Why is it that making a potion in alchemy gives you so much more experience in that skill than crafting a piece of armor in blacksmithing or clothing? I have a character that is now level 47....my alchemy is at level 48 while blacksmithing / clothing / woodworking is at around 27! In fact crafting in say blacksmithing, even though I would craft things at a higher level than my character, levels painfully slow....I wish it would level more like alchemy where I make potions at a lower level but it levels so much faster.
stitchesofdooom wrote: »
Items crafted by other players deconstruct for more exp.
its an cap on how much xp in faction of bar you get so an level 5 in crafting will not get more xp of an cp160 white item than an cp160 intricate. Same as its an cap for quest reward xp so cashing in a lots of quests during double xp event with an +150% scroll will be disappointing. This does not apply to cp leveling.stitchesofdooom wrote: »
Items crafted by other players deconstruct for more exp.
I'm not seeing that in effect. I even just ran my last Alt-crafter L43 Enchanter with ESO+ and Tower Cp and the IP for both a crafted and a Loot Superb Green glyph were the same at 9501 IP. This has been the norm for my testing for the last few years except for Intricate and Ornate loot items.
Also according to the most recent data from Sunshine Daydream Crafting guide, Jewelry Loot is def giving more IP than crafted which has not been the norm before and may be an oversight from ZOS so far.
http://www.sunshine-daydream.us/ESO/jewelry.html#Jleveling
Also with BS-WW-Cloth, Intricate and Ornate loot does not have an upper limit to decon IP, it keeps increasing until you reach L50 when you don't receive any more IP. Crafted Decon has max returns that end before loot does.
its an cap on how much xp in faction of bar you get so an level 5 in crafting will not get more xp of an cp160 white item than an cp160 intricate. Same as its an cap for quest reward xp so cashing in a lots of quests during double xp event with an +150% scroll will be disappointing. This does not apply to cp leveling.stitchesofdooom wrote: »
Items crafted by other players deconstruct for more exp.
I'm not seeing that in effect. I even just ran my last Alt-crafter L43 Enchanter with ESO+ and Tower Cp and the IP for both a crafted and a Loot Superb Green glyph were the same at 9501 IP. This has been the norm for my testing for the last few years except for Intricate and Ornate loot items.
Also according to the most recent data from Sunshine Daydream Crafting guide, Jewelry Loot is def giving more IP than crafted which has not been the norm before and may be an oversight from ZOS so far.
http://www.sunshine-daydream.us/ESO/jewelry.html#Jleveling
Also with BS-WW-Cloth, Intricate and Ornate loot does not have an upper limit to decon IP, it keeps increasing until you reach L50 when you don't receive any more IP. Crafted Decon has max returns that end before loot does.
i tend to drop intricate items in bank and have an alt deconstruct, is on 8 character in clothing and 7 in wood and blacksmithing, I tend to deconstruct ancestor silk items as the mats are more expensive than the npc trader price.
Enchanting I'm on my 5 character. Just deconstructing drops.
jedtb16_ESO wrote: »my experience is.... quickest to slowest....
provisioning
alchemy
woodwork/jewellery
clothing
blacksmith/enchanting
ictopbasli wrote: »jedtb16_ESO wrote: »my experience is.... quickest to slowest....
provisioning
alchemy
woodwork/jewellery
clothing
blacksmith/enchanting
Nope, woodworking is the slowest one. At least for me.
ictopbasli wrote: »jedtb16_ESO wrote: »my experience is.... quickest to slowest....
provisioning
alchemy
woodwork/jewellery
clothing
blacksmith/enchanting
Nope, woodworking is the slowest one. At least for me.
jedtb16_ESO wrote: »ictopbasli wrote: »jedtb16_ESO wrote: »my experience is.... quickest to slowest....
provisioning
alchemy
woodwork/jewellery
clothing
blacksmith/enchanting
Nope, woodworking is the slowest one. At least for me.
um.... there are only 6 items?
i found it level pretty fast if you do writs on multiple alts and feed back to the one leveling.Jewelry slowest for sure.
jedtb16_ESO wrote: »ictopbasli wrote: »jedtb16_ESO wrote: »my experience is.... quickest to slowest....
provisioning
alchemy
woodwork/jewellery
clothing
blacksmith/enchanting
Nope, woodworking is the slowest one. At least for me.
um.... there are only 6 items?
There are 7 if you count each craft - did you miss the / in above?
jedtb16_ESO wrote: »jedtb16_ESO wrote: »ictopbasli wrote: »jedtb16_ESO wrote: »my experience is.... quickest to slowest....
provisioning
alchemy
woodwork/jewellery
clothing
blacksmith/enchanting
Nope, woodworking is the slowest one. At least for me.
um.... there are only 6 items?
There are 7 if you count each craft - did you miss the / in above?
nope.... woodwork has 6 items.
bow
3 offensive staffs
resto staff
shield
i learned to count and add up a long time ago..... 1 + 3 + 1 + 1 still makes 6.
jedtb16_ESO wrote: »jedtb16_ESO wrote: »ictopbasli wrote: »jedtb16_ESO wrote: »my experience is.... quickest to slowest....
provisioning
alchemy
woodwork/jewellery
clothing
blacksmith/enchanting
Nope, woodworking is the slowest one. At least for me.
um.... there are only 6 items?
There are 7 if you count each craft - did you miss the / in above?
nope.... woodwork has 6 items.
bow
3 offensive staffs
resto staff
shield
i learned to count and add up a long time ago..... 1 + 3 + 1 + 1 still makes 6.
jedtb16_ESO wrote: »jedtb16_ESO wrote: »ictopbasli wrote: »jedtb16_ESO wrote: »my experience is.... quickest to slowest....
provisioning
alchemy
woodwork/jewellery
clothing
blacksmith/enchanting
Nope, woodworking is the slowest one. At least for me.
um.... there are only 6 items?
There are 7 if you count each craft - did you miss the / in above?
nope.... woodwork has 6 items.
bow
3 offensive staffs
resto staff
shield
i learned to count and add up a long time ago..... 1 + 3 + 1 + 1 still makes 6.
My apologies, I thought the reply was that there were only 6 total crafts (items) listed above. I was reading quotes to quotes and not seeing the full context above.
stitchesofdooom wrote: »
Items crafted by other players deconstruct for more exp.
I'm not seeing that in effect. I even just ran my last Alt-crafter L43 Enchanter with ESO+ and Tower Cp and the IP for both a crafted and a Loot Superb Green glyph were the same at 9501 IP. This has been the norm for my testing for the last few years except for Intricate and Ornate loot items.
Also according to the most recent data from Sunshine Daydream Crafting guide, Jewelry Loot is def giving more IP than crafted which has not been the norm before and may be an oversight from ZOS so far.
http://www.sunshine-daydream.us/ESO/jewelry.html#Jleveling
Also with BS-WW-Cloth, Intricate and Ornate loot does not have an upper limit to decon IP, it keeps increasing until you reach L50 when you don't receive any more IP. Crafted Decon has max returns that end before loot does.
stitchesofdooom wrote: »stitchesofdooom wrote: »
Items crafted by other players deconstruct for more exp.
I'm not seeing that in effect. I even just ran my last Alt-crafter L43 Enchanter with ESO+ and Tower Cp and the IP for both a crafted and a Loot Superb Green glyph were the same at 9501 IP. This has been the norm for my testing for the last few years except for Intricate and Ornate loot items.
well level is also important. Higher level: more ip Once you have a CP160+ max level at crafting character, leveling the crafting skills for alts is so much easier. Just grind for CP160 stuff and give to alt to decon.
stitchesofdooom wrote: »Why is it that making a potion in alchemy gives you so much more experience in that skill than crafting a piece of armor in blacksmithing or clothing? I have a character that is now level 47....my alchemy is at level 48 while blacksmithing / clothing / woodworking is at around 27! In fact crafting in say blacksmithing, even though I would craft things at a higher level than my character, levels painfully slow....I wish it would level more like alchemy where I make potions at a lower level but it levels so much faster.
Alchemy and Provisioning level through creation as there is no potion or food deconstruction. The higher level of the consumable you craft, the more exp.
The other skills level fastest through deconstruct. The higher the level the item, the more exp.
Items crafted by other players deconstruct for more exp. This is especially useful with enchanting as there are no intricate glyphs, so get yourself a glyph buddy. Extract (deconstruct) all the glyphs you find and recieve, collect all the runes you can find, learn all the rune effects by using them once, craft your useless runes into useless glyphs and send to your buddy. The glyphs you recieve from each other will level you much fatser. If the runes are green, blue or purple, they will give you more skill like exp.
Daily crafting writs also give good reward items, gold and "inspiration" - which is skill line exp.
Once you have a CP160 level character, if you make a second character, just give your new character all the CP160 items you get to decon. Your first character levels the slowest in crafting, the rest are a lot quicker.
Need items to deconstruct, jewelry specifically? Hit the dolmen train. The higher your level, the higher the level of your items to decon so the more skill line exp. The dolemn train is how I maxed my jewelry on 4 characters already and now I sell my CP160 intricate jewelry items to my Guild via our guild store.
Speaking of Guild stores, you can but CP160 intricates from guild traders. Try not to spend more then 150ish gold. Over 200g for each CP160 intricate is an utter rip off.
jedtb16_ESO wrote: »my experience is.... quickest to slowest....
provisioning
alchemy
woodwork/jewellery
clothing
blacksmith/enchanting