build in action?

    I’m trying my best to withhold judgment here ... it is admittedly difficult when players start throwing around buzzwords like “godmode” and “meta”.
  • KingExecration
    KingExecration
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    All those magic skills. Need to be wearing seducer with all those on a stam dk lmao
  • Checkmath
    Checkmath
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    I thought such high uptimes on ravager are only possible on PvE builds with relequeen....and on stamplar. I really can not believe that ravager has more than a 50% uptime in a realistic situation in pvp.

    Btw I love how @Skoomah is trolling the whole thread, I really can not think of him being serious....
  • StamWhipCultist
    StamWhipCultist
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    Difficulty of play;
    Just stampede/noxious breath( major fracture) + fossilize +Rev , dawnbreaker/dizzy swing + executioner spam

    This maybe might work on training dummy.

    Also, 3 stuns in a single combo?
    I doubt you main DK.
  • ZOS_JesC
    ZOS_JesC
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